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In the end, Natsuki Chronicles is a solid shoot-'em-up. The action provides a nice balance between hardcore and novice-friendly gameplay, while the various tweakable options are welcome for players of all skill levels. Despite a lack of modes, there is some replayability thanks to an online leaderboard system and various difficulty levels and items to unlock; it gives players a reason to return despite the lackluster story. If you're a shoot-'em-up fan, Natsuki Chronicles is well worth checking out.
NBA 2K22 is generally a beautiful representation of next-generation console hoops, but it's a little disturbing that many of the newest things I noticed didn't have a whole lot to do with basketball. The on-court product is good, but it's not perfect. Basketball is still my favorite sport to watch, and I love the game, so I'll keep playing, but I can probably put the music and fashion career on hold - and I don't need to spend any more money.
It's hard to fault Super Monkey Ball Banana Mania for giving us exactly what it promises. It's a compilation of three older games with some gussied-up visuals and some nice new features. If you've never played the franchise before but were always curious, then this is probably the best place to start. If you're a longtime fan looking to re-experience some older Monkey mania, then it'll be exactly what you need. It's nothing more and nothing less.
Alas, that's all the nitpicking I have for Humankind, and I have a ton more good things to say. (Did I also mention civics, culture, fantastic graphics, grievances, fantastic music, religion, forced surrender treaties, a more intuitive tech tree, war support, wonders, and districts expanding cities into a sprawling metropolis?) Humankind is nothing short of incredible. It has truly set a new bar for 4X games, and Firaxis is going to have its work cut out for it to make Civilization 7 visible beside the bright shining star that is Humankind.
For the most part, Cloud Cutter nails down the basics of the classic shoot-'em-up. The shooting isn't overly complicated, the enemy bullets don't overwhelm the screen, and there's always a moment where something is blowing up. The levels feature a variety of activities, and it feels like it comes in at just the right play length. As long as you provide your own motivation for playing through more than once, you'll enjoy your time with Cloud Cutter.
Cruis'n Blast is a very pleasant surprise for those who crave arcade racing over the simulation style. It nails the speed and the ease with which anyone can pick it up and play, thanks to a simplified control scheme and the easy AI difficulty in the early stages. Although the variety is superficial, there's a good variety of tracks here and plenty of oddball vehicles for players to unlock. One can argue that the game isn't deep, and dedicated players can get almost everything done in a day, but with pure arcade racing being gone for so long, you tend to forgive all of that when you're enjoying every moment.
I very much enjoyed Death Stranding on the PS4, and that hasn't changed after playing through Death Stranding: Director's Cut on the PS5. It's not perfect in its overall story and gameplay execution, and it isn't a game that everyone will enjoy. If you can get past that, it's still is a uniquely rewarding experience that looks and plays better on a PS5, and it's one of the few PS5 titles that doesn't demand a fortune to upgrade for existent owners. At the same time, the content additions are a bit thin and don't add a lot to the experience, so the upgrades in visuals and performance are likely the main reason to upgrade your version.
Overall, Dragon Ball Z: Kakarot + A New Power Awakens Set is a solid enough port of one of the more enjoyable Dragon Ball games. It's not quite as smooth or shiny as its bigger brothers, but it does the job well enough and has the advantage of being portable. The added DLCs are nice bonus content, but only Trunk's story stands well enough on its own. Fans of the franchise who haven't yet played Kakarot will find the Switch version a perfectly fun experience. Just don't be surprised when you're only playing the title character for short periods of time.
As a port, Shantae delivers. Minor issues like button remapping aside, once you get over a few things like the lack of a map and a more brutal life system, you'll find this to be a classic platformer that shows off just how good WayForward and this series was from the beginning. Fans of both the series and of old-school gaming would do well to add this title to their Switch libraries.
Yakuza: Like a Dragon is an important entry for a series that's trying to redefine itself without losing what makes it Yakuza. I thoroughly enjoyed the story, even though its pacing was inconsistent. A lot of the enjoyment is due to the new protagonist Ichiban, his memorable companions, and their relationships, which are engaging to explore. Most of the adventure is set in the Yokohama region, which is a joy to interact with, and so are its shops and engaging side stories. While the introduction of RPG mechanics was a daring move, it ultimately paid off, and I prefer the full-on RPG approach over the old brawler gameplay. Most of its RPG systems are simplistic to the point of almost being repetitive, but it lays a solid and fun foundation upon which future titles can build.
Rustler can be a fun enough game if you're willing to forgive some of its flaws. The missions may not be that different from other genre titles, but seeing it all play out from a top-down viewpoint can trigger nostalgia for those who have dabbled in the older titles. The humor is subjective enough, and the overall length feels just right, but some can attribute this to bugs and design decisions that may feel archaic nowadays. Rustler may not be for everyone, but it's good enough for those who aren't too fussy about their games.
In many regards, I Expect You to Die 2: The Spy and the Liar is a good continuation of what made the first game special: great level design, a funny spy story, and great pick-up-and-play gameplay. It doesn't do much to evolve in any meaningful way, but it doesn't need to. The great, albeit short, stages are a lot of fun to solve, but they can be frustrating to repeat as you trial-and-error your way through to the final credits. If you loved the first game, this one is sure to please.
Lost Judgment can best be described as The Yakuza Game With The High School. It's familiar and comfortable, and it's likely to please fans of the franchise who weren't thrilled with the JRPG style of the last game. The storyline is sometimes too grim even for a Yakuza title, and it plays things a bit safe, but it's still a darn fun experience. If this really is the Judgment spin-off's last entry, then it's a fitting send-off to the sub-franchise.
In the end, Skatebird is a charming but flawed game. The cute characters and strong environments are coupled with a camera system that acts haywire anytime you're near an object. The forgiving respawn system becomes brutal when you return to a spot where you're near an object that is difficult to navigate around. The sometimes-dodgy collision detection can make some quests go on longer than they should. It's still a game worth checking out, but here's hoping that some patches can elevate it into something special.
Green Phoenix aims to serve two distinct audiences but succeeds at pleasing neither. Shooter fans will hate almost everything about it, from the lack of proper aiming to the lack of enemies. Fans of deep narratives will find the story to be derivative and uninspiring and will hate that it is told so poorly. It may look pretty, but there's no real reason to give this a shot.
WarDogs: Red's Return is enjoyable but messy. The fighting is fine, but the little things, like the delayed indication that an enemy has died, the unnecessary slow-motion sequences, and the instances of getting stuck in a juggle combo make it feel unpolished. The upgrade system would be fine if it worked, while the short campaign and lack of modes make WarDogs a disposable title that's good for an afternoon. Thanks to the price, WarDogs is still worth checking out if you want to build up the list of games that you've completed over your lifetime.
Deathloop is an engaging and enjoyable game that manages to capture the feel of Dishonored in a more fast-paced adventure. The unique setting and engaging concept carry the game through the repetitive nature of the gameplay. The multiplayer at the center of the story is more of a mixed bag but still intriguing enough to be memorable. Some annoying bugs drag down the experience. If you liked Dishonored but wished it were less about stealth and more about blowing things up, then Deathloop is the game for you. Just be prepared to die again and again.
Stitchy in Tooki Trouble isn't going to be fun for experienced platform players, but there are also several design decisions that prevent it from being a good choice for younger players who want to get into the genre. From an unremarkable character and story to a lack of urgency in most parts, the excitement of a platformer just isn't present here. Combine that with some flaky minecart segments, a too-sticky vertical camera, and overly long boss fights, and you have a title that conjures up more frustration than fun. Despite the nice overall presentation in Stitchy, you can easily skip this one in favor of other platformers that do a better job of catering to both kids and adults.
Tales of Arise is a Tales game through and through. It's polished and consistently enjoyable, and it features an excellent combat system. The story and characters are not particularly ambitious or distinct, but they give you a fun world to explore for the 40+ hour runtime. In an era where "safe" JRPGs are uncommon, it's nice to have one that does exactly what it promises. It's not the best or worst of the series, but it is a darn fun Tales title that lives up to the franchise's name.
Life is Strange: True Colors is a fun entry in the franchise. It doesn't really break any rules or do anything shocking, but it's a comfortable game to play. The time I spent in Haven Springs put me in a shockingly good mood for a game revolving around a murder, and I welcomed the entire experience. Unfortunately, the tacked-on murder mystery drags down the story somewhat and keeps it from reaching the highest highs that it can. If you're a fan of the franchise, you're sure to like this latest entry.