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For $5, Crossbow: Bloodnight provides a nice, quick arcade experience for those who want something simple and don't have lots of time to spare. The fast-paced nature keeps things exciting, and while there are times that can feel like the game is using unfair tactics, the instantaneous replay system and focus on shooting keeps you glued to the screen, even for a short while. If you need a quick palate cleanser between bigger titles, this'll do in a pinch.
When looked at through a modern lens, it is difficult to recommend Postal Redux to anyone who didn't play the original on the PC decades ago. The early attempts at being edgy backfire now into groan-worthy territory, while the singular focus gets tiresome if you're playing through the short campaign. The inaccuracy of your guns and their muted damage makes ammo management almost impossible, while the larger hitboxes create far too many missed shots and accidental deaths. The result isn't a terrible game since there's still some grim fun to be had, but there are certainly better shooter titles out there unless you're set on experiencing the shooters of yesteryear.
Ghosts 'n Goblins Resurrection stands out as perhaps one of the most accessible games in the series yet. The various difficulty levels, accompanying adjustments, and the unlimited lives for all difficulty levels give series newcomers a sense of hope that they can see the game to its conclusion. At the same time, the title remains tough and uncompromising in enemy count and gameplay, giving longtime fans some comfort that the series hasn't lost its appeal. It is a solid game, and the only players who should stay away are those who hate facing an elevated level of difficulty from the get-go.
Ghost of Tsushima Director's Cut feels like the truest, purest way to experience this title, so much so that I'm willing to go through it once again from the top, when Jin rode into battle with his uncle and almost died. I want to ride through the grass, stumble into duels, climb mountains and battle Mongols for another few dozen hours while making a stop on a freaky island to fight a crazy woman who likes poison and the color purple. I want to do it all, and I would recommend that anyone with the time should look into doing the same. It's still the samurai game of my dreams: Now it looks even better, and there's more of it.
Twelve Minutes had me on a rollercoaster ride from start to finish. I started being let down by the game seeming too simple in premise. Then I got frustrated because I got stuck uncovering its hidden complexities. Finally, I can't and don't want to put it down until I'd turned everything over thrice. It executes the time loop mechanic meticulously, its story is twisting and turning constantly, and the excellent voice cast, environmental art, and music work together to create a new type of adventure game. It is not perfect, and you see some cut corners, but what it sacrifices, it makes up for with a satisfying payoff as you delve deeper into its time loop to unravel the mystery at the core.
I always find a message within the selection of the Madden cover athlete, and in the picks of Tom Brady (arguably the greatest quarterback of all time) and Patrick Mahomes (arguably the most naturally gifted QB of all time), the message felt like a dual nod to Madden's age and enduring legacy as well as the promise of a bright future. However, even with the new stuff, I can't shake the sense of sameness in the experience of Madden NFL 22. The love of football keeps me playing, but there were no moments that made me think, "OK, we are in the next generation." That holds the series back while other games have passed it by. It looks like another year where "the leap" will have to wait - if it ever comes at all.
Road 96 shows that it is possible to do a "roguelike," narrative-focused story and do it well. It's a shockingly engaging and well-written game with likeable characters. It's sometimes funny, sometimes terrifying, and sometimes thought-provoking, but no matter what, it never gets boring. Each setback or revelation made me eager to see the next, and my ending felt like a satisfying resolution to the plot that I'd been building. If there were ever a game that defined, "It's the journey, not the destination," it's Road 96, and if you're a fan of quirky, narrative-driven games, then this is well worth a shot.
Last Stop is three interesting stories tied to an entirely pointless set of gameplay. The narrative drives the game and holds your interest, while the gameplay veers between pointless and distracting. Overall, it is an enjoyable romp for anyone who's fond of narrative-driven games. It's hard to escape the sense that I would've enjoyed an animated movie or television show more, but Last Stop is a satisfying, if not very interactive, story.
Foreclosed is an interesting idea that doesn't lean hard enough into its premise to succeed. The neat comic book styling and intriguing "identity theft made law" neo-noir setting give a strong first impression, but the core gameplay is tedious enough that it becomes a chore to get through to reach the more interesting bits. In the end, it feels like it squanders its potential, especially when it all but begs comparisons to similar games that offer the same ideas but are executed better.
The Siege of Paris DLC for Assassin's Creed Valhalla is less bloated, and that is a positive. It still recycles most of what it did previously, so this expansion does little to get you onboard if you're already burned out on it. As an expansion of Valhalla, The Siege of Paris seriously trims the fat and provides one of the better story arcs we've seen for this entry. The welcome reintroduction of black box missions provides a diversion from the regular grind that is so prevalent in its other content. It's a step in the right direction.
To that end, I'm headed back into Hell with a smile. Hades is some of the most fun I've had playing something, and I would recommend it to anyone.
Sniper Elite VR delivers where it counts the most - great sniping mechanics and a gory X-ray kill cam that looks phenomenal in VR - but the rest of the experience is a mixed bag. There's a forgettable story and mediocre shootouts when you're not handling a sniper rifle, and they both keep the game from standing out among more refined VR shooting offerings. If you are a fan of the franchise or you yearn for a good sniper rifle experience in VR, Sniper Elite VR is worth checking out.
32 Secs might work fine as a mobile title, but it doesn't feel like much was done to ensure that it would be a good fit for the Nintendo Switch. From the lack of an overall objective to an intense amount of grind, it feels exactly like the mobile game but with a higher price tag to replace microtransactions. The Switch may not be the first platform for racing games, but racing fans should look elsewhere to get their fix.
Overall, Jay and Silent Bob: Mall Brawl is an enjoyable title if you can forgive some of its issues. The overly aggressive AI, the short hit reach, and the classic game padding don't make for a pleasant experience once you notice them. However, the experience is solidly enjoyable, with some concessions made for those aforementioned flaws, and it accomplishes the rare feat of having the solo experience be a bit more fun than the multiplayer one. While fans of the duo will get a big kick out of this game, and even those who aren't familiar with these characters will enjoy their time with this title.
Overall, Final Fantasy: Pixel Remaster is a slight disappointment. It isn't a terrible port, but it feels half-hearted. For a game remade and remastered as often as Final Fantasy, it's easy to compare this release to the others and realize that it doesn't have a ton going for it. The updated visuals are nice, and the remastered music is excellent, but otherwise, it's a slightly easier and slightly more user-friendly version of the original NES game. Choose Final Fantasy: Pixel Remaster if you can't play one of the many other versions that have more content.
Final Fantasy II is probably the first weird experimental game in the franchise. This can be both good, such as the more involved plots and characters, but it can also be bad, such as the weird halfway-there leveling system that comes close to being something special but misses the mark. Final Fantasy II: Pixel Remaster is a basic rerelease of the game that's difficult to recommend unless you don't have any other version available. It looks nice and sounds great, but the loss of optional content really stands out.
Final Fantasy III: Pixel Remaster is the best version of the game to date. It feels more modern and polished than the NES version, and it lacks some of the annoying foibles and flaws of the 3D version. It's still a dated JRPG, but with the Pixel Remaster, it feels a lot easier to pick up and play. I had previously said that FF3 was my least favorite of the NES trilogy, but I enjoyed this title the most in the three Pixel Remaster offerings. If you're only going to get one of the Pixel Remaster titles, then FF3PR is the one to get.
For Sparta is fine once you accept its general simplicity. The attempts at adding depth, such as the enemy variance and the multitude of power-ups, work rather well, even if it veers toward silliness, and the core gameplay remains tight and easy to understand. The lack of actual variety in the backdrop can become problematic, and the lack of any real progression can be a deterrent for those who aren't into classic high score chases. For those who are, For Sparta is worth looking into, especially considering the low $1.99 price tag.
For newcomers to the series, Neptunia ReVerse isn't a bad starting point. The story is breezy and the overall gameplay is good, even if you have to deal with uneven difficulty. For veterans, the new fishing minigame is cute, but Arrange mode throws off the balance and isn't much of an incentive to return to the game. Overall, it isn't a bad PS5-exclusive RPG, but you might want to wait for the team to develop something new for the platform.
Overall, The Great Ace Attorney Chronicles is one of the better Ace Attorney games, period. If it had been released in its original form, I'd probably be more negative about it, but getting both parts of Dai Gyakuten Saiban in one nice package emphasizes its strong points and lessens its flaws. If you're a fan of the series, it's absolutely worth picking up, and I can imagine it jumping near the top of many people's favorite Ace Attorney title lists. It has its flaws and foibles, but it's some of the most fun I've had with the franchise to date.