Explosion Network's Reviews
Wylde Flowers' comforting ambience will surely be a hit amongst its target audience. It sticks to the Farming Sim/RPG formula in tried and true gameplay structure and focuses on the relationships amongst the citizens of Fairhaven and fully voiced characters to set it apart from similar games.
The immense detail and story and overall thought that has been put into this game is astonishing. I am not ashamed to admit I am at over twenty playthroughs of this game, and I will most likely play through it again before the release of Spider-Man 2. I am glad that this title has been made available to the PC community and that it has been given new life in another space. The mod community has been having a great deal of fun placing their spins on both severe and funny suits, and I cannot wait to see more people enjoying it. In the words of Jeff Winger, the premise alone is priceless. The guy has the powers and strength of a spider."
The difficulty in these games challenged me in a way I hadn't known for a long time. If it wasn't for the additional options, I might not have had the chance to get through a couple of these games. In stating this, I had more fun playing these games with a second player. The collection has been put together with care and ran well on the PS5, and while these games are fun, I prefer the newer TMNT: Shredders Revenge for its updated features and playability over these aging titles.
There are many things I liked about We Are OFK, from the characters to the music, the art direction and the thematic ideas that hit, and as a project, I am in love with the idea. I can only hope there's more of this, music, game and add some merch to come. But the disconnect the text messages caused me felt like being brutally ripped out of the experience; I began to roll my eyes when a phone icon popped up on the screen.
Live a Live is an eccentric game that has been brought into the modern gaming landscape not just through its stunning pixel work but also with some modern features that make it a breeze to play through. Its unique structure was intriguing throughout, and the short, self-contained chapters throughout most of the game make for an easy pick-up and play experience.
I've been keen to play Cult of the Lamb for a long time, and it hasn't disappointed me. The art design, audio and gameplay loop remain satisfying, while the concepts and the base building create enough things to do to round out the gameplay so that I never felt bored. The team at Massive Monster should be proud of their achievements, and I cannot wait to see what they create next.
Overall, my time with Endling - Extinction is Forever is ultimately an emotional experience that can firmly be praised as an example of why games are art. Thematically deep, the game uses the control you have over the Mother Fox to deepen your connection and explore these prevalent themes.
The game would be a fun companion for a handheld device, hoping it will be released on other platforms such as the Nintendo switch. Overall, I had fun with this title, and if you are looking for a fun game to blow off steam, this might be the title for you.
I hope that Ubisoft can return to its roots and start looking at shrinking the worlds and focusing on the characters and lore. If there is a big positive note with Ragnarök, it is that this game could have been a stand-alone title. With the focus on the main character and the story unfolding the way it does, it has strengths over what was introduced with Assassin's Creed Valhalla's release.
I couldn't help but keep finding elements and ideas I wished could have been built upon in a better game, which kept my attention enough and gave me a reason to see the story to the finish. Still, there's nothing scary here, and it's just frustrating, tedious, and a major letdown.
The opportunities within Weird West do feel endless at times due to the emergent gameplay, story beats and the way you are endlessly rewarded for exploration. Capped off by some excellent presentation, atmosphere and fascinating story, Weird West's detracting factors are only minor marks on an overall great experience.
I'd love a sequel to this from ThinkingStars that irons out some of the issues and continues to expand the world they've set up here. ANNO: Mutationem is a unique game that I appreciate for all its ideas and attempts to do something so large in scope.