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Mad of Medan looks and sounds gorgeous, but it's spoiled by some technical issues and, depending on your choices, characters doing stupid things just so the plot can continue, both of which break the flow of what could have been a decent horror story. It's an excellent night or two's entertainment with a bunch of mates in a dark room and plenty of beer, though playing by yourself or online with a chum is an altogether more muted experience. This is a fair start to The Dark Pictures Anthology.
After MXGP Pro settled into a hardcore dirt biking niche, MXGP 2019 surprisingly steps away from that feel just one year later. It tries to combine multiple elements like track creation and player challenges, while still representing an official championship and gets lost on the way. It's neither an arcade racer nor a serious simulator and the end result is quite bland.
Control is one of the best story-focused single player games in years. Its unique mix of surrealism, sci-fi and mystery draws you in, but doesn't give everything away, and the combat is fantastically varied and provides just enough challenge. A culmination of everything that went before, Control is Remedy's magnum opus.
Astral Chain boasts the same winning elements of Platinum's finest work – exhilarating combat, characterful visuals, and a compelling story – but it loses a bit of personality. Where Bayonetta and 2B provided an emotional centre point for the fantastical storytelling, Astral Chain's unnecessarily silent protagonist is a charmless creation saved by an utterly charming world.
If you really, really have to play an RTS on console then you could do a lot worse than Ancestors Legacy. Well thought out controls, appealing visuals, and a solid multiplayer make for a reliable RTS experience. You might never feel compelled to reach the conclusion of the samey single-player campaign but you will delight in just having one more go at flanking your pal's Teutonic Knights with your Hurscarl Warriors.
Automachef is a bizarre yet interesting take on a cookery game. Saldy, a lot of what it has going for it also goes against it and feels a little off – excuse the pun – as a result.
Horace is essential for fans of retro games or hard platformers and a real contender for Indie Game of the Year.
Sagebrush's story isn't one that will leave a lasting impression and the pacing can feel off, but it is succinct, suspenseful, and on sale for less than a fiver, making it well worth your time if 90s cult thrillers are your jam.
I love that FIA European Truck Racing Championship exists and really I hope such a niche audience titles finds the right audience. Developer N-RACING has been faithful to the essence of truck racing, but it hasn't been able to create the structure, close fighting, nor personality the series has to offer. Variety is good, and I really hope they can work on an improved sequel. For now, once the novelty has worn off, you are left with a pretty lifeless game.
A Cthulhu Adventure is a real treat, and one of the most enjoyable games of its genre and textual influence I've played in a long while. It isn't the longest game by any means, but there are many Easter eggs and cool horror references hidden away to find.
Madden 20 provides another year's worth of well-crafted gridiron action. It's a shame to say goodbye to Devin Wade and the Longshot narrative, but QB1 does a decent enough - if short - job of framing your own rise to fame. The rest of the package is as slick and smooth as you'd hope. Should you upgrade? If you're an avid fan, you probably already have. For everyone else, both Madden 18 and 19 still play a fantastic game of football.
Effie is a decent traditional third person platformer, but could have been so much more. Perhaps we've been spoiled in recent years, but I couldn't shake the feeling that Effie could have been elevated if it had tied the interesting backstory to the game mechanics or development in some way. As it stands, the narrative is totally removed from the game itself and this makes it feel old-fashioned in the wrong sort of way. Not a disaster but a missed opportunity.
Pawarumi is a vital, beautiful and utterly enthralling entry in the Shmup genre. Its trifecta of concepts might seem daunting at first, but this is an instinctual shooter that will blow fans of the genre away.
Gravity Ghost is an almost meditative puzzling experience. The gameplay is simple to understand and puzzles are quick to complete, and with no pressure of failure it's quite relaxing. Some issues with movement could be better but overall if you want a game you just want to relax with then Gravity Ghost is a good choice.
Subdivision Infinity DX is a decent space shooter filled with fast and frantic action. The grindy nature and and exploration missions do let it down a bit, but the gameplay is stylish and fun, and there's plenty of challenge for those that want it.
Metal Wolf Chaos XD is definitely a child of its time. It's an over the top action fest that has a few issues with it, but can provide a decent amount of entertainment. Perhaps the most interesting thing about the game is seeing FromSoftware's early work and recognising the systems the company would settle on to make the big leap to the more famous follow-ups in the Soulsborne style of games.
The science fiction setting puts a compelling new spin on Age of Wonders: Planetfall, with a lengthy single player campaign and half a dozen contrasting factions to see rise from the ashes of the Star Union. There's some niggles I have on console, but this is easy to recommend if you're hankering for a new 4X strategy game.
Telefrag VR is a good attempt at a 1v1 VR arena shooter, though it feels basic in parts and there's a lack of content. When it gets going the action is fun, but there is quite a bit of downtime and it can get stale without any sense of progression. It's a good attempt fron Anshar Studios.
There are some intriguing ideas at play here. Decent stealth mechanics and a captivating cultist backdrop will reel you in though there just isn't enough substance to make The Church in the Darkness a lasting, worthwhile experience.
Forager is a lovely surprise, its simple appearance disguising a huge amount of content packed under the surface. Rarely has crafting been as enjoyable and streamlined, whilst the sheer range of things to do means that you never have to feel bored. You're always working towards something whilst the dungeons are well designed and feature classic puzzles which makes for a refreshing change of pace from the relentless acquisition. All in all, Forager is a gem, and well deserves to dig its way under your skin. Just don't complain to me it's 4AM and you're still mining.