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Final Fantasy VII Remake is a powerful experience, and signals the first chapter in what is beginning to reveal itself as a considerable epic.
Journey to the Savage Planet finds greatness from the gameplay design in its DNA and its laid-back atmosphere, hitting the marks in these areas thanks to a smartly smaller scope.
All in all, Dragon Ball Z Kakarot is a pretty impressive title. It's not something you'd call as Game of the Year, or the best Dragon Ball game ever made, however, it is one of the best recreations of the Dragon Ball Z series we could ever get.
Despite having quite a few flaws, the game still stands out in the RPG genre, with the game's writing being instrumental in getting it there.
While the game is a stunning visual masterpiece, with a more in-depth fighting system catering to the pro circuit and silky smooth online services, I cannot help but feel disappointed by what NRS did with their microtransactions and overall loot cycle.
The Division 2 is a breath of fresh air in a crowded genre. It’s not trying to reinvent the loot shooter, and it doesn’t need to. Instead, Ubisoft has focused on carefully refining and polishing the base elements of gameplay.
Total War: Three Kingdoms melts me to even hate this brilliant failure of a masterpiece, the mesmerising visuals slash out all its shortcomings like sharp wind against a thin leaf, almost hypnotically, almost magically.
Nothing else quite captures the experience of being hunted by a mammoth horde or finally taking them down with equal parts brain and brawn. Yes, it has its issues, there are some annoyances and oversights, but they aren’t enough to keep me from recommending Days Gone to just about everyone with a PS4.
It’s almost hard to believe that Housemarque have created their first third-person shooter with Returnal. Yet in doing so, they've instantly catapulted themselves to the top of the heap of action shooter developers.
It Takes Two’s blistering pace, tight controls, and addictive platforming blend together into one of the most delightful co-op games in years.
After playing through Little Nightmares II, I was left scratching my head. It is creepy, bizarre, and utterly brilliant.
“Miles Morales” is one of the year’s best escapist entertainments, replete with stand-out combat, an engaging story and a well-designed open world.
Crusader Kings III remains as inscrutable as its ancestor. But it is a whole new brand of fun, folly, and misery.
Sprawling, unrelenting, but always fascinating, The Last of Us Part II is a disturbingly effective fable.
Death Stranding is a distorted vision of the open-world genre, pulled apart by its individual threads, deconstructed, and sewn back together in the image of its director, Hideo Kojima. It’s an astonishing, compelling and provocative experience, even if it isn’t always as exciting to play as it is to think about.
Madden NFL 20 is the most beautiful, exciting and simply the best part of the series I have ever played. No revolution, but a very good evolution with many small improvements that will be great fun for football fans.
The different scenarios and the online multiplayer functionality offer more than enough variety and challenge to keep even the most seasoned Age of Wonders players in the game for a while.
Devotion is at its worst in the moments when it relies on cheap jump-scares and horror tropes, and at its best when it prods the depths of protagonist Feng Yu’s psyche, as it does to devastating effect in its grisly climax and conclusion.
GRIS is a magnificent game which highlights the positive and negative sides of the human thinking process. It deals with depressive thoughts and miseries which shackle people and refrain them from carrying on with life.