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Nuke Them All aims to bring back the classic RTS, and does so with fresh gameplay and colorful design. Although the concept is very interesting, the execution is to be reviewed due to minor bugs and gameplay elements that compromise the playability. In any case, these problems are by no means insurmountable, and the game deserves to be played by fans of the genre, but also by some curious neophytes.
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The Ultimate Form is the DLC of the popular Destiny 2 game that will be enriched with a new campaign that will transport us inside the Traveler, where the last true villain of this saga lurks serpentine in it: The Witness. The pure embodiment of darkness. We will team up with old friends to take down new enemies. Arming ourselves with new weapons and new abilities for each playable class. I find it all in line with the proposed price. Strongly recommended if you love the genre but also for those who want to approach as a neophyte since everything is explained without leaving anything out.
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The Rogue Prince of Persia brings back Ubisoft's now famous saga in a totally new key. Taking a cue from the plot of the very first chapters, which is why the protagonist's skin is purple, we immerse ourselves in the Prince's adventures as he attempts to foil the invasion of Persia by the Huns all with roguelike mechanics. Through an exceptional movement system, but at the same time very user friendly we will go to the exploration of various levels accompanied by amazing soundtracks to fulfill an immersive gaming experience but not going to be too heavy. Evil Empire takes us into this new experience by taking a lot of cues from Dead Cells, however being only an early access we are confident that huge improvements will come that will lead the game to break away from its cue and bring a new gaming experience never seen before!
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Trail Through Daybreak tries to innovate The Legend of Heroes series by adding components that make gameplay more frenetic without straying from its roots, which can help in a context such as JRPGs. The switch between action and turn-based combat thus feels very natural and has been well implemented by the developers. The story is very long and enjoyable, giving over 60 hours of gameplay for the main one alone. Aesthetically and sonically, the title does not disappoint.
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Hand in Hand is a 2D split-screen platformer with fairy-tale and evocative tones that, at the expense of a slight cumbersomeness in the coordination of the two characters, offers players a graceful and intriguing platforming and puzzle adventure. The puzzles within the title, which are far from hostile, will require precision in movement and reasoning skills to best coordinate the characters' abilities. An enjoyable split-screen game that we hope will prune forward this genre, which has never been appreciated enough.
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V Rising is an extremely good survival RPG with action elements, suitable for those players who enjoy resource grinding and crafting to improve their equipment. The combat system is well structured, offering numerous weapons and skills to defeat enemies. The design is well maintained and immersive.
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Hitmen Havoc is a very simple 2D arena shooter, taking its cues from other giants in the genre but decreasing in complexity. This leads to very fun matches, but unfortunately risks getting boring quickly, given the smaller amount of alternatives to the gameplay approach. Very interesting and colorful design, both in terms of the maps and the characters and their customization.
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Overall, the game is well-rounded. It achieves its goal of drawing players from chair to chair, entertaining without boring. Perhaps slightly accentuated is the sense of monotony, in a game rhythm that is in danger of flattening out. Otherwise, however, it remains fun and not predictable, unique among simulators.
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The idea of the title seems to be very interesting, unfortunately it needs updates to make the most of the features can really elevate it in the market. The ability to use parkour to move with agility within the game world is presented early on, but then does not find proper use during gameplay. The management features of the title are unintuitive, and the in-game manual offers little insight. To be commended, however, is the well-constructed game world and the ability to move comfortably between islands using one's own boat.
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The title brings innovation to the world of collectible card games, cleverly adding elements of a typical monster collector. Unfortunately, there are limitations in the balancing of starter decks, leading the player to almost compulsorily have to choose the strongest one to start the adventure. Very clever, however, is the idea of implementing cards as creatures and especially adding eye-catching layouts and unique sprites for each of our monsters. We remain looking forward to the final release on June 24 this year.
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Dungeons of Sundaria turns out to be a game for fans of the genre even if not big indie fans. In stretches it might seem like a poorly made version of Diablo but absolutely not. Overall it turns out to be an enjoyable and fun game that could drag even non-fans into the ARPG or indie world.
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For those without the financial means to afford to play Call Of Duty's multiplayer mode, XDefiant offers a viable alternative. The choice of game modes, coupled with problems with hit detection can lead to a variety of frustrating moments, but they do not make the title unplayable. Overall, it is a title that does not excel, but it is an excellent pastime, especially in company.
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I highly recommend this title; it is a pleasant breath of fresh air that aims to experiment a lot on the aesthetic side, offering an extremely pleasant world-building in which to immerse yourself.
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Contra Operation Galuga is an interesting title especially for fans of the genre, admittedly not without flaws. It lacks on the frame-rate and the landscapes are a bit lacking in detail but overall thanks to the well-done boss battles, the wide range of enemies and the multiplayer/arcade if you feel like doing more than one game to turn off your brain it is a perfect game.
Review in Italian | Read full review
The game is well structured and has excellent graphical quality despite its simplicity. The in-game tutorials are well done and comprehensive, and the preparation for each individual mission is also perfectly taken care of. The work done with the audio compartment is amazing, the sound effects really provide an incredible gaming experience. The only flaw I can express is the method of fighting against the Devourer, which in my opinion is unnecessary and done in a less curated manner than the rest of the game. It may seem like a minor thing in a horror game, but in the case of debuffs that require you to kill him it becomes quite complex. That said, if you are a person interested in the horror genre, Harvest Hunt turns out to be a great place to approach the type. At the same time it turns out to be a lot of fun and exciting to play, it's just a pity that there is no multiplayer feature that would give the game an extra edge.
Review in Italian | Read full review
No Rest for the Wicked is a very promising title with difficult but fun gameplay. The world level design and style make it a unique and fascinating game. However, it still presents too much technical wizardry that makes it difficult to play. However, I am hopeful that early access will greatly help the title solve all its problems and then release on consoles in a big way. I will return to the review very gladly when the game is released, confident that I can raise the rating a lot. If Moon Studios continues to work this way then No Rest for the Wicked could indeed be remembered by many as one of the most important games of the next few years.
Review in Italian | Read full review
SOL Search of Light is an ambitious project that attempts to marry different video game genres in a dark setting. Unfortunately, however, the title fails to shine in any one area, ending up as a frustrating tangle of technical errors and uninspiring, repetitive gameplay. A title that does not appear to be far removed from its early access version, which would not seem to be fully worth the expense. Let's just hope that the development team can put the necessary changes to the title in order to make SOL Search of Light the pleasant experience it seemed to appear to be at first glance.
Review in Italian | Read full review
Banishers: Ghosts of New Eden turns out to be a very worthy action RPG. Don't Nod with this title makes it clear once again that the writing turns out to be their main feature. They managed to make enjoyable a game that touches important threes and especially a really dark setting. Perhaps the care of some small asp[ect would make it almost perfect. I really recommend not to miss all the mysteries related to New Eden.
Review in Italian | Read full review
Helldivers 2 is a beautifully crafted Live Service that marks the starting point for a potentially limitless title. The title turns out to be fun and well crafted. The only detail that turned my nose up at it is its near unplayability in solo play. I understand that the game is meant to be a cooperative title however giving a few more possibilities to single players I personally would have appreciated it. Who knows, however, that future updates may not completely innovate the modes thus adding more single player usability as well.
Review in Italian | Read full review
Persona 3 Reload is the perfect example of how to bring back an old title without defacing it but even improving it. The P-Studio team perfectly follows the line drawn by the original title without disrespecting what the previous team created. The additions made are carefully studied to make such an old title still perfectly playable. The repeatability of some of the settings is a flaw that undoubtedly carries over from a title more than 15 years old but could have been curbed with minor additions. A slow but equally lively title that perhaps not everyone may appreciate but that, with the right patience, gives a unique gaming experience that can be enjoyed even by the new generation.
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