Echo Boomer
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Ghost of Tsushima Director's Cut is a new edition of Sucker Punch's acclaimed samurai game, which arrives optimized on PlayStation 5 and includes exactly what the biggest fans are looking for: more Ghost of Tsushima.
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Death's Door easily presents itself as one of the best indie games of the year, with excellent art direction and an inviting combat system that never makes the experience tiring.
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Out of Line does not hide its inspirations, but does a great job presenting itself as something very unique, thanks to its beautiful art style, atmosphere and engaging puzzles.
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One of the best surprises of the year. A great platformer that takes us into a world where Dark Souls, The Legend of Zelda and Super Mario 64 co-exist.
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A treat for the senses. With its unique art style and characters, Crys Tales breaks the common repetition of its genre by presenting us time bending journey with great ideas that could be better explored in a future sequel.
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Samurai Warriors 5 is a great anti-stress game. But repetition will always be the problem in this genre and Samurai Warriors 5 can't avoid this Achilles' heel even with a deep combat system and several customization options.
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It's clearly a simple, familiar and intuitive approach to the Olympic Games, being a perfect complement to follow our favorite athletes and sports. Don't expect nothing as complex as FIFA, PES or the NBA for example, but rather a title to be played in fast rounds with friends or family. And in that it's quite competent.
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Codemasters ones up its own game with a refined experience, a better campaign and a bunch of next-gen features that makes this entry and must have for any F1 fan.
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The Procession to Calvary it's the equivalent of playing an episode of Black Adder, but with the acidity of Black Books and the surrealism of Garth Mareghi’s Darkplace. In short, it is recommended for all fans in a good mood.
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Sometimes, a simple and great concept it's what makes a game, even if it's not the most original one. Focusing on the throw of a boomerang, Boomerang X delivers an experience full of personality, challenges and fu.
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Mario Golf: Super Rsuh can and will be fun when played together with friends as family, rushing to the next hole in chaotic sprints. But for a solo experience, it drags too much, with a boring campaign full of excessive dialogs and tutorials that makes Super Rush, dangerously close to a golf simulator.
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Creating games ain't easy, but Game Builder Garage does a great job introducing the logic and workflow of game design with simple and intuitive tools.
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It's hard to recommend Scarlet Nexus. Despite being a great RPG, with great action and solid mechanics, it's story doesn't do a very good job to keep ups interested. Still, it lays out a great setup for a strong and better sequel.
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Alex Kidd in Miracle World DX it's a faithful recreation of the original, a time capsule for the fans, that fails to invite to newcomers to the series with old school gameplay and progression.
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Insomniac Games revitalises its most important saga with a safe, ambitious and passionate game, that feels exceptionally nex-gen.
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Biomutant has charm, big ambitions and a big empty opne-world that does little to encourage exploration.
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Resident Evil Village doesn't reinvent the wheel, but does a great job remixing all the necessary elements to become on of the most satisfying entries of the saga.
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It's, without any doubt, a game out of it's time, specially considering that some of the most bold decisions were better executed in the sequel, but other than that what an emotional journey.
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I loved the idea of New Pokémon Snap and it works great for what it's too simple, repetitive and very limited for a game in which the central mechanic is a photo mode.
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By remixing ideas and concepts from other high profile games, the bits of originality stand out. While its refreshing, Returnal is also very intimidating in the long run with risk reward decision starting with time to play confortable.
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