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A disappointing attempt to ape the magic of Inside and Limbo, which despite some of the best visuals of the year suffers from unimaginative puzzle design and storytelling.
The offensive microtransactions aren't a surprise but the tedious open world structure obscures what is a surprisingly nuanced and technical arcade racer.
It’s practically impossible to review Honkai: Star Rail. It’s so huge you couldn’t hope to finish it and even if you could, as a live service game, it continues to change and evolve as it updates. The anime art style may or may not appeal, and the old school random monster encounters might irritate or feel like coming home, but at least it won’t cost you anything to find out.
A charmingly narrated VR puzzle game, with some interesting mechanics, but it's let down by mechanical difficulties and occasionally insufficient signposting.
A fantastically clever puzzler that would be perfectly welcome if it was just a 3D Lemmings clone, but it soon evolves into something far more imaginative and unpredictable.
An excellent sequel and one of the best Zelda games ever made. A follow-up that builds upon and refines the achievements of the original, while adding many new and equally innovative ideas of its own.
A solid sequel to one of the best roguelike games of recent years, that personalises the conflict against Lovecraftian madness while adding to the original's compelling turn-based battles.
A massive and complex fantasy themed 4X strategy game, made appealingly straightforward thanks to its cleverly refined interface.
A pared back turn-based strategy that successfully replicates the action of XCOM but is so lacking in originality and variety it feels like half the game it could have been.
Immersive sim meets four-player co-op in this vampire themed first person shooter that features competent gunplay but a lack of ingenuity in its challenges.
The best Pokémon clone by a significant margin and arguably a more enjoyable experience than the more recent 3D games, with some clever new ideas and fantastic visuals.
A 90s style JRPG with dungeon exploration, random monster encounters, and a penchant for crafting, whose rough and ready production values undermine its comforting milieu.
A small but welcome improvement on Fallen Order, that offers little in the way of originality but does have some of the best lightsaber fights and Soulslite action this side of the Outer Rim.
An exceptionally pretty slice of DLC that does nothing to address the faults of the main game but does manage to emphasise its many successes, especially the graphics.
A tactical, physically demanding boxing game that works nicely in VR, but whose campaign you can comfortably see off in under two hours.
An excellent remake of one of the best strategy games of all time, that is as accessible and versatile as an action game but has some of the most deceptively deep tactical combat ever seen in a console release.
A surprisingly lean and mean sequel which amplifies the bloody thrills of the original through its impressive presentation and flexible mechanics.
A failed attempt to turn Minecraft into a real-time strategy game, that goes out of its way to be as shallow as possible and is made worse by fiddly controls and terrible AI.
A welcome reminder of an unfairly forgotten franchise, but while Battle Network is an ingenious and fun action role-player it is possible to have too much of a good thing.
A loving homage to 16-bit classic Flashback but despite some fun visuals the clumsy controls and combat could have done with a bit more modernisation.