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One of the best narrative-based games of the year, that tackles a number of contemporary issues in an original and entertaining manner and whose main fault is merely a lack of budget.
Extremely rough around the edges but even in its current state this is an engrossing and tension-filled strategy role-playing game that offers a very different perspective of WWII.
Gorgeous visuals and some sublime visual storytelling, Ori And The Blind Forest might not do much that is genuinely new but almost everything it does attempt is genuinely great.
It's still not as good as Sniper Elite 4, but years of patches and DLC have improved it to the point where this is a viable alternative for Switch owners.
A muddled and underwhelming Dark Souls clone that has a few unique ideas but fails to back them up with compelling combat or exploration.
The sequel Groundhog Day never had comes with a similarly redemptive ark, a witty script, and some mini-games that should never have seen the light of day.
The worst Contra game ever made and an object lesson in how not to revive a classic franchise, especially as there are multiple unofficial homages that are far superior.
It isn't a masterpiece but it's a massive improvement on FIFA 19, with a sprinkling of new features – Volta in particular – that should lay the foundations for the series' future.
Old school to a fault, but fans of the series – and anyone else that appreciates its honest charms – will find much to love in this simplistic but heart-warming role-player.
A disappointing sequel that offers few new ideas as either a Dark Souls clone or a follow-up to the original, with a less interesting setting and story.
Completely charming and wonderfully presented stealth puzzle game, that turns a horrible goose into one of the year's most endearing video game stars.
One of the best Japanese role-players of the generation and a gloriously beautiful game by any standard, both visually and emotionally.
The lack of any meaningful additions is a surprise, but it only underlines what a fantastic game the Game Boy original was, in what is still a classic Zelda title that thoroughly deserves the star treatment.
Splendid recreation of basketball with game-changing, innovative evolution cards – but it can't escape the bad taste the microtransactions leave.
A surprisingly unadventurous sequel, given the long years fans have been waiting for it, but the entertaining weaponry just about makes up for the overfamiliarity and obnoxious sense of humour.
As unique a vision as video gaming has ever seen and one able to use its many incompetencies – including an unfortunate number of new ones – to entertain and surprise.
The combat is a lot of fun and the visuals are dynamic and exciting, but repetitive missions and dire storytelling ruin what is otherwise a mechanically superior giant robot game.
Yet another triumph on the pitch but the lack of attention to new features within myClub means it feels a bit repetitive.
One of the most interesting video game settings of the year and while the game has numerous issues the strong combat and inventive quest design make it well worth persevering with.
An accomplished attempt to create a mix of Dark Souls and traditional Metroidvania, but its bizarre visual style ultimately overshadows its other virtues.