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A successful tribute to F-Zero and WipEout where going fast never stops being fun. Its surprisingly meaty career mode more than justifies the price tag but it may struggle to win over more casual racing enthusiasts.
A lovingly crafted retro homage, made with skill and obvious affection for the source material – but there's very little attempt at innovation and little to interest non-fans playing on their own.
A stylish and brilliantly designed blend of first person shooter and platformer, which nails the compelling and addictive chase for the perfect run.
The hack, slash, and loot world of Diablo is brilliantly re-engineered for a small screen but the fun, initial progression is offset by a grinding endgame and/or eye-wateringly costly microtransactions.
An impressive technical achievement and in the right conditions an entertaining movie experience, but it's both a horror film that's not scary and a video game that's barely interactive.
The best and most balanced Mario Strikers title yet, undercut by limited modes and a lacklustre sense of progression.
A wonderfully unique historical adventure whose seemingly simple gameplay is made wonderfully tense by artful presentation and a sharp script.
The arcade original is a little known gem but while this remake is a competent effort it's too expensive, and has too few new features, to recommend to non-fans.
More highly addictive Nazi cranium popping, that improves almost every aspect of the experience – especially in terms of the open world and expanded weapon options.
A complex, vampire-centric role-playing game where conversations replace violence, but whose boring puzzles and undercooked script suggest its budget didn't stretch nearly as far as its ambitions.
A loving homage to the Evil Dead franchise, but it's a series that doesn't particularly suit the 4 vs. 1 concept, with shallow combat and too little variety.
It feels more like a long lost SNES game than a modern action role-player but that's clearly the point in this charming, if insubstantial, prelude to Eiyuden Chronicle: Hundred Heroes.
Another impressive attempt at a 2D Soulsborne but a less entertaining game than Salt And Sanctuary, with some frustrating combat that doesn't always feel entirely fair.
The attempts to mirror the cinema of Akira Kurosawa work on a visual level but the story and gameplay are so empty and repetitive this barely works as a homage, let alone an engaging game in its own right.
An absorbing mix of tabletop inspirations and sci-fi storytelling, that makes for one of the most unique and well-written games of the year.
A muddled reimagining of the groundbreaking Wii Sports, with an unwarranted focus on online play and new game additions that are never as much fun as the originals.
A bad idea poorly realised and while the original coin-op retains its campy charm this remake is rendered pointless by the unsatisfying controls and glitchy performance.
It hasn't aged particularly well, and there are serious technical issues with the remaster, but the sequel to Chrono Trigger is still one of the original PlayStation's best Japanese role-players.
A delightful and hugely entertaining journey of puzzles, battles, and exploration that makes you feel a part of both its story and the living, breathing, miniaturised world of Moss.
A wonderfully enthusiastic love letter to Lego, Star Wars, and video games in general, that goes above and beyond the call of duty in terms of the scale of the adventure, the attention to detail, and the sheer volume of content.