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The best Mario Kart has ever been, with a near perfect blend of features and frequently astonishing visuals – despite some unnecessary repetition in track settings.
A so-so episode, which relies too much on cliché and Clementine's increasingly rapid transformation into a child superhero. But there's still some effective drama despite it all.
A very British sense of humour and a compelling mix of Metal Gear and DayZ, but the randomised maps and dispiriting endgame does it no favours.
A Frankenstein's monster of other people's ideas, that if not for the sleazy script would be laughable in its desperation to include every fantasy cliché imaginable.
A superb mini-game compilation that's as addictive and raucously entertaining as it is ugly, with Johann Sebastian Joust blurring the lines between video and parlour game.
It can be a little inconsistent in terms of both actions and puzzles but late entry or not this is one of the funniest and best-presented adventures of the year.
An unlikely mix of the bland, the predictable, and the surprisingly excellent – which only makes the mediocre end result all the more frustrating.
A carefully considered sequel that avoids upsetting existing fans and offers an olive branch to newcomers – but although the PC version is the best it's by a slimmer margin than many would've hoped.
The least hand-crafted horror game ever, whose legion of design missteps and tepid scares make the worst of an already clichéd set-up.
A mostly successful experiment at turning one of the world's biggest studios into an indie developer, with the end result being a charming love letter to the best of Japanese role-playing.
One of the best Kirby games so far, although it still suffers from all the series' usual faults – including the nagging concern that the whole concept could be so much more.
The best Nintendo sports title for several years and although it offers little in terms of innovation it's certainly not short of content or addictive fun.
The component games are better than the first time round but less well suited to the mini-game format, resulting in two unsatisfying halves of what could have been the perfect retro compilation.
Not an evolution like the last game, and certainly not a revolution – there's a great deal of fun still to be had in Trials Fusion but unfortunately not much in the way of new ideas.
Less than the sum of its many and varied parts, Mercenary Kings never gets the mix of modern and retro influences right – apart from with the amazing visuals.
One of the weakest Lego games of recent times, and not just because the formula is getting old but because The Hobbit isn't a particularly good fit for it.
The next gen space combat simulator now plays almost as good as it looks, even if there are still many more improvements needed.
Kinect is still a solution in search of a problem, and while this is an impressive tech demo it's a largely uninteresting video game experience.
An improvement on the first map pack and not just because of the Predator, but Call Of Duty in general could really do with a change of scenery.
A vastly better game than Lords Of Shadow 2, that smooths the rough edges from the 3DS original and proves that Castlevania need not revert back to a niche retro franchise.