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One of the most impressive indie titles of the year and arguably the most cinematic and accessible 2D shooter of the modern era.
An always welcome celebration of one of the 16-bit era's most innovative and cinematic arcade adventures, even if its gameplay irritations are even more obvious in today's world.
A terrible backwards step for Transformers games, and a movie tie-in so cynical it tries to cut corners by ripping off its own predecessors.
A small improvement on the last game but until the issues with the artificial intelligence and other bugs are fixed Sniper Elite will always be off target.
A heavy-handed but impressively sincere attempt to tackle a subject most other games would never dare, with the end resulting being both affecting and entertaining.
A surprisingly hesitant start to EA's new sports series, in terms of both the amount of content and the disjointed action.
An amusing novelty on a good day but a tedious non-game for the rest of the week, Nintendo's life simulator proves voyeurism is not all it's cracked up to be.
A game where sadly the idea is a lot better than the execution, especially given the low budget visuals and mediocre script.
A highly enjoyable GTA clone but one that doesn't quite have the panache of Rockstar's best or the inspiration to make the most of its otherwise enjoyable gameplay concepts.
Not all of the game's bold ideas are entirely successful but in terms of the visuals, music, and storytelling ambition this is one of the most absorbing indie adventures of the year.
The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.
A fantastic new arcade game in the best traditions of Treasure, that takes plenty of inspiration from older classics but has just as many new ideas of its own.
Considering the one complaint about Titanfall was the lack of content this new DLC makes no effort to fill the gaps in the original package, although at least two of the maps are very good.
An imaginative spin on retro 2D shooters, whose unconventional gameplay and visuals are a prime example of what makes indie gaming so exciting – despite some notable rough edges.
The best Mario Kart has ever been, with a near perfect blend of features and frequently astonishing visuals – despite some unnecessary repetition in track settings.
A so-so episode, which relies too much on cliché and Clementine's increasingly rapid transformation into a child superhero. But there's still some effective drama despite it all.
A very British sense of humour and a compelling mix of Metal Gear and DayZ, but the randomised maps and dispiriting endgame does it no favours.
A Frankenstein's monster of other people's ideas, that if not for the sleazy script would be laughable in its desperation to include every fantasy cliché imaginable.
A superb mini-game compilation that's as addictive and raucously entertaining as it is ugly, with Johann Sebastian Joust blurring the lines between video and parlour game.
It can be a little inconsistent in terms of both actions and puzzles but late entry or not this is one of the funniest and best-presented adventures of the year.