The Walking Dead: Season Two Episode 3 - In Harm's Way
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The Walking Dead: Season Two Episode 3 - In Harm's Way Media
Critic Reviews for The Walking Dead: Season Two Episode 3 - In Harm's Way
'In Harm's Way' is probably the worst episode of Telltale's The Walking Dead so far, but in light of the game's consistent high quality that doesn't make it bad. Purely in terms of writing it remains head and shoulders above most other games currently being released. More than any other episode so far however, 'In Harm's Way' felt like reading one of The Walking Dead comics or watching the TV show, and this sense of detachment from the narrative hits at the heart of the game's strongest quality. Let's hope that the next episode has a little more audience participation.
The episode ends on a cliffhanger that's agonising in more than one sense, and a 'next time' preview that leaves you decidedly unclear on where Clem and the gang might go next. What could easily have been a mid-season lull feels instead like a peak. If Telltale can maintain this standard for the rest of the season, it could yet top The Walking Dead's first run in terms of quality - if not novelty.
In Harm's Way is another excellent episode of @TelltaleGames' The Walking Dead with superb character moments.
Telltale's character drama is as strong as ever, but Clementine's boldest dialogue options end up making her more capable than the adults around her.
Season Two continues to engage, surprise, and build on the already fast-paced momentum
Episode 3's unforgettable villain made me feel like a bad guy...in a good way
Clementine's soul and skin are in peril in In Harm's Way, this season's most harrowing episode yet of The Walking Dead.
The Walking Dead Season 2: Episode 3 – In Harm's Way is another strong addition into an already compelling universe. While the new setting is shallow and lacks much exploration, it's the phenomenal storytelling and new characters introduced that help compel the player to move forward.