Even with its flaws, AI: The Somnium Files is an exceptional game. As it became apparent that the final hours were drawing near, my biggest problem with the game was that I didn’t want it to end. It is a unique experience which you’ll remember for years to come, and its story highs are – as of yet – unrivaled by any other release this year.
Control is a game that really fired on all cylinders for me. I’ve grown tired of the narrative space that so many third-person action games operate in, but this is a world and story I just want more of. By combining that with combat that encouraged me to fight aggressively and strategically, Control shot to the top of my favorite games of 2019. I feel this is Remedy’s best work, and some of the best weird fiction ever produced in games.
While the game itself is fairly solid mechanically, when it’s firing on all cylinders and working its hardest to bring you the best it has to offer, it is merely okay. Unfortunately, most of the time the experience is pretty lackluster, and ultimately its problem is that it doesn’t do anything new – despite its quirky premise, it feels uninspired. It feels less like the euphoria of a cat café, and more like tending a litter box.
WHAT THE GOLF? is a hilarious puzzle game that will leave you delighted and make you realize that golf, in its current state, sucks. The PGA should be getting in touch with the developers of Triband because they’ve created a fresh approach to golf that will revolutionize the sport, and then the world. If that doesn’t happen, the game will at least bring joy to everyone who plays it.
I hate to say it, because I’m a fan of Redwood’s work, but you’d be better served to revisit one of his classics over playing Photographs. The weak narrative elements combined with overly simple and poorly expanded puzzling segments makes for quite the whiff for me.
Supraland is an extraordinarily creative puzzle game with a significant amount of content to be explored and experienced; but also one which can be actively unfun to play, and occasionally expresses some feelings you might either find funny, or really gross. I somewhat recommend it, but you should maybe expect to bite your tongue every now and again.
Ultimately, Eliza is a fantastic experience. It dives deep into subjects which aren’t often talked about openly, and does so with expert attention to detail. It is a biting commentary on our reliance on technology in the modern world, and does not use kid gloves while doing so. Along with technology, it is a wonderfully executed think piece on mental health, and what it is like for everyday people to be afflicted by mental illness.