Kakuchopurei
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Honestly, it would be a shame to miss out on such a delightfully frustrating game, even if you aren't into puzzle games. I have to say though, if you are looking for a game to destress with, [Paper Trail] isn't the one.
Pairing the bullet hell twin-stick shooting with a slow contemplative story and emphasis on puzzles is a strange combination, but Hauntii makes it work. It has its flaws, but the hauntingly beautiful visuals make the Hauntii a game that is worth experiencing to the end.
While the story & gameplay's broad strokes might be familiar, Senua's Saga: Hellblade 2's execution, perspective, and overall production values are just stellar and highlights Ninja Theory's strengths in delivering what it does best: story-heavy cinematic gaming. The characters are fleshed out and well-written, with proper focus on your main character and her turmoils that carry over from the first game, the fighting feels weighty and challenging without being completely frustrating, and the HUD-less approach to presentation is welcome.
[T]his tribute to 90s shooters and anime culture is a helluva light show. Mullet Madjack comes highly recommended if you're into replayable corridor shooters tailor-made for 2024's sensibilities.
Like a well-crafted novel, taking its time to develop the plot and draw players into its world. Instead of relying on long cutscenes or complex side quests, Crow Country focuses on creating a slow, immersive journey that pays off in the end.
Animal Well makes a damn good first impression with its awesomely-crafted pixel art, moody aesthetics, and ambient sound work. And within hours while you're playing and even after finishing the game (6 to 8 hours tops), you won't forget a sight like Animal Well.
The only major issue in Vampire Survivors: Operation Guns is that it's not as detailed or fleshed out as the Tides of the Foscari DLC. But with such a steal of a price tag to use Contra characters and go hog wild on the rest of the game and DLC stages with overpowered superguns? There's really not much fault to find in that, if I'm being honest.
Upon completing Sand Land, I'm left with fond memories of its narrative depth, cinematic moments, and the occasional tedious journey. Engaging with the manga version proves far more enjoyable; the adaptation could have reached greater heights, suggesting ambitious goals that fell short in execution.
Ultimately, Stellar Blade is a game that focuses on style over substance with aa developer being overly ambitious for their first AAA console title. Let's hope that SHIFT UP continues to improve with their future games because with further refinement and a more specific tight focus on sharpening and honing its good mechanics instead of mixing everything in a mess like throwing crap at the wall to see what sticks, Stellar Blade could have turned out to be a much better game.
[Tales of Kenzera: ZAU] has its hiccups, but the music scores, the vocals, the beautiful settings, its overall feel; it really makes you feel empowered. The "I CAN DO ANYTHING" kind of powerful! For a simple baby-level Metroidvania gamer like me, I enjoyed it for what it is.
Lunar Lander Beyond offers a modern take on a retro genre, making it possible for a new generation of gamers to enjoy a classic genre with new accessibility options and visuals. However, the game's physics make this title an ordeal to go through and revolves around trial and error at times. If you need a throwback to the Atari classic, it's a solid effort.
Eiyuden Chronicle: Hundred Heroes perfectly captures the zeitgeist period of Japanese role-playing games of the late 90s, faults and all. [...] Players who yearn for the days of an epic fantasy story with solid turn-based combat & dungeon puzzle shenanigans most immersive will find a lot to love in this heartfelt tribute from the late Yoshitaka Murayama and his team Rabbit & Bear Studios.
The art style is seemingly minimalistic but that's what makes it shine. Even the music really sets the mood for your assassination. I'm honestly impressed that all this was done by a solo developer. [...] Unlike a shot in the dark, Children of the Sun is a banging good time that stimulates your puzzle senses while delivering its premise with precision.
Sons of Valhalla successfully achieves a delicate balance between the action and real-time strategy elements, but it may be overwhelming for players who are not accustomed to this hybrid genre. Despite the difficulty level options, it can be frustrating for new players to endure the game and constantly lose and regain a base in repetitive cycles.
Dragon's Dogma 2 may not be for everyone, but if you want a fantasy role-playing game with all the thrills and excitement (and caveats) that make you want to better yourself and get immersed in, sink your teeth into this monster mash. Though if you just got off the first game and the Dark Arisen expansion pretty recently, you may want to wait until the game gets a discount. If you're fresh in, go for it with dragonfire-tempered expectations.
With great controls, a decent learning curve, and fun levels and lovely aesthetics, Pepper Grinder fills in the short-but-sweet arcade gaming niche that we love out of a twitch-based indie offering. Drill out!
All in all, Bears in Space is honestly an amazing game just to kick up and shoot the crap out of things, while also being entertained with its brand of humour. Think High On Life but actually solid in the gameplay department and arguably more funny!
It may have taken over ten years to finally come out, but Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is an unforgiving experience that will either make or break players. Success relies heavily on personal skill, luck, and meticulously planning every move to ensure survival until the very end. Yes, all the points I've made mostly sound negative but if you're the type who love a devilish challenge, I recommend this title. Otherwise, there are others that are much more lenient for players new to the roguelike genre. Like I said earlier, it's under the "love it or really hate it" category of niche entries.
Rise Of The Ronin is Team Ninja's best title to date, perhaps on par with Nioh 2. It's not the most revolutionary title, but the developer continues to shape the Souls-like genre into their own distinctive style and that continues with this latest game. If you're looking for a meaty historical open-world game that's not too difficult but still provides a bit of a challenge, Rise Of The Ronin is that game.
Death Trick: Double Blind really did keep me in suspense, and I was impatient to figure out who did it in this mystery storyline. But like I said, this is definitely what you want in a mystery visual novel; the sense of guessing and well-woven narrative that keeps you in suspense! You feel completely involved, and makes you feel like an ace detective even for a second. In all honestly, I still can't find anything jarringly negative to say about this visual novel because I genuinely enjoyed every lovingly written & designed part of it.