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Even if it's not very original, Trifox captures its influences so well that it carries with it a lot of residual charm. It's not going to make you forget the games it's borrowing from, but it's a solid enough entry in the genre that if you miss those games, you could do a lot worse than trying it out.
Persona 5 Royal is definitely an amazing role-playing game experience. The story is engaging and most of the characters are fun with colorful personalities to match. The battle system can be deeply engaging and almost a puzzle to figure out how to navigate. Collecting the Personas can be quite addictive as is playing with merging the Personas. This game is a must buy for any JRPG fan.
That may be Gotham Knights' most egregious crime: it feels like a cutrate, cosplay version of Batman and of the Arkham series. Nothing here is original, and everything feels like it's striving -- and failing -- to emulate much, much better games. There's an argument to be made, I guess, that if you stop thinking about it as a Batman game and just judge it on its own merits, it's not half-bad -- but even if you do that, you.re still left with the reality that the game that doesn't come anywhere near matching up to what the genre is capable of. This is a mediocre game through and through, and Batman branding or no, it's not really worth your time.
Mages and Treasures may come from a developer with a decent track record, but this is proof that even developers who know what they're doing have a misfire once in awhile.
Mario + Rabbids Sparks of Hope doesn't just prove that the first game was no fluke, it shows that it's possible to take a crazy idea and turn it into one of the best games of the year.
The DioField Chronicle is a game that I had little trouble sticking with throughout the review process, and could easily see myself going back to in order to finish up the few remaining trophies I have left. The fun gleaned from this strategy title is almost entirely due to the engaging battle system, which while a bit basic compared to other titles, is still a lot of fun to play. It's not a game that I'd wholeheartedly suggest picking up at full price, but I'd certainly suggest giving it a go after a sale or two.
NHL 23 review for PlayStation, Xbox As solid as NHL 23 is, it's hardly a must-play game if you have any previous entries in the series. Given that year(s)-old sports games tend to be pretty inexpensive, that makes it hard to justify buying this one new when you?ll get basically the same experience buying a game from last year or the year before. Don?t get me wrong, you'll get a very well-made game if you do decide you need all the latest rosters and draft classes, but it's up to you to decide how badly you need those things.
50 years since their creation, Atari is still with us, bringing back their classics and creating new challenges with Atari Mania, a combination of new and classic elements guaranteed to bring the fun!
There's no denying that LEGO Bricktales gets awfully close to capturing the feeling of playing with LEGO. It's not quite there yet thanks to the challenging controls, but if you can overlook that, there's fun to be had here.
Nothing does Alfred Hitchcock – Vertigo any favours, because all of it is so bad. In terms of quality, it's about as far removed as you can get from The Master of Suspense. Rather than playing this game, you'd be much better off watching Vertigo, and Notorious, and Psycho, and Rear Window, and whatever other movies you could squeeze into the 10 or so hours it would take you to play Alfred Hitchcock – Vertigo, and I guarantee you that it would be time better spent.
No More Heroes 3 is a welcomed good time for fans of the series and may be a little hard to get into for new fans. Its crude humor remains the same (taking a dump activates your save files), but there is something very punk rock about this game that Suda51 has given us here. If you can look past its clunky visuals and repetitive gameplay, you're in for a treat.
I wouldn't call Moonscars a must play game, but I can appreciate that it tries to do a couple of new things with a sub-genre of Souls-like games that has become increasingly popular over the past few years. I think there are better examples of 2D Souls games out there, but Moonscars doesn't overstay its welcome and the combat/exploration is fun enough that I found myself willing to overlook most of the other issues.
Little Orpheus' two strong points are the same as the strong points from The Chinese Room's other two games. The thing is, here they've added a third element -- platforming -- that's not nearly as compelling, and it's enough to make the game a far cry from their previous standard.
There's a massive gulf between finding a game's concept charming and actually wanted to play that game, and Bear and Breakfast never comes anywhere close to crossing that gaping chasm.
No Place for Bravery is still a very solid game. Technical issues may mean that doesn't like up to the standards of the games it's trying to emulate, but even so, there's a lot of good stuff going on here, and if you can look past those issues (or even wait for some patches), there's definitely something here worth playing.
Easy Come Easy Golf is a joy to play. Whether you're a newcomer to the sport/the developer or a seasoned veteran, this game will have something for you. It shows that even if the name on the game may have changed, it's still fully lives up to Clap Hanz's very high standards.
Lack of story aside, it's hard to argue that Research and Destroy doesn't do a decent job of developing its own niche within this crowded turn-based strategy genre. It's definitely better if you can play it with others ? whether in-person or online -- but it's solid enough that even if you're playing solo, you should get a few hours of fun out of it.
I've really enjoyed my time with Shovel Knight Dig, and it's a fantastic follow-up to the first Shovel Knight adventure. Everything comes together so well here, and it feels so great to play, that you'll have a tough time putting this one down.
Gigapocalypse is an odd mixture of games. You wouldn't think there's an intersection between Rampage, Tamagotchi, and clicker games -- and yet, here we have a game that combines all three. And you know what? It mostly works.
It's that simplicity that's SD Gundam Battle Alliance's bigger problem. Simply put, the fighting just isn't that interesting. You have a couple of different melee and ranged attacks, but you just do them over and over again until you've wiped out the enemies, ending with a big boss fight, and it never really mixes it up.