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Royal Frontier is enjoyable enough -- and short enough -- that it's worth playing through. It's fun to see a game adding new elements to a well-worn formula, and it makes this game an easy recommendation.
It's not inconceivable that LEGO Brawls could turn into something fun one day. If it were beefed up with loads more content, along with more interesting and more dynamic fighters, it would definitely be a lot more interesting. But in this state, with so little content -- and with the content that is there being of such poor quality -- there's no way to classify LEGO Brawls as anything other than a massive disappointment.
Jupiter & Mars Definitive Edition is a rather enjoyable experience with some mild quirks that can be overlooked in the long run. I would of liked to have a little more interaction with more of the environment outside of just opening doors and hiding from electric orbs, but overall, it was a fun and interesting adventure. While not perfect by any means, I can still recommend this for anyone looking for a VR game that can offer a little challenge and splendid visuals. If you have a PSVR or a Meta Quest 2, it’s worth a look.
Voyage is probably the first game I've ever played from Ratalaika where its visuals are so good that they make the game worth playing, even if the gameplay itself isn't that challenging or exciting. It may not mean that you need to stop what you're doing right now to play Voyage, but it does mean that if you decide to pick this game up, you may get a lot more out of it than you could've possibly expected going in.
You wouldn't think a fishing game, of all things, as being cuddly and cozy and inviting -- but Moonglow Bay proves that it's not just possible, it's also pretty fun.
Hell Pie clearly isn't for everybody, but if you're the sort of person who loves pushing boundaries -- and your definition of boundaries hasn't changed much since you were in high school -- then it might just be the game for you.
There are worse ways to waste three hours than in the presence of very good voice actors doing their thing over gorgeous visuals. And, like I said, the game always tries to make you feel like you're in the presence of something great. But the reality is, no matter how much South of the Circle aspires to greatness, with a story like this, it's never more than merely okay.
I really found myself engrossed with Metal: Hellsinger, and the solid FPS gunplay paired with a challenging rhythm mechanic keeps you pretty engaged throughout. It's a neat concept that certainly hasn't worn out its welcome so far, and I'd certainly like to see it expanded upon in the future, so hopefully a sequel or DLC won't be out of the question. Definitely check it out Metal: Hellsinger if any of this sounds intriguing, you won't be disappointed.
If you're fond of stealth horror and don?t mind a bit of shallowness, then Yuoni could be something you'll enjoy, at least for a short time. But for anyone else, I don't think it'll be nearly as appealing.
While not the most innovative of the Shin Megami RPG spin-offs, Soul Hackers 2 is an enjoyable, lengthy, amalgamation of what you'd expect out of these games at this point.
Steve Jackson’s Sorcery! is the kind of game you can play over and over again as you try to uncover all the different twists and turns you missed the first few times around (and given the sheer number of possibly story combinations, you'll need to play through the game several times and several ways to see everything). Much like inkle's other, later games, Sorcery! is highly replayable and an essential experience for anyone who's even kind of interested in adventure games.
It's easy to be down on Echo Generation, even though it does a lot of things well: it never feels like it fully respects your time. It's got an interesting story and it's set in an interesting world, but you'll be spending a lot of time sidetracking into minute, extraneous details that make those bigger picture things difficult to see.
Pure Crosswords is a very good take on the genre. I mean, it doesn't reinvent what people have been doing with pencil and paper for the last 150 years, but it also doesn't need to do that. It just needs to approximate the pencil and paper experience on a Switch screen, and it does just that.
PAC-MAN WORLD Re-PAC may not be one of the greatest games of all time being brought back for a new generation to discover, but it's still a decent enough 3D platformer that lots of people -- myself included -- are going to enjoy.
Overall there is not enough here to recommend to most players. Souls veterans will be left wanting more, and most likely frustrated by the limited options available to approaching combat encounters. Newcomers to the Souls-like games will most likely be put off by the initial difficulty, as well as the massive skill check that the first boss poses. A forgettable story, relatively bland world, and overly simplistic combat leave quite a lot to be desired after the initial hour or two with Thymesia.
It's still not a complex game, obviously. And you're still likely to eventually get bored by its relative simplicity. But it's a mark of how enjoyable Bit Orchard is that you'll almost inevitably find yourself getting sucked right back in.
Please, Touch The Artwork is a nice-looking puzzle game that leaves you awash in good vibes.
To be able to go back to the original The Last of Us with a very close visual retelling to the top notch sequel is nothing short of magnificent.
If you've ever wondered what Portal would be like if it had an ancient Egyptian theme, wonder no more. It would probably look somewhat similar to Hourglass.
Even if Blossom Tales isn't all that original, that doesn't make it any less fun. The world is fun to explore, the puzzles are fun to solve, and the story is engaging and enjoyable. It may not make you forget its obvious influences, but at the very least, it does right by them, and tries its best to live up to their sterling reputations.