Akka Arrh
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Critic Reviews for Akka Arrh
Chaos is actually choreography, as an unreleased Atari arcade game gets the full Minter treatment.
Akka Arrh is an interesting experiment. Despite its shortcomings, Atari fans can still find some fun in this blaster from the past – the game just comes with a big asterisk. As much as I’m excited to see a lost piece of gaming history revitalized and brought to modern consoles, overwhelming visuals and confusing, abstract game mechanics bring the experience down.
Once the controls are sorted out, Akka Arrh reveals itself as an absolutely fantastic shooter that plays like nothing else out there.
As irreverent and disruptive as one has come to expect from the mind of Jeff Minter, Akka Arrh is a game that, rather than based around all-out cattle space warfare, requires a certain level of restraint to wring the most from its scoring potential. Learning to dally with its diverse and ever-changing threats is almost mathematical, but still liberating and rewarding to overcome. It may struggle to appeal in the long-term in the same way as Tempest or his recent Polybius, owing to its slightly less absorbing construction; and those uninitiated in Minter's unusual thought processes may find it altogether abstruse. Nevertheless, it certainly earns a rightful place in his catalogue of psychedelic, slightly barmy, and altogether addictive score-based challenges.
Akka Arrh is simple enough in its objectives, but there's plenty of enjoyment and skill involved in placing bombs and firing at enemies.
Akka Arrh is a super cool game which is impossible not to like, and very difficult to put down.
A fascinating reimaging of an 80s classic that never quite existed, but as interestingly unique as it is, it lacks the elegant simplicity of its more famous stablemates.
The coin operated "classic which has never been" comes back to life thanks to one of the most visionary and iconic game designers of the 80s. And it's gorgeous.
Review in Italian | Read full review