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As the very first entry into the market Fight Forever does a surprisingly good job. Patching and building off the foundation established here will be key in how this game is received by the fans, old and new. I’m along for the ride. If you’re an AEW fan, I think you’ll enjoy this release. It does enough to stand out from the WWE series of games and gives a great alternative that AEW the actual wrestling product was supposed to be.
This game is incredible and despite it not being the Zelda I remember, it’s one that will be added to the great memories in a way more than Breath of the Wild.
The good news, I guess, is that Crime Boss: Rockay City isn’t a disaster. It’s competently made, and I’ve played far, far worse games. The bad news? That still doesn’t mean it’s any good.
There are few things as fun as a game where you get to destroy everything, so you’d think that Demolish & Build Classic would be a slam dunk. Instead, it’s just a total mess of a game.
Soccer Story could’ve been a lot of fun, as other games like Golf Story and Sports Story (both from an entirely different developer, I’ll note) have demonstrated. Instead, it just leaves a lot to be desired.
Diablo IV is a triumphant return to the series that captures the essence of what made the franchise so beloved while introducing fresh and innovative elements. With its stunning visuals, gripping storytelling, addictive gameplay, and robust multiplayer features, Diablo IV is an absolute must-play for any fan of the action role-playing genre. Prepare to be ensnared by the dark embrace of Diablo IV, as you embark on a journey that will leave you hungry for more.
Ambition: A Minuet in Power makes its historical setting come alive, and the end result is one of the better visual novels I’ve played in quite some time.
Daydream: Forgotten Sorrow’s lack of originality is just a minor complaint compared to the fact that it doesn’t achieve what it sets out to do from a gameplay perspective. You can’t be a worthwhile puzzle-platformer when the platforming sections feature controls and physics and a field of depth that are this finicky.
A nice and cheerful puzzle game that can be enjoyed by anyone of any age and a very good addition to the Puzzle Bobble franchise!
Essentially, what I’m telling you is that The Lord of the Rings: Gollum is indeed a bad video game. It’s not fun when it works, it’s even less so when it doesn’t, and the overall concept of the game is one that ultimately makes it feel unnecessary altogether.
It’s not often that a game’s composer tells you most of what you need to know about a game, but in the case of Nightmare Reaper, it does. See, the music here was created by Andrew Hulshult, who has previously worked on games like Doom Eternal, Quake Champions, Dusk, and Prodeus. If you’re looking for a list of games to which Nightmare Reaper could be compared, that’s a pretty good place to start.
It's hard not to wish that Circus Electrique had simply tried to whittle everything down to, say, half a dozen of its best ideas. If you’re after a dense game, this will deliver exactly that – but at a certain point, you kind of wonder whether it’s all worth it, and I don’t know that it is.
It’s all enough to make you wish that you could just look at Arto instead of having to play it. It would probably have worked really well as a visual novel or a walking simulator, where you could luxuriate in its incredible visuals without having to worry too much about how it plays – but in this state, as a hack & slash action game, it’s a lot harder to recommend.
At this point, there’s not much I can say about Super Mega Baseball 4 that I didn’t already say about Super Mega Baseballs 1, 2, and 3: like its predecessors, it’s an outstanding baseball game that’s a lot more fun to play than the annualized PlayStation flagship MLB game. Any worries that a higher profile or a bigger budget would hurt the game are unfounded. In fact, four games in, this might just be the best Super Mega Baseball game yet.
Alekon is certainly about as close to a Pokémon Snap clone as you can get without breaking some copyright laws.
Street Fighter 6 feels like a complete rehaul of the series.
From the moment you boot up Death or Treat, it's clear where all the care and attention went. You're greeted with a really nice-looking animation sequence that looks far better than nearly any other game you could name. It's rare that a game that boasts of being hand-drawn or hand-painted actually looks amazing, but in this case, you could honestly say that about Death or Treat and not be exaggerating. Unfortunately, it's all downhill from that point.
While you can't always judge a game by its screenshots, in this case you can: Panic Porcupine absolutely could've been released on the Genesis, and no one would've batted an eye.
Killer Frequency is an excellent game that takes a neat approach to both horror films and walking simulators, and it’s well worth checking out if you’re a fan of either. (But seriously, how did these people all have cell phones?)
If you just want to be creeped out first and worry about story second, then Remorse: The List might just be worth adding to your to-play list.