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Not just great for a free-to-play game, Honkai: Star Rail is a genuinely fantastic RPG with slick combat and an engaging story loaded with content. The biggest caveat is, while generous, its gacha system may tempt some players into unwise purchases.
Forza Motorsport's fantastic online racing, brilliant weather effects, and liquid-smooth game engine are at odds with the dull, one-note offline gameplay that's nowhere near as fun as that of its superlative predecessor. Turn 10 has delivered a racing game that's slicker than ever, but also a bit of a step backwards.
Ubisoft Bordeaux has delivered exactly what it promised. Assassin's Creed Mirage is a compact, stealth-focused adventure that punishes anyone trying to go in loud, and it does so in a world that's always a delight to explore (and be chased through).
Detective Pikachu Returns is more adventures with the charming electric mouse from the original, but the straightforward investigation mechanics can be incredibly frustrating in a game that wouldn't look out of place on the Wii U.
"The ability to swap between characters at will means that it's easy to get the most from the Action Point system"
"It all evokes the same galaxy-brain mind-bending puzzles of Portal, Superliminal, Marquette, and Viewfinder"
The most playable FIFA – oops! – in years. This is an encouraging new start for the EA Sports FC franchise, with Ultimate Team innovations truly standing out, and PlayStyles adding a smart new wrinkle to the on-turf action.
Despite leaning a little too heavily on fan-servicing familiarity, Payday 3 proves there's still fun to be squeezed from its well-honed heisting template yet.
Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here.
Between the 2.0 Update and Phantom Liberty, Cyberpunk 2077 is a different game now. It not only looks more beautiful than ever, but it's also vast. The Phantom Liberty expansion adds 13 core missions, 17 new side quests and gigs, and a brand new ending for the base game. That's a lot of content without even thinking about what's been added in the three years between now and launch.
Mortal Kombat 1 is a superbly presented fighting game with something to offer players of all experience and familiarity with NetherRealm's sprawling MK universe. The Kameo fighter system injects new strategic depth into combat, the rebooted timeline feeds a ridiculous story, and the suite of game modes are both varied and well made.
A fizzy addition to the party game canon, Party Animals brings ample amounts of chaos and chuckles, with an uneven mix of modes highlighting the physic fighting shortcomings. Still, it's never not fun to hurl a friend off a speeding train and see them shrink into the distance.
Lies of P might not rewrite the book, but it does an excellent job of making its own additions to a well-worn script.
An open world racer that gets better the more you play it, revealing a wealth of high-quality racing in a beautiful, technically spectacular Hawaii. While it lacks originality, it is better than Forza Horizon 5 in several ways.
It may be simply too relaxing for some, but this is a game aimed at anyone averse to feeling rushed, pressured, or otherwise stressed. And it'll still have you lapping up the joys of adventure and invention, without it feeling like hard work.
Goodbye Volcano High is a heartfelt coming-of-age drama about a group of teen dinosaurs confronted with an uncertain future. Dreamy pop ballads and an absorbing dialogue system offer a gateway into an introspective story about being young, queer, and chasing your dreams in the face of impending disaster.
With this kind of freedom 'avoiding the main mission' is the main mission.
A deep dive into an emotionally resonant, thematically intriguing, and visually striking abyss, Under the Waves' waters are choppy at times, but there's pearls to be found amidst the turbulence of its enthralling ocean.
It's a joy and a relief to realise that Sabotage hasn't merely mimicked classic '90s JRPG, but committed to understanding what makes them tick. Its nostalgia is neither gratuitous nor cynical, instead working disparate references together with original ideas into a coherent whole. While it's a little disappointing to discover that there's isn't great depth to the turn-based battles and other systems, the immense quality and detail in the pixel art, soundtrack, location design, characters and plot ensure that Sea of Stars remains a stunning achievement to the end.
I've seen two endings now and they both make me miserable in different ways, which feels like a good summary of this and maybe all war