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It's tough, unforgiving and initially overwhelming, but hey, that's skateboarding. OlliOlli2 is a glorious platform for self-expression when you nail it, but often it's a bit of a grind.
Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.
Worthy in its (assumed) intent, and visually spellbinding, The Order's archaic, player-detached approaches to interaction and narrative make it a dated and instantly forgettable experience.
With a handmade look, and a different approach to platforming, Rainbow Curse is one of Kirby's strongest spin-offs, and one of the best uses of the Gamepad to date.
As great as it was when the series first launched on the PlayStation 3 - but that's mainly because, other than a couple of new modes, it's practically the same game.
A tidy tester for your New 3DS' excellent head-tracking 3D, but there's too little for old hands to grasp onto. Even if you're a first timer flyer it's hardly a direct hit.
Fun, if overly frantic, Evolve is a genuinely unique online offering. Its intriguing ideas don't always pay off, and content-wise the game is a little bare bones, but hey, monsters!
By combining an improved UI with deeper strategic gameplay, Total War: Attila increments on Creative Assembly's formula to deliver a strategy game (almost) worthy of its namesake.
Monster Hunter 4 Ultimate doesn't offer much new beyond its predecessors, but it perfects so much of what they tried that it's undoubtedly the series' best, and among the best games on 3DS.
It might not have the Best Game Of All Time credentials of Ocarina of Time, but Majora's Mask is still one of the most incredible adventure games ever made.
Dying Light parades its lack of invention and frustrates with some unrewarding missions, but it barely matters: there's an immediate joy in exploring this compelling concrete playground of undead, explosions, and bins.
A fresh take on a classic game, but not without a (gnarled) handful hang-ups. This is how you remember playing the game back in 1996.
Another ludicrous spectacle, but Volition's patchy action/comedy sandbox doesn't prove to be a gangster's paradise.
Rugby 15 isn't just a disappointment; it's significantly worse than its forebears. The simple stuff is over-complicated, and the basic tenets of Rugby Union are wrong. A nightmare vision of sporting hell.
Guilty Gear Xrd Sign lives up to the high-speed standards of its predecessors, but doesn't bring enough of its own to the table to exceed them.
Take away its vast environment and The Crew is decidedly mediocre. But the enjoyable story and great sense of actually driving, whether alone or solo, means there's plenty of fun to be had all the same.
Lara Croft and the Temple of Osiris is a chaotically silly party game that's spliced its DNA with a dungeon crawler and a twin-stick shooter.
Warlords of Draenor may not fundamentally change the way you play WoW, but it does a fantastic job of rejuvenating it. If you've been wanting to come back, now's the time.
Aesthetically scintillating, but equally enthralling in its immense depth, Geometry Wars 3 is a sequel whose design insight is matched only by its endlessly creative sense of fun. Close to perfect.
While it's good to see Nintendo stepping out of its comfort zone, Captain Toad isn't versatile enough to compete in the big leagues. It'd be a budget no-brainer, but feels too slight at a higher price.