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Final Fantasy Tactics – The Ivalice Chronicles is a rare re-release that understands exactly why the original is revered, and carefully builds upon that legacy without suffocating the original's clear vision. The additions, be it a smoother UI, flexible difficulty modes, or the welcome sheen of voice acting, serve to make the game more approachable while still respecting the uncompromising heart that made it truly iconic. A rugged, respectful restoration ensures one of Square Enix’s most celebrated tactical RPGs can stand proudly in the modern era, and I can only hope that a revival of such a cult classic is a sign of what the future may hold for us. Whether you’re a newcomer like me or a battle-hardened Ivalician veteran, this is the definitive way to experience a classic that has managed to stand the test of time. It's also essentially flawless on the Steam Deck, feeling perfect to play on the go, whether you choose the remastered or classic version of the game. This is a fantastic purchase, and one we can wholly recommend.
Baby Steps is a weird, basic game that finds an accessible balance between easy and aggravating. All you do is walk forward, going around or through obstacles, and it still finds a way to be so compelling and enjoyable that it's hard to stop. Even when falling down the mountain and having to climb up again, I still felt excited to get back on it and take a different route on the open mountain or take some extra time to strategically place my footing. The story may not be prominent, but it is entertaining, and I had a blast exploring to find other cutscenes to enjoy. The game is also wonderfully playable on the Steam Deck at its default settings, and I didn't find many settings that could make it look better. Still, it's definitely worth playing, and it will absolutely be a blast on the go.
Silent Hill f does have flaws, but the pros heavily outweigh the cons. The story sucked me in and combat was more fun than I expected. I am being more nit-picky with the issues I’m bringing up, but they ultimately never affected my enjoyment of the game, nor made me think twice about getting back into it for round 2. And a lot of the issues I had were erased as soon as New Game+ started, which was like a weight lifted off my shoulders. On top of that, it actually runs quite well on the Steam Deck. It’s definitely not perfect and needs compromises to run effectively, but the game is playable on the Deck and can look gorgeous. It may cost a little extra performance in 3-4 scenes, but they include graphical improvements I’d consider necessary to enjoy. In the end, Silent Hill f is a thrilling game, and if this keeps up, the future of AAA releases from Konami is going to look very bright.
Hell is Us is a fantastic experience that I ended up loving, even though I am not generally a fan of this style of game. The lack of hand-holding can be a little frustrating, but it encourages exploration in a way that feels rewarding in terms of general gameplay and the fantastic story. Figuring out where to go and completing puzzles to progress or discover secret items is so satisfying and keeps me wanting more. The combat combines its slower-paced soulslike feel with more Action-focused progression in a great way, with an assortment of skills to equip that help make combat feel more engaging. There are some nuisances with camera angles, but it is generally in good spots. The game is also surprisingly playable on the Steam Deck. It does need compromises to the visuals and a 30 FPS lock to make sure it runs, but it's ultimately a great experience on the go, and it feels wonderful to enjoy wherever you are.
The Knightling is a game that fills me with nostalgia for the platforms and adventure games of the 1990s. It's got some rough edges here and there, but despite those issues, it's a really good time. The movement and combat feel nice and smooth, there's a decent amount of content, and the world is interesting. It's a game to check out if you enjoy platformers and feel nostalgia about the good ol' days. It's possibly the closest I've seen to a 3D Zelda game on PC. Steam Deck performance is a little disappointing; the inability to hold a constant 30 FPS is a shame, especially when it feels like the main reason you can't is because of non-essential background NPCs and their pathfinding. However, in most combat areas and away from the city, the game tends to hold at 30 FPS, making it a playable experience.
Gears of War: Reloaded may not change as much from the Ultimate Edition, but that doesn't change how enjoyable it is to go back and fight the Locust again. The game has retained its core, action-packed third-person combat and interesting story, while improving visual effects. It's nice that the game adds in a bunch of post-release content from the Ultimate Edition, but it doesn't change as much as I had hoped. Still, the game finally releasing on Steam is great, and with crossplay and the minor improvements, I can see this being a great investment for third-person shooter fans. The game is also very playable on the Steam Deck, and it's a joy to play on the go. We definitely have some options to play, but regardless, it will be playable and enjoyable for portable play.
SHINOBI: Art of Vengeance is a fantastic first game for SEGA’s reboots. The action platforming sports solid movement mechanics, and very enjoyable combat and combo systems. The medallion and Ninpo can sometimes feel unnecessary, but there’s still some motivation to explore these due to new attacks for your moveset needing to be purchased at the store. The story does a good job setting the stage, and the artwork is just awesome to see. It also runs wonderfully on the Steam Deck. The best way to play will be at 60 FPS, but nothing else is needed otherwise. It’s a great game through and through, and one worth adding to your portable libraries.
Metal Gear Solid Delta: Snake Eater is a fantastic remake, and I feel Konami did it justice. Choosing not to add or change the existing content helps preserve what makes up the legacy of the original. The updates, while minimal on the surface, make the game feel fresh with stunning visuals and a new way to play that brings in a new perspective. The gameplay still holds up to today's standards, so just focusing on a new over-the-shoulder camera and some quality of life changes are perfect for a release like this. Even with some minor control issues here and there, it's a blast to play through the game in this new way, while still having the old control method and top-down camera as an option. I would not recommend playing this on the Steam Deck personally, though I would say it can be powered through if the Deck is your only device to play on. The more powerful handhelds are getting there, with the AYANEO 3 making it playable while looking fantastic. This bodes well for handhelds that will have the Z2 Extreme APU, like the Xbox ROG Ally X. Still, as a fan of the series or a newcomer, Metal Gear Solid Delta: Snake Eater is a game worth playing through.
Ra Ra BOOM is a fun, albeit short, time. This fits the bill if you want a fairly short and entertaining game that you can play in 1 session with a few friends. This might not be for you if you're looking for a game with depth and replay value. Steam Deck performance is a little disappointing. We can mostly maintain 40 FPS, and the game is fully playable, but some performance issues and UI issues detract from what could be a great experience.
Echoes of the End is a solid production, but it just has many instances that take me out of the immersion. It's small things here and there, but in the end, it's enough to make the experience suffer. When the mechanics work together, it feels fantastic, and the visuals are top-notch, but when it doesn't work, it is frustrating and made me want to stop playing. The story is intriguing as well, even if the voice acting was off and plot was predictable. Unfortunately, the game isn't in any state to be played on the Steam Deck. Even at the lowest settings, it can't hit 30 FPS, and I wouldn't recommend playing on the go.
Abyssus is a fine addition to the co-op roguelike FPS genre. It doesn't throw a plethora of guns at you with different stats, but it does have that addictive gameplay loop that challenges you to get farther in with each run, with a little help from some upgrades each time, of course. Performance on the Steam Deck is solid, allowing us to have a good 60 FPS experience while not compromising image quality. The controls also work well, despite the game not advertising controller support.
Dead Take is a horrifying game that uses its short run time to create a memorable time. The way Surgent Studios uses surrealistic architecture, creepy atmosphere, and real-life videos to tell its disturbing story is wonderful. While some puzzles can be a little difficult to figure out without any help, the bulk of the game's basic gameplay is enjoyable when considering how brief the game is. Still, this is clearly a quality over quantity discussion, and I would say this is a quality experience that is worth playing through. Even with some compromises to visuals and the need for upscaling, it's a great game to enjoy on the Steam Deck. Sitting in my bed and playing Dead Take at night was awesome, even though it had ended up scaring me a lot.
Ninja Gaiden: Ragebound brings back the classic Ninja Gaiden gameplay in a modern way that I fell in love with. The gorgeous world and animations mix with the precise platforming and one-hit combat that I couldn't get enough of. Even with a short runtime, each level and boss fight felt distinct and enjoyable. Some of the dodging and climbing got in the way of my fights, and I didn't utilize upgrades much, but it was a ton of fun where quality over quantity goes a long way. On top of that, it's a gem to play on the Steam Deck. Just switching to 60 FPS fixes the minor issues I found at 90, and lowers the battery drain considerably. This is a perfect game to take on the go.
Killing Floor 3 is bloody, gorgeous, and so much fun to play. The gunplay feels impactful and tight, with fewer limitations for the weapons you want to use. The classic Killing Floor gameplay still holds up even today, and the updated visuals and dismemberment system make each shot count. While it can be a grind, I ultimately love the new weapon mod system and how I can create my own loadouts of each gun to be what I want. The character cosmetics and hub are a little disappointing, but they don't harm the overall experience. It's also surprisingly playable on the Steam Deck, which I found interesting. I didn't expect it to be playable, but disable Lumen and we have a very solid-performing experience. It's not going to hit 60 FPS, but it will be able to stick above 40 when playing solo and 30 when playing with friends. Killing Floor 3 is everything I wanted it to be, and I can't wait to see what content will be coming next.
Wuchang: Fallen Feathers has become my favorite soulslike game I have ever played. It's the first soulslike to not make me feel cheated when I lose and find a great balance between the traditional, slower, precise combat, while finding ways to make it feel faster and more dynamic. The combination of spells, Discipline skills, and managing Skyborn Might to enhance them is so much fun, and the multiple ways to build out and define our playstyle feel impactful and helpful. On top of that, the world is beautiful with an interesting story that sucked me in. The terminology and details for enhancing ourselves can be confusing, but it never detracted from the experience. However, this is not a game to play on the Steam Deck yet. It's possible this will change, but at this moment, it can't stick above 30 FPS on the lowest settings and frame generation makes it feel worse and more stuttery. If you have a better desktop for Moonlight streaming or GeForce NOW, that will be perfect. Wuchang: Fallen Feathers is an incredible experience, and one I wholeheartedly recommend.
System Shock 2: 25th Anniversary Remaster is the definitive way to experience this timeless classic. It was an amazing feeling getting back into the world of System Shock without feeling like it lost any of the charm I had fallen for from the original. The depth of the gameplay systems is wonderful, and although some of the original's faults do peek through, it doesn't change just how great it is to play with all of the improvements Nightdive has added. On top of that, it's a joy to play on the Steam Deck. It's definitely a Best on Deck game, and I can't help but enjoy playing it on the go. This is a great portable experience, and I can't wait for mods to come out!
RAIDOU Remastered: The Mystery of the Soulless Army is a wonderful time that I found myself enjoying, despite some aspects that make it feel a little dated. The tug-of-war combat mixed with ATLUS' established mechanics and great story make this a worthwhile experience to see through to the end. I enjoyed the fictional time period that it takes place in, and while some of the menus and fixed camera angles make the game feel dated, it still succeeds in what it sets out to do, with great quality of life features that enhance the gameplay in necessary ways. On top of that, it does run on the Steam Deck, but it isn't perfect. It's still very playable, and I would recommend playing it on the go, but just be prepared for some odd framerate issues here and there. I believe these will be fixed sooner or later, but for now, they are infrequent enough to just push through them.
FBC: Firebreak has a lot of great elements to it, but not enough content to keep it going. The core gunplay is great, and I had a blast playing the wacky 5 jobs with friends in the gorgeous environments of the federal agency, but the lack of random variables in the jobs and linear progression system made it hard to stay interested. Still, I have hope that with future updates, this is going to be a great co-op shooter to enjoy. It's also amazing how well it looks and runs on the Steam Deck, and I think that's saying a lot. It deserves praise for its optimization, and I can happily say its one that shouldn't be any problem playing on the go.
The Alters is an amazing game, and one of the few that I could actually see myself replaying for the story. The combination of survival, gathering, and base building, mixed with a winding, sci-fi story where your choices matter, is a treat and so intriguing that it only gets better the longer you play. Even with some little nuisances later and a slight overwhelming feeling, nothing ever detracted from the gameplay or story, and I was loving it. I was also surprised that it plays as well as it does on the Steam Deck. It isn't perfect, and does have some hitches and slowdowns, but it sticks above 30 FPS for the most part and looks great. It does need a lot of power, but in the end, it will be worthwhile to play on the go.
Elden Ring Nightreign feels like a near-perfect blend of From Software's souls-like formula and addictive roguelikes that make this experience feel like a step above the rest. The combat still feels just like Elden Ring and other souls-like games we have come to love, but the faster exploration and bite-sized expeditions kept my attention longer than most other souls-like games have. I adore the new roguelike mechanics, which make each run feel distinct and impactful, while also maintaining the quality that further elevates the experience. The Relic system can feel a little underwhelming, and the story for the characters feels significantly less complex and meaningful compared to the original game, but it's still a great, high-quality roguelike that should satisfy both fans of each genre Nightreign encompasses. It also runs quite well on the Steam Deck, even if there are some fluctuations with framerate and visuals. A lot of the issues come from an underwhelming PC port that lacks some essential settings, like V-Sync and in-game framerate limiters. However, it's still very playable, both online and offline, and is still a solid way to play this wonderful experience.