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VED has an interesting premise both for the storyline and for the gameplay mechanics. Sadly, the story suffers from poor pacing and inconsistencies. It really feels like the game would benefit from being a slightly longer adventure, not an 8-hour one, but I suppose the developers have to draw the line at some point. Poor voice acting and somewhat repetitive, if well-drawn, art also let the game down for its world-building. One thing you can't fault VED on, however, is how it runs on the Steam Deck. It provides an essentially flawless experience with great battery life, even on the highest settings. Controller support is also top-notch here.
came away from CLICKOLDING with mixed feelings. The atmosphere of the game excelled in keeping me unsettled, to the point I didn’t care how repetitive the clicking became. That is the whole point of CLICKOLDING, after all. For $3, it is hard to argue against trying the game at that price. The technical problems I encountered left a sour taste in my mouth. While it is certainly playable on the Steam Deck, the lack of accessibility options and settings brings down the experience for me.
Undisputed is an unapologetically complex fighting game. With controls that will take some getting used to and AI that will proceed to beat you down until you get used to them, this isn't a game for everybody. But if you are looking for a boxing game and you've been starving for a good one for some time, Undisputed is at least worth giving a chance and seeing if it's the one for you. The performance on Steam Deck is a little disappointing. We have to run at the lowest graphical settings to get the game up to 40 FPS, which is the minimal "playable" frame rate. Even then, we get dips close to 30 FPS on some arenas without removing all of the crowd. Undisputed can be played on the Steam Deck, but it's far from the best way to play it.
My primary feeling about Funko Fusion is confusion. Funko Pops and their design often appeal to children, and Funko Fusion feels like it should be a kid's game by its design. The game seems to tiptoe around the area of violence in some worlds, and then straight up lets you blow people's heads off with a shotgun and blood splatter a few moments later in another world. At this point, I wonder if Universal dictated to the developers what was and wasn't allowed to be portrayed concerning certain IPs. While this isn't a dealbreaker in itself, it highlights a problem throughout Funko Fusion: the game seems to have many half-baked ideas. Still, the dev team lacked the time or imagination to carry them out. The visual presentation and the technical aspects, such as movement and mechanics, work fine. The problem is that the puzzles are repetitive and tedious, the combat feels hollow, and many missions worldwide are variations on finding lost animals or defeating a series of minibosses. Performance on the Steam Deck is at least decent. You can play Funko Fusion at 40 FPS if you run the lowest settings, with the option to go down to 30 FPS to save some battery life. The controllers also work great, although some of the text in speech bubbles may be hard to read sometimes.
Microsoft Flight Simulator 2024 is a solid improvement on the previous title. Whether or not the addition of the career mode, some new aircraft, and some new scenarios are worth the price tag of an entirely new game or not likely depends on how into this kind of game you are. If you are just into the free flight modes and seeing the world, the 2020 game edition does that almost as well. When playing on the Steam Deck, it might initially seem fine. If you're flying a single prop plane, a fighter jet, or even a small private jet, the performance can be fine, often staying above 25 FPS. But if you try to fly a jetliner, you'll often be playing at around 15-20 FPS, with frequent crashes making the game unplayable. Hopefully, this is just an issue with Proton right now and can be fixed, as well as Asobo optimizing the game, but I wouldn't purchase Microsoft Flight Simulator 2024 to play on a Steam Deck.
Dead Rising Deluxe Remaster mostly stays true to the original, for better or worse. While some improvements have been made to AI pathfinding, visuals, and quality of life, a couple of 20-year-old relics remain. For old players, this might fuel their nostalgia; for newer players to the series, it might just prove a little frustrating. Regardless, Dead Rising Deluxe Remaster is not a game to be taken seriously, and if you can sit back and laugh with it, you'll have a good time. Performance on the Steam Deck isn't the best, but it's to be expected when you're dealing with large amounts of AI, given the Steam Deck's weaker CPU. Although we can occasionally see dips into the 20s, most of the game runs at 30 FPS, and you can play from start to finish on the Steam Deck and still have a good time. Controller support is also excellent.
Farming Simulator 25 talks a big game about the new features it has over previous iterations of the series. But those changes aren't quite big enough for me to recommend that you dive in right now. Give mods some time to catch up to the level they are in Farming Simulator 22, fix a couple of collision bugs I encountered, and maybe go on a sale, and then it's worth the upgrade. It runs well on the Steam Deck for the most part. The controls are great, and while performance in larger multiplayer games borders on unplayable, if you play solo or with a small group, it should run just fine.
Slitterhead is a mixed bag at times, but it is an intriguing and enjoyable time for the most part. The combat feels great and utilizing abilities, regular attacks, deflecting, and swapping bodies on the fly makes for a very rewarding experience. The story itself is wonderful, and the visuals exemplify the horrific nature of these monsters and how they form. It can feel a bit stiff at times, and I wasn't a fan of how the backstory was told, but it's still a great time that feels unique against the current lineup of horror games. It is hit or miss on the Steam Deck in some areas, but it will hold for the most part. It feels great on the portable screen, especially with HDR support. Overall, this is a wonderful experience, and I highly recommend it!
Unknown 9: Awakening left me with a mixed feeling, but I ultimately had a good time. I love the lore and world that is being built through this game and all the other forms of media around it, and the voice acting is superb against the mediocre story. The powers you have really shake up combat a lot, and it is so much fun when chaining everything together, but the janky camera and small issues all build up and create an obnoxious when not using the abilities you have. And while it is technically playable on Steam Deck, it does require compromises and will have drops. But, if you are looking for a linear adventure with PS3/Xbox 360 vibes, you are in the right place and will have a great time here.
Romance of the Three Kingdoms 8 Remake is a solid strategy game that feels like it may have needed some more modern enhancements. The team clearly wanted to stay faithful to the original, and I think that's awesome, but it ended up making the game feel a bit slow and repetitive. The mechanics do take a little bit of time to get into, but once you do, it gets a lot more enjoyable, and I had a blast trying to take over the map and use my own custom officers to try to take down Lu Bu and Yuan Shao. It runs pretty decently on the Steam Deck, with most of the text being very readable and having great controller support. It does drain the battery more than I expected, but it's very playable, and I found this the best way to enjoy it, thanks to being able to suspend/resume the game whenever. It's a solid choice for strategy fans, and it will be awesome for those who loved the original, but it may be hard to digest for newer fans.
Fruitbus is a relaxing and cozy game, barring some annoying design choices. It's the perfect cozy game with little consequence to your actions, and it's interesting to make different recipes and customize your bus. It does have some bugs, but the developers are working on ironing those out before release. However, performance on the Steam Deck is a bit of a mixed bag.
Shadows of the Damned: Hella Remastered is a faithful remaster of the 2011 release, which is both a great change-up from newer releases and sadly missing some nice quality-of-life features that make third-person shooters more enjoyable.
Planet Coaster 2 isn't revolutionary, but it builds upon the success of Planet Coaster 1, with some neat additions such as Water Parks and some extra variety to what you can build. For what you get, I would say the price is reasonable. Yes, there are some rough edges right now, but these aren't serious dealbreakers and are fixable, so I would still recommend this game to anyone looking for a park builder. Steam Deck performance is middling. Yes, the control scheme works really well for a controller, and there is a Steam Deck preset given in the graphics menu, but the CPU load is pretty heavy, and as you start to get thousands of guests, you will have to accept playing at 20-25 FPS. When the guest limit of 6,000 gets removed in December, I could see serious performance issues for Steam Deck players if the game isn't optimized more, so it's something to be aware of.
THRESHOLD is an interesting and creepy tale that succeeds in creating an intriguing tale, even if it has some minor issues here and there. The story is extremely entertaining, and I was taken aback throughout the game when I figured out what was going on. It is a bit short, and the gameplay is very basic, but it does the job and, with the fantastic visual style, complements the story which absolutely shocked me. I do wish the experience was a bit better with a controller and on the Steam Deck, and some optimization on both fronts would have helped a lot. It's still playable, but I wouldn't consider it the best experience. It's an awesome game, and may still be worth it given the short time it takes to complete. Hopefully these smaller Deck/controller issues can be fixed through patches!
Sorry We're Closed is a unique experience with a great story, wonderful writing, and engaging gameplay. It successfully invokes the games that inspired it while also carving its own path. The shifting from static camera angles to first person when aiming to attack and how the third eye works are both very enjoyable, while it was easy for me to get very invested in the story and its characters. The controls are a little bit hard to grasp at first, and it is a shorter game compared to others, but it's one worth playing through. The game also runs almost flawlessly on the Steam Deck, hitting 90 FPS with a very low battery drain. It's a near perfect game to play on the go, and I highly recommend it.
Dragon Quest 3 HD-2D Remake is a fantastic re-imagining of one of the best entries in the Dragon Quest series, even if it misses some quality-of-life improvements I would have loved to see. The game is drop-dead gorgeous and has a solid gameplay loop that I enjoyed. The extra features to speed up battles and automatically let your team fight helps with late-game grinding, and the vocation system is a joy to play around with. The new content is also a nice touch, and I particularly enjoyed playing with the new Monster Tamer vocation. However, there are some little nuisances here and there that I wish were touched on. Some of the text can take a long time to read, with some unnecessary pauses, which is in stark contrast to how fast-paced other parts of the game are, and it ends up feeling like a nuisance. It's small in the grand scheme, but it happens in almost every battle or whenever you need to save, and many other JRPGs go a lot faster when doing something similar. However, Dragon Quest 3 is a joy to play on the Steam Deck. The small compromises don't hinder the performance and playability of the Steam Deck, and it deserves that Verified badge it has. Regardless of how you play it, whether you want better battery life or 60 FPS, it will be wonderful no matter what.
Caravan SandWitch is a delightful morsel of exploration and storytelling. While the gameplay’s simplicity might put people off if they need a challenge to their games, I appreciate how much love and care went into this. While its performance on the Steam Deck is more power dependent than I expected, I had enormous fun with it, and it is probably something that can be improved with patches. I will not be surprised if it makes my Top 10 list in December.
As I said earlier, Akimbot feels like a condensed form of a Ratchet & Clank game, and that's great. The game is short, and most players will be done here in less than 10 hours. While there are collectibles in the form of data logs, they don't add much to the game besides backstory, so I don't think this is the kind of game you'd play through more than once. However, the shortened length keeps the story going, meaning things are interesting. Good, fluid movement backed up by a solid combat system means Akimbot is a game I can recommend to any 3D action-platformer fans looking to embark on a new adventure. The dynamic between our 2 protagonists is good, even if it does take some time for Exe to lighten up a little. As for Steam Deck performance, we are kept to 40 FPS and will still get frame rate drops occasionally. We're also running on low settings with resolution scaling, so the visual fidelity isn't particularly great. Still, the game remains perfectly playable, and at no point did I feel I died due to performance issues or lack of clarity. So I can give Akimbot the thumbs up to be played on the Steam Deck.
Even with some issues that I found a bit obnoxious, Dragon Ball: Sparking Zero is by far my favorite Dragon Ball game. It modernizes the Budokai Tenkaichi gameplay into something more accessible, cinematic, and downright beautiful. The gameplay is addicting while being deep once you get into the nitty-gritty of the moves you can use, and I adore the custom battles you can make. I do wish the UI and menus were less tedious, and the camera angles in some instances during battle can get in the way, but the sheer fun I had actually battling outweighed it all. I do wish performance on the Steam Deck matched the amount of fun I really had with the game, and I do hope it will get better with some patches, but it is technically playable, as long as you can deal with the drops and slowdowns that could occur.
SWORD ART ONLINE Fractured Daydream has a crowd that it caters to and caters to that crowd well, in my opinion. The story mode is designed with SWORD ART ONLINE fans in mind, with references to numerous anime story arcs and characters appearing with sound cues that signify that their presence is significant. Sadly, why their presence is significant isn't conveyed in the game, so your poor reviewer (who isn't an SAO fan) had to go look at a wiki to find out why this person appearing is such a big deal! Fortunately, for non-SAO fans, the storyline is generally decent, the concept of SAO is easy enough to grasp, and you can sort of figure out what's going on as the story progresses. The gameplay also doesn't disappoint, with over-the-top visual effects firing off in every direction, making you feel like you're using weapons of mass destruction on that spider-looking thing about the size of a large dog. Performance on Steam Deck is middling, and while the story mode largely runs well, you do have to put up with some pixelation due to the resolution scaling if you want somewhat stable performance in online play. However, the game is fully playable on the Steam Deck, with great controls and acceptable performance. If you are a SWORD ART ONLINE fan, I don't think it would be a stretch to say that Fractured Daydream might be the best SWORD ART ONLINE video game yet.