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Star Wars Outlaws serves up an extremely enjoyable open-world Star Wars experience that proves the wait for such a game was worth it. While there are a few frustrations, the mix of beautiful worlds, a crime-rich underworld, compelling and tense missions with multiple routes to success, and a host of scoundrelly things to do, makes it a superbly fun experience.
Viewfinder is a wonderful demonstration of what games can be and how they can be played. While its story really struggles to come through, the brilliant puzzles, lovely world, and ingenious play more than compensate.
Still Wakes the Deep is an incredibly atmospheric, tense, and gripping first-person horror game. With a tremendous sense of place, superb voice acting, and creepy horror elements, it’s a small but punchy experience that we fully recommend despite some hand-holding, simple puzzles, and the story being a little too short.
Senua's Saga: Hellblade 2 is a bleak yet deeply absorbing game - and one I’ve not played anything like before. Combat is a little simplistic, and some parts are pedestrian, but the remarkable visual and audio design, performances and acting, the intriguing narrative throughout, and a beguiling world that has one of the strongest senses of place I’ve experienced elevate the game wonderfully.
Rise of the Ronin is a robust and enjoyable open-world adventure across 19th-century Japan. It features superb combat, an intriguing Bakumatsu-inspired setting, and a world with so much to do. However, its identity feels a little unclear at times and some repetitive missions, plus bumpy visuals, hold it back.
The Invincible deploys its source material brilliantly in terms of style, aesthetic, and story, however a lot of slow parts, empty spaces, and over-simplistic mechanics and puzzles mean it never really hits truly stellar heights.
Quantum Error is an intriguing and solid horror game - though never gripping or truly outstanding. At its best when you’re a firefighter using your specialist skills and tools, the title has an original premise and story but is let down by weird over-the-top cinematic stylings as well as odd pacing, as well as characters and dialogue carved out of oak.
Assassin’s Creed Mirage returns the series to its roots with enormous success. Basim’s well-paced journey from street thief to master assassin is full of stealth-focused action and enthralling investigations, and should please fans of the series with its intrigue and heart.
Lies of P is as slick and well-done as it is dark and mysterious. With weighty combat, cool weapons and tools, and some exquisite - though very creepy - enemy design, it’ll scratch the ‘souls’ itch for many, despite a few blemishes.
Atlas Fallen is a solid but uninspiring open-world fantasy RPG with brilliant movement and traversal but not much else. In a crowded field of fantasy RPGs, it doesn’t have the level of finish, characters, and story to make it a truly memorable experience.