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Game Revolution

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1191 games reviewed
74.2 average score
80 median score
56.4% of games recommended

Game Revolution's Reviews

9.5 / 10.0 - It Takes Two
Mar 24, 2021

It Takes Two is one of the most delightful and ceaselessly entertaining co-op games I’ve played.

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8.5 / 10.0 - Monster Hunter Rise
Mar 23, 2021

Fans who love Monster Hunter exclusively for the hunts will likely welcome the raised emphasis on taking on major monsters as quickly as possible. However, Rise is missing some of the worldbuilding of Monster Hunter: World, which will make it feel a bit emptier for players who prefer to stop and smell the roses.

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The Ancient Gods Part 2 is the least impressive segment in Doom’s rebooted trilogy with its stages, level of difficulty, and slightly off-kilter story beats that all come in just below the previously established baseline. But it’s still one heck of a high baseline since the strategic, blazing-fast gunplay and ever-growing lineup of unique demons still have no equal in the first-person shooter space. The Doom Slayer was directed to rip and tear until it was done and now that it is indeed done, he has earned his rest even though his final showdown wasn’t his finest ripping and tearing.

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Mar 17, 2021

Aside from annoying mega canids that can loop their stun-lock attacks and a handful of interesting weapons, Murder on Eridanos doesn’t add many new gameplay features to its arsenal. It’s mainly just more Outer Worlds, but that’s not a problem when the quality is this high. Interviewing witnesses and potential suspects is a chance for players to more actively engage with its branching dialogue systems and focus on Obsidian’s knack for writing bizarre, loveable, and hilarious characters that appropriately skewer corporate capitalism. It hones in on The Outer Worlds’ strengths and is an excellent way to send off one of the best RPGs in years.

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Feb 23, 2021

Like its predecessors, Resurrection isn’t for everyone. Different difficulty levels help soften the blow, but if you’re playing on anything tougher than Page mode, you’re going to die. A lot. Still, it’s tremendously satisfying when you finally beat a hard-as-nails boss or a tough stage, even if the sheer number of enemies and obstacles to overcome often feels unfair. This is a good-looking remake with plenty of new sights to take in, even if I’ve got a feeling that most won’t get to see them.

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Super Mario 3D World + Bowser’s Fury is an excellent combination of games, offering both co-op Mario mayhem and a 3D Mario collect-a-thon in a single package. While Mario 3D World might not be Nintendo at its most creative, it’s still a must-play multiplayer game for Nintendo Switch owners, and Bowser’s Fury is much more than just the cherry on the cake.

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Feb 9, 2021

Little Nightmares 2 succeeds in building on the foundation that the original game laid out. The folks at Tarsier Studios have expanded on the story and lore with new characters and settings, added gameplay mechanics that don’t overcomplicate the action or bloat the pacing, and proven themselves worryingly imaginative when it comes to thinking up dastardly denizens of a perfectly grim world.

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Feb 4, 2021

The Nioh Collection confidently slashes through these minor oversights because it is still a definitive duo of difficult classics that play, look, and feel better than ever before. Even though its sequel is easily the superior, more varied title, both are still genre-defining action RPGs that provide so many engaging encounters that crush players to a pulp as a means to make them work for their euphoric victories. Few games can master this balance and maintain it after dozens or hundreds of hours and this collection has two such titles, doubling the amount of pain while also simultaneously doubling the amount of satisfaction.

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Feb 2, 2021

If Control was “weirdness, perfected” then Control: Ultimate Edition is weirdness, perfected and fully realized. Bundling all of its content in one place is a decent proposition as it was supported supremely well after its launch, but the technical advancements are what make this “ultimate edition” so ultimate. Its swift combat is finally stable enough to move at the pace it was supposed to originally move at. The immersive world is made even more immersive with its many visual upgrades. Control was so obviously built ahead of its time as these enhancements aren’t just surface-level touch-ups; they’re instrumental improvements that help this game become its fullest self and the best Director of the FBC it can possibly be.

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4.5 / 10.0 - Disjunction
Feb 1, 2021

“Disjunction” sounds like a made-up word, but it is used to describe something that has a “lack of correspondence or consistency,” according to the dictionary. And that is an apt description of this game that wears this word as its name. It attempts to blend two diametrically opposed gameplay systems — a novel concept — but does so sloppily, resulting in a disjointed, discordant, and disappointing experience that substitutes repetition for depth. Hotline Miami and Metal Gear deserve to be fused together to form some sort of upgraded cyborg, but the two have just been haphazardly fused into a mass of bloody flesh and rusty metal that’s better off left in either a biohazardous waste bag or the scrap heap.

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Jan 27, 2021

At its best times, The Medium channels Silent Hill, but the rough pacing and limited gameplay outside of puzzle-solving hold it back. Additionally, the unsatisfactory ending leaves a sour note that detracts from the overall experience.

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5.5 / 10.0 - Cyber Shadow
Jan 25, 2021

Shovel Knight was an example of an indie platformer that did hold up its end of the deal on both ends and that comparison doesn’t work in Cyber Shadow’s favor. Its boss fights and soundtrack can compete with other modern indie greats, but the rest of its gameplay inherits many of the antiquated parts that have been stripped out in other thoughtful throwbacks. This dichotomy makes Cyber Shadow a lot like its protagonist as it is made up of parts both old and new. But unlike Shadow, Cyber Shadow is made up of obsolete pieces, resulting in a rusty, defective cyber ninja that’s stuck in the wrong time period.

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8.5 / 10.0 - Hitman 3
Jan 19, 2021

The bald, barcoded assassin has had many hits in his 21-year career, but even though it might be his last for quite some time, Hitman 3 is one of 47’s best executions yet.

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Dec 31, 2020

Failing to hit previously established highs encapsulates a lot of Super Meat Boy Forever. Although the game oddly hides its interesting seeding system, its levels are designed well and repeatedly introduce new tweaks that allow for an even difficulty curve that always tries to spice things up. Fluid controls even make that difficulty curve a welcome challenge. But the light detachment intrinsic to the auto-running genre is more of a shackle than the key to a better game. Going meatless for an entire decade inevitably raises the steaks stakes for the next Meat Boy game, and even though Forever doesn’t fully meet those expectations set upon it, it does narrowly avoid meaty-ocrity through its tight controls and level structure.

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The First Samurai is a lovely, if bloody way to wrap up the Nioh 2 saga. From its vibrant levels to its imaginative yokai to its crushing difficulty, this DLC does almost everything base Nioh 2 did but better aside from the superfluous storytelling. Team Ninja may have been honing its craft to get to this level for the final expansion, but in doing so the developer has saved the best for last.

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Dec 22, 2020

When played on PC, Cyberpunk 2077 is still an impressive, engrossing, and fun RPG despite its flaws. However, assuming that CD Projekt Red sticks to its word and fixes its problems, it has all the potential to be a genuine classic of its genre. As such, it’s difficult to recommend playing it at its worst, when its best could be something special.

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Dec 15, 2020

Getting Doom on a new platform is inherent to the series’ DNA as people find more oddball hardware to run the classic game on. Playing Doom on a pregnancy test is not the most optimal way to play it, but it is possible. And Doom Eternal on the Switch is similarly possible but not optimal. The Switch port is still thrilling and has an addictive combat loop with incredible pacing yet it’s inherently held back enough by the platform’s weaknesses to make it the least appealing version. It’s a novelty to rip and tear on the go, but it’s questionable how, well, novel that novelty really is. It runs Doom… sorta.

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With the release of Beyond Light, Destiny 2 struggles to give players to continue investing time into it. Any content you buy or items you earn in the game are subject to removal at Bungie’s whim; we’re just buying a license to play the content, not the content itself.

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Nov 30, 2020

It is not an unforgivable sin that Immortals Fenyx Rising does not live up to Breath of the Wild, a tall task that its upcoming sequel might not even be capable of doing. But it is quite disappointing that it only plays dress up with the hero’s tunic and misses what that green garment stands for. Puzzles sometimes have inventive solutions yet the good ones are drowned out by how often they repeat and how few tools Fenyx has. And the game’s colorful world isn’t a sandbox that needs exploring, but is more akin to a typical open-world map littered with repeatable, obviously marked activities. These shortcomings make it less of Ubisoft’s take on Breath of the Wild and more of a Ubisoft-branded “Breath of the Mild” that could have been so much more.

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Nov 25, 2020

hope that Godfall gets some content updates, as it feels like Counterplay Games might have rushed development to meet the PS5 release date. The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.

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