Jason Faulkner


140 games reviewed
77.0 average score
80 median score
67.6% of games recommended
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Apr 14, 2021

When you take the time to explore, you’ll find a surreal, beautiful game waiting for you. But, again, SaGa Frontier does an absolutely terrible job of making this clear. Fortunately, SaGa Frontier Remastered takes much of the frustration out of this. You can save anywhere, and there’s an autosave, you can speed up movement in the overworld and battles too. This is the best way to experience an often overlooked masterpiece, and I hope that SaGa Frontier 2 gets a similar treatment in the future.

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9 / 10.0 - Gnosia
Apr 9, 2021

Gnosia isn’t a game for everyone. You’ll likely loop over a hundred times before you reach the conclusion, and the repeated dialog and loops where nothing happens will infuriate impatient gamers. However, this unique blend of RPG, visual novel, and social deduction game hits like nothing else and is one of the Switch’s hidden gems.

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8.5 / 10.0 - Monster Hunter Rise
Mar 23, 2021

Fans who love Monster Hunter exclusively for the hunts will likely welcome the raised emphasis on taking on major monsters as quickly as possible. However, Rise is missing some of the worldbuilding of Monster Hunter: World, which will make it feel a bit emptier for players who prefer to stop and smell the roses.

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Jan 27, 2021

At its best times, The Medium channels Silent Hill, but the rough pacing and limited gameplay outside of puzzle-solving hold it back. Additionally, the unsatisfactory ending leaves a sour note that detracts from the overall experience.

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With the release of Beyond Light, Destiny 2 struggles to give players to continue investing time into it. Any content you buy or items you earn in the game are subject to removal at Bungie’s whim; we’re just buying a license to play the content, not the content itself.

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Nov 25, 2020

hope that Godfall gets some content updates, as it feels like Counterplay Games might have rushed development to meet the PS5 release date. The core combat system is satisfying and would shine if the game had more unique content to push the player forward. As it is, there’s very little hook and most players will likely find themselves getting bored around the halfway mark.

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Nov 21, 2020

I’m fully prepared to see the entirety of gaming journalism as a whole take the opposite opinion of The Pathless as the years go by. There’s a giant list of titles that my peers absolutely love, then I play them, and I swear we’ve experienced two different games. That being said, I can see how someone could absolutely love The Pathless, even if it didn’t do anything for me.

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With a ton of replayability, a haunting and beautiful world, and satisfying gameplay, the PS5’s first exclusive hits it out of the park. Bluepoint did an excellent job updating Demon’s Souls to feature modern graphics and quality of life fixes without stripping anything away from the original. After how well this and Shadow of the Colossus turned out, I can’t wait to see which classic the studio tackles next.

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Call of Duty: Black Ops Cold War is yet another big win for Treyarch Studios. Despite the reduced development time between releases and the current state of the world, Treyarch has produced one of the better multiplayer/co-op/campaign combinations. If the devs stick to its roadmap for upcoming content, including the syncing of Cold War weapons to Warzone, then I’m confident players will be happy with this package.

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Sackboy: A Big Adventure is a competent platformer with tight controls. However, the generic craft theme and lack of memorable characters prevent it from being outstanding. The 3D platforming genre is filled to the brim with classics, and to stand out, a game has to do more than just be playable. There are plenty of costumes to collect and bits and baubles to pick up throughout levels, but Sackboy lacks that hook that’ll keep gamers coming back.

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