Jason Faulkner


105 games reviewed
77.0 average score
80 median score
69.2% of games recommended
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Oct 8, 2019

Shadowkeep had a solid campaign, though it ended prematurely for my taste. The expansion itself isn’t on the level of Forsaken, but it keeps the Destiny 2 machine rolling forward. I’m not personally happy with some of the changes that come alongside Shadowkeep, but I can see the imperative to reward players who keep regularly returning by spreading content out instead of releasing it in lumps.

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With so much competition, the Nintendo tax isn’t worth paying for this one, especially with such a packed release calendar over the next six months.

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Sep 27, 2019

Despite its flaws, Borderlands 3 is worth playing, and it’s definitely no worse than the other entries in the franchise, which means it’s pretty darn okay.

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Sep 26, 2019

If you’ve ever wanted a Souls-like without most of the baggage that comes with playing one, Code Vein is right up your alley.

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Sep 16, 2019

Astral Chain is a unique and beautiful game that excels at what it’s trying to do. It’s one of the best games of the year so far, and it makes me excited to see what the studio will come up with next.

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However, that’s just the way expansions work, and in exchange for that mild inconvenience, you get another 20-30 hours of new content with the same high quality that generated critical acclaim for the game when it first released.

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Aug 30, 2019

It’s a shame the pacing does such a number on Blair Witch. It deals with some heady topics like PTSD, mental illness, and police shootings. Instead of hitting you hard and fast and hooking you, it lets your attention fade in between major plot points. Furthermore, it doesn’t use the Blair Witch lore to effect.

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Aug 21, 2019

Telling Lies is like the best parts of an adventure game, a mystery novel, and an art nouveau movie all rolled up into one.

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Aug 13, 2019

Rebel Galaxy Outlaw is a great arcade space shooter with a lot of style. Unfortunately, it lacks a bit in substance, and expanding the various systems and lore would have taken it from a good game to a great game. However, Outlaw does fill a niche and is an excellent space arcade shooter.

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An abridged telling of the story up to Shadowbringers when you use a Tales of Adventure would go a long way towards smoothing the process. As of right now, I can’t recommend Shadowbringers as a direct starting point for Final Fantasy 14. Instead, play through the base content a bit and get a feel for it. You’ll thank yourself later.

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