Digital Chumps
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Assassin’s Creed Ezio Collection is a great release. Having the ability to play arguably three of the best games in the Assassin’s Creed universe on a current generation console is brilliant, although don’t expect much of a significant impact in terms of upgrades for gameplay or visuals. Improved upon? Yes. Reinvented and completely remastered? Not really. Still worth the money, though.
Shu is a simple, pretty game that presents a tough challenge for even the most seasoned gamers. Its design is built for running and thinking on the fly, while at the same time asking the gamers to keep an active eye out for some collectible goodies. It’s definitely more than it seems on the surface.
Darksiders Warmastered Edition is a fantastic game that maintains all of what made it great in 2010. Its visual upgrades and smoother gameplay experience makes for a fun time at a very reasonable asking price. Maybe this will prompt a sequel? One could only hope. Until then, enjoy the hell out of this one.
VR's viability hinges on making sensible objectives integral to the wonder implicit in its format. Robinson: The Journey understands this and makes visible strides to balance astonishment and curiosity. Too often, however, it gets tripped up by contrasting wandering ambition against capricious behavior. Ideas fight, rather than support, one another, ensuring Robinson's first steps are also its last.
Ultimate Marvel vs. Capcom 3 nailed it in 2011 with great gameplay and all of it still stays relevant and fun five years removed. I wish more fighting games took heavy notes from this title and started to craft their own experience after it because this is how you make a fighting game.
As a third person monster hunter with JRPG elements, Toukiden 2 gets a lot right. It has some important limitations that you should consider before diving in, but if you enjoy the franchise or the monster-hunter genre, keeps this one in mind.
Biohazard is nearly flawless in its attempt to frighten the player and have them think on a critical level. Players must balance a multitude or factors to succeed which becomes as frustrating as trying to solve the puzzles themselves. The multitude of mysteries popping up one after the other makes the game nearly impossible to put down. Players should find themselves endlessly curious and terrified as the progress through the game.
Whether you dive in now or later, expect another solid entry into Rebellion's long-running, compelling and often thrilling series.
The good folks at NetherRealm Studios made this fighting game much more than it should have been. They have essentially created an enjoyable balance between story, multiplayer and online experiences. The story mode is incredibly immersive, the multiplayer is teeming with a richer gameplay experience, including multiverse, which mixes familiar comic storylines with the fighting gameplay core, and the online modes are just as good as you want them to be. Nothing seems like a filler. If they could get rid of the microtransaction for Darkseid, then it will be a complete circle of near perfection. Until then, it's a great game.
It's better adventure than the first and hopefully they make more of these action platformers. Knack certainly deserves it after this release.
Frozen Wilds fits perfectly within the original content from Horizon Zero Dawn. The new weapons make for a better, more motivating experience. On top of this, the story expands upon the mythology that the original HZD built, making it a bigger world with more worthwhile content to live within. It's quite remarkable how well Guerrilla built this game and how perfectly the DLC fits within it.
Dead Rising 4 calmed the series' manic instability by dropping its exacting timer and relaxing into its madcap open world. A year later, its contentious effect on Dead Rising's identity is pacified by the enormous size of Frank's Big Package. It's not an assembly of distractions, but rather an indulgence of Dead Rising's (and Capcom's) eccentric history — and its giddying intensity is an opportune support structure.
WWE 2K19 is a solid step up from last year's title. It offers a bit more in terms of content, and a deeper MyPlayer mode. I still wish they would ease up on the control scheme complication a bit, maybe shifting back to an easier control scheme that focuses on fun, rather than trying to make the wrestling experience a challenge. Wrestling is a fun sport to watch, so controlling it should be equally as fun. Definitely a solid release overall, though, so you won't be disappointed.
EA Sports UFC 4 shows that the quality of a sports game is far more important than the amount of quantity in it. UFC 4 improves and adds areas that needed work. It brings in new systems and tighter control designs to make the experience for more entertaining than previous years. This is the best of the best in the UFC series right now, and there is still good room to grow it.
I commend 2Dark for tackling a tough premise, but it's one I could have just as well left alone, too. The gameplay combined with the presentation just click with me, and it made this one a chore to play.
Nioh 2 is a balanced and beautiful game. It will certainly frustrate you to the point where you will want to walk away, but that first victory over a big bad demon will ignite a thirst in you to continue your difficult journey through ancient Japan. This game is not for the weak of heart, but most know that going into it.
For Honor is a game that not only excels in it’s combat, but excels in it’s multiplayer execution. Nothing is more satisfying than challenging friends to a quick 1v1 battle to see who is the superior fighter, only to have your clock cleaned in a public match. While I found the story to be lackluster and more of a set of tutorial stages, there’s enough there to get players engaged with how the game operates. Multiplayer is the real crown jewel of For Honor, and is set to have players wanting more for the weeks and months ahead.
All in all, Lego City Undercover is a good deal of fun that players from all ages will be able to enjoy. While the game is nothing challenging or revolutionary, it is nice to see a game as kid-friendly as Lego take tribute from a series that meant for adults. The overworld is large enough to where players will always have something new to discover while going after the criminals led by Red Fury. Undercover might be too easy of a challenge but that doesn't take away from the overall wonderful experience players will have going through this delightful world.
In the end, Heavy Fire: Red Shadow definitely harkens back to a time period where point/shoot had a different meaning in an arcade experience than it does now. The game maintains a nostalgic design, which certainly makes sense for the experience, but the experience's longevity will be questioned depending on player expectations. This goes back to what you understand about a game's intentions. If you know going into it that you're going to get an arcade shooter, then you may not be disappointed. If you're expecting a deeper experience than just point/shoot, then you may not find it here.
Knowledge is Power: Decades is a fun trivia game that, like its predecessor, wasn't meant to be a longterm experience. It serves its purpose, brings some fun trivia (sometimes difficult trivia) to the forefront, and delivers a bit more variety when it comes to special moves in the game. It doesn't try to change things too much from what made it work the first time around, so don't expect something drastically different.