ZTGD's Reviews
It's moody, dark, creative, and an adventure game that just left me feeling dreadful. It's not the most original sci-fi horror experience, but it's one that absolutely nails what the setting is about, and that's most important.
While Cross of the Dutchman doesn't offer much innovation in terms of gameplay, Triangle Studios still manages to infuse a great deal of originality and heart into their small but feisty game which, while short, is packed with life.
Guns, Gore, and Cannoli is a great, if not short romp. The art style pops and the game play is smooth. Just be aware that it can get frustrating attempting to fly solo. Outside of that I definitely recommend checking it out. It knows what it is from the first level and never tries to be anything else.
Penarium is a great title that channels that addictive nature of "just one more" in its game play. It is just challenging enough to keep me coming back, and forgiving enough to annoy me at times.
Afro Samurai 2: Revenge of Kuma: Vol. 1 is a bad, bad game. I hope the developers take note and fix these issues before releasing the next two volumes, but it almost feels beyond broken. I wanted to love it, I tried to love it, but at the end of the day it just shattered my dreams of continuing the series. Let's hope the original gets backwards compatibility on Xbox One soon. I am really dying to dive back into this world, just not with this abomination of a game.
Extreme Exorcism is one of the few games in [the party game] genre that I would suggest people try out.
Arcade brawler fans take note: grab a Viking helmet, some beer of root, your closet PS4 controller, and get to munching on some brains.
It's been years since I've started writing reviews for ZTGD but even after all this time, I've actually never given out a perfect score to any game. There have been some that have come close, but in the end, I could always think of some notable flaw or a way the game could've been more enjoyable. In the case of Undertale, I can't think of one particular flaw or a way it could've been made more enjoyable. As is, it is as perfect as anything could be in this imperfect world of ours.
While not for everyone, PES 2016 is actually a very well done game. I learned a good amount, but am by no means an expert. I was able to get a good feel for the game and was able handle some matches on the easier difficulty. This is still very much a soccer fan's game, and while it has the tutorials, the game is not very beginner-friendly. At the same time, what it does, it does very well and looks great while doing it. Any fan of the sport should definitely check it out.
It might not be the hardest, longest, or most in-depth platforming game, but Tearaway is one world I can't help but want to revisit repeatedly, each time with a smile on my face.
Pumped BMX + had the potential to be a solid recommendation, but it's frustrating design and lack of fun really drag it down. I have no problem with mobile games getting the port to consoles; I just expect them to receive some care to make that port worthwhile.
The series is getting long in the tooth, but I still think it has plenty left to offer, and if they continue with the vehicles in future games, I hope they iron out the problems presented in this version.
Giana Sisters: Dream Runners is not a good game. There are many missteps in the mechanics and the overall feel of the game. Playing with bots solo is boring and not fun, and even with people to play with either online or locally, you may get an hour's worth of play out of it before looking for something better to play and there are way more games out there that play better than this.
Newcomers to the genre will have the biggest disadvantage in how difficulty this game can be in comparison to other more recently released titles. Stick with it though, as it's one of the longer and better done point and click games this year and it's nice to see it have a home on consoles now. It might take the game a bit to get going as it introduces the characters one by one, but it's a point and click fantasy adventure worth taking, warts and all.
From its abysmal combat to its shoddy randomly generated dungeon, I really could not stop playing "I Can't Escape: Darkness" fast enough. I'm sure there are some masochists out there that enjoy this sort of game, but I'm certainly not one of them.
Disgaea 5 could have easily been one of the best games in the series if it wasn't for the missteps in the post-game content, but even with those faults, the solid SRPG foundation along with a few exciting new tweaks/additions makes it a worthwhile experience all the same.
Persona 4: Dancing All Night proves yet another success in branching out to another genre for the folks at Atlus. If not for the relatively short list of songs and lack of multiplayer, this could’ve easily been the premier rhythm game on the Vita.
While I still think Amnesia takes the cake for scare factor, everything else in Soma is done better here Story, visuals, and the soundtrack are superb and top tier from Frictional at this point. One of the best sci-fi stories I've ever experienced in a videogame and one that can get under your skin.
STAIRS is filled with some really awesome moments and ideas, it just doesn't end well and is rather short. If you can look past those issues though, you're going to have a scary time.
Super Mario Maker sets out to give back to the players, to create their own Mario levels, and to share with the world, and it does exactly that. This is a dream come true for Mario fans and anyone with a penchant for designing their own platformers.