Peter Derks
I personally had very different expectations of Infinity Strash. This title was announced as a kind of action RPG in the Dragon Quest world. In reality it has become more of an arena fighter with a story told at 8x speed. I wonder who this game is actually for. If you want an arena fighter, you better buy Dragon Quest: Heroes. Would you like to experience Dai's story? Then it is much better to watch the 2020 anime.
Review in Dutch | Read full review
Final Fantasy XVI manages to wash away the foul aftertaste of Final Fantasy XV without any problems. It has become a much better game on all fronts. The story may start slowly and in the beginning does not feel very much like we are used to from the series, but once the brakes are off it does not stop. Many fans will immediately drop out because of the combat, because it should be turn-based. That does not alter the fact that the end product has become very good. I warmly welcome new fans who have become interested in the setting and combat. Don't let yourself be chased away.
Review in Dutch | Read full review
Doomblade is a Metroidvania you don't often see anymore. In a sea of imitators and titles that don't offer much else, Doomblade surprises. Rarely do you see one with an exploration system that gives you such a satisfying feeling. With just under ten hours, the game is the ideal length to play again to go through the story without upgrades, for example. That duration depends very much on how good you are. Checkpoints can be a bit far from each other and the game is quite challenging.
Review in Dutch | Read full review
If I didn't express my enthusiasm for Live A Live correctly with the account above, let me just sum it up. Perhaps it's a good thing that Live A Live never came out in Europe in 1994, because this remake has made me want to enjoy the genre again. It's a great game and a must for anyone with even the slightest interest in the genre. There are some lesser aspects, such as the combat, and some scenarios are a bit less than the others. Although that again depends on each person. The conclusion, however, is well worth the journey.
Review in Dutch | Read full review
Since it is a product of the arcade '90, the duration of the game is not really long. Games at that time became longer mainly due to the sky-high difficulty. Cannon Dancer is no exception to that rule. There's basically just under twenty minutes of gameplay once you've fully learned it and can actually play it without errors. It's in the replay value, because you'll never be able to do that flawlessly in one go. It is therefore entirely up to you to get the most out of it.
Review in Dutch | Read full review
Of course I can only speak about my own experience here (although the Steam reviews are not tender either). After several hours of adjusting settings and hoping for at least an acceptable experience, I had simply given up hope. Then fight through all kinds of glitches and crashes. There will probably be configurations that the game will work well on. The reality, however, is that most of them are better off waiting for some performance-related patches. Until then, stick with the PS5 version, because in its current state it is a shadow of what the game actually is.
Review in Dutch | Read full review
Tales of Symphonia Remastered comes at an odd time. The excellent new version of Dead Space just came out and Metroid Prime Remastered showed how it can be done too. This remaster of a classic JRPG then comes with what seems like minimal energy to really improve the game. It all looks and sounds a bit better, but it doesn't change the fact that this is just a mediocre remaster of a game that deserves a lot more.
Review in Dutch | Read full review
Returnal is just as good a game on PC as it is on PS5 and even better in some areas. For fans of third person shooters who like a good challenge, it is a blind buy. Especially if you have a system that can play the game stably at 120 frames. That only makes the game better. Just don't expect the game to be playable for the "casual" gamer right now. All the additions help, but the gameplay is still unforgiving. All in all, this is a successful port that Sony can once again be proud of.
Review in Dutch | Read full review