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There have been some gameplay tweaks here and there, but it remains that classic looter shooter of yesteryear. You'll quickly feel at home in the Borderlands world if you've played previous games, and you won't find many unique quirks. As I've explicitly stated, I still find it frustrating that the constant waves and respawns of enemies have to be resorted to over and over again. It creates chaos, which is part of the atmosphere, but also sometimes causes irritation and perhaps even monotony. It's why I still consider Fallout the king of RPG shooters. Fortunately, this feels a bit better in co-op, and you can at least fight together, which offers more progression. In terms of RPG elements, the game certainly has its strengths, as was the case before, and the content-wise, there's absolutely nothing to complain about. Personally, I couldn't really get into the story, and Claptrap didn't really surprise me with its humor. But if you're simply looking for a shooter that delivers plenty of chaos, enemies, and fun, especially in co-op, but definitely offline as well, then this new installment is definitely for you.
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Overall, Katanaut feels like a solid roguelike that delivers on its promises, but doesn't really add any new ideas to the genre. The mouse-controlled katana combat is fun and quick to pick up, the pixel art looks good, and the dialogue adds a touch of dimension. However, it lacks the innovation, strategy, and impactful upgrades to make it truly memorable. For fans of fast-paced, roguelike action, Katanaut can be entertaining for a few hours, but for those looking for a game that refreshes or surprises the genre, it all remains a bit too predictable. It's primarily a game for those who enjoy fast, fluid melee action, less so for those seeking a deep strategic challenge.
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Discounty is a game you might not have immediately noticed, but it surprisingly delivers. Running a supermarket turns out to be incredibly fun, thanks in part to the cash register minigames and the feeling of constantly new possibilities. The Switch 2 version runs perfectly, with a cool style and solid soundtrack. Unfortunately, there are some areas for improvement. The town often feels very empty, the music is limited, and the pace is sometimes a bit slow. But despite these shortcomings, Discounty remains a worthwhile experience, and it helps that the game is available for twenty euros in the store. It's a strong addition to the list of successful cozy games.
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NHL 26 is a game for ice hockey fans in particular. The slightly more arcade-like modes make the game accessible even for beginners, but you still have to sink your teeth into it to truly enjoy it. Shooting isn't simply a matter of kicking something like in soccer games; no, you really have to use the triggers and aim reasonably well. Dribbling and passing also require a bit more skill. The franchise is no longer the arcade game of yesteryear. However, if you're a fan, or if you really want to sink your teeth into it, this game will blow every other game away
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Are you a Devil May Cry fan looking for a similar game? Then you'll have a lot of fun with Lost Soul Aside. The fast-paced, stylish action and excellent boss fights are just enough to keep these fans engaged. For other players, there simply won't be enough to justify buying it at full price; the overall package is simply too flimsy.
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Cronos: The New Dawn is an excellent survival horror game. The story is compelling, the world is impressive, and the Polish influences create a fresh look and feel. The combat is challenging and rewarding, and the claustrophobic levels and jump scares are excellently designed. Players who enjoy exploring will be richly rewarded here. Minor drawbacks, such as bugs and limited enemy variety, hardly detract from this. Turn up the music, grab your weapons, and prepare for a journey through a world that's both beautiful and terrifying. This is a horror game you'll happily play through twice.
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Developer Rogue Factor is to be commended for employing a Player-Flattering approach in a game like this, and it works perfectly for me, with the exception of the puzzles, which are too dull and sometimes unforgiving. Perhaps it even goes too far, as in Act II, the objectives become somewhat confusing. The gameplay may not be particularly special, and the combat often feels repetitive, but the exploration aspect of the game kept me engaged for hours, even bringing me back to various areas. The game offers dozens of hours of content, with exploration taking up a significant amount of time. As mentioned, it might be too much without a walkthrough guide. In total, I spent a whopping thirty hours playing the game before the end appeared, and then you can still complete all the sidequests, including the Good Deeds missions. As the game progresses, you can spend much more time finding the right combinations of characters, investigations, and locations, as the connections can become more complex due to the amount of data you collect. The action is perfectly playable for both beginners and experienced soulslike/action enthusiasts, but eventually the difficulty will increase, and some might find it a bit overwhelming. Ultimately, this is more of an action game than a soulslike, though. At the lower difficulty level, the game is easy for everyone. Hell is Us didn't include the word "hell" in its title for nothing. Are you up for a new, refreshing challenge, where the latter lies mainly in the puzzles? Then I'd love to put you to the test!
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Roadwarden is a fantastic game on PC. A remarkably well-written adventure that sits somewhere between a thick book and an RPG. It's ambitious, atmospheric, and offers countless choices with real consequences. But the Switch 2 version is a disaster. Slow text, buttons that don't work, and an interface that's anything but clear. A simple arrow in the menu would have made a world of difference, but even that's missing. It's a shame, because it completely erodes all the praise the PC version deserved. Where Roadwarden should have drawn you into a dark, thrilling world, only frustration remains here. We'll definitely have to wait for a patch before we can recommend this game.
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Drag x Drive is a unique sports game that perfectly showcases the Nintendo Switch 2's mouse controls. The controls are original, challenging, and delightfully physical. Online three-on-three matches are exciting and frantic. It's a fresh concept that fundamentally works. This could have been a good free-to-play game for the Nintendo Switch 2 to positively promote GameChat, the controls, and online play. But as a full-fledged game, Drag x Drive falls short. There's not enough content, not enough variety, and the presentation is mediocre. It's also a game that's difficult to play on the go or when friends are over, and that will be a major stumbling block for many players.
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Midnight Murder Club is a game with guts. It deliberately breaks with what we expect from the multiplayer shooter genre. It forces players to survive in total darkness, armed with nothing more than a flashlight and their voice. This creates unique tension, hilarity, and memorable moments. It fits in the same vein as Mario Kart: a game you fire up every now and then for fun with friends (or strangers). However, it remains a niche experience. The high entry barrier, the frustrating matchmaking, and the lack of long-term rewards make it difficult to retain players long-term at the moment. Midnight Murder Club isn't the new Call of Duty, but that's precisely its strength.
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Nightdive proves once again that a remaster can be more than just a graphical upgrade. It's about preserving gaming history combined with modern playability. Heretic shines with sleek level design, fun puzzles, and exploratory gameplay, while Hexen remains an ambitious experiment now significantly more accessible. Together, they create a package perfectly suited to appreciating and rediscovering great games from the past. This bundle, thanks in part to its low price, is highly recommended for both fans and new players.
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The Old Country comes close to Mafia 1 in terms of story, though it doesn't surpass that classic. The AI could have been smarter, the gameplay isn't spectacular, and there's little reason to restart the game once the story is over. But all that doesn't detract from the fact that this is a game you play primarily for its story, its characters, and its atmosphere. In that respect, it absolutely doesn't disappoint.
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While you might initially struggle to find the interactions, you'll quickly memorize them and string them together as quickly as possible. You'll die, and that's the point. Sometimes you just have to try falling into the water and see what happens. That's precisely the point of the game. If you were to perform and know all the interactions immediately, the game would take less than fifteen minutes, but with a bit of detective work and fiddling, it could easily take two or three hours. Plus, there are puzzle pieces you have to find to complete a puzzle, which adds a bit more challenge. Time Flies is a game unlike any other, and for that reason alone, it deserves a try for any player who enjoys a relaxing yet creatively designed game. The time limit might initially feel like a pressure point, but it works perfectly in this game mechanic, preventing the constant restart of the level from becoming annoying. Time flew by while playing this game! And that alone seems like a good sign to me.
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Giant Machines 2017 for the PS5 is a unique title. Graphically and technically, the game is clearly outdated, and the transition to the new generation yields few improvements. The concept—piloting immense machines in lumbering, precise missions—has a unique charm for a very specific target audience, but it doesn't quite live up to its promise. If you're looking for a simulation title, there are plenty of other great titles out there that offer more.
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In short, 'Ninja Gaiden: Ragebound' is the Ninja Gaiden for the SNES we never got. It plays beautifully, keeps the action moving fast, and keeps the adrenaline flowing freely. This is a fantastic return to a franchise, and the year of the ninja isn't over yet, because the answer is always more ninjas.
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The game sometimes feels a bit overambitious. It's playable, especially in docked mode, but don't expect an extremely smooth experience. Visually, it can't hold a candle to other titles on the system, despite the stylish art style. Nevertheless, Wild Hearts S is a game that deserves to be played. Not because it's perfect, but because it dares to do something new in a genre that has remained fairly traditional for years. It combines the adrenaline of monster combat with the creativity of building, and it does it surprisingly well. If the technical side had received a bit more attention, this would have been a true must-have. For now, it's recommended, with one (small) caveat.
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With Bananza, Nintendo once again proves they know how to make platforming truly enjoyable. Donkey Kong Bananza is one of those games that starts and ends with a big smile. It's not perfect. The co-op is disappointing, the upgrade system is somewhat limited, and navigating for collectibles could have been more intuitive. But what you get in return is a game bursting with energy, charm, variety, and fun. Along with Mario Kart Switch 2, this is the ultimate reason to get Nintendo's new console. If this is the level of quality we can expect from Nintendo this generation, we'll be fine. In fact, it'll be a party full of delicious bananas.
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If you're a big fan of the series or just looking for some mindless shooting fun with a group of friends, you'll definitely enjoy this. But don't expect a huge improvement over the previous installment. Killing Floor 3 is more of the same, albeit with some technical issues. Despite the game being €40—thankfully, they're not charging full price—the package is still a bit underwhelming for the price. It's not a bad game, but it definitely could have been better.
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The King is Watching is a surprisingly clever and challenging roguelike with a unique twist. The line-of-sight mechanic is a clever invention that keeps the gameplay constantly exciting. Add to that the building and defense components, along with dozens of unlockables, spells, kings, and advisors, and you have a game that remains captivating. The learning curve is steep, the runs are (sometimes too) long, and there's room for some minor improvements, particularly in terms of save options and visual optimizations. But what matters is that every run feels like a new puzzle. For fans of roguelikes, kingdom builders, and strategic puzzle games, The King is Watching is an absolute must-have.
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Split is short. After about 45 minutes, you can reach the first ending. If you want to see both endings, you'll have to replay the game, which, thanks to the terminal interface, is worth it. However, don't expect deep replayability or hidden sidetracks. This is a small experience, meant to be experienced once or twice. Split isn't a game that impresses with its technique or length, but it does boast strong game design. It's an atmospheric, cleverly designed experience that does something quite different from most games. For fans of horror, Half-Life, The Matrix, or similar worlds, this is highly recommended. It's a small slice of digital horror that really gets under your skin.
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