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Mario Tennis Fever feels like a complete game, which wasn't the case with Aces on day one. The many characters, Fever Rackets, unique modes, and extra-strong online mode make Fever the best gameplay in the series ever.
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After playing for a while, everything quickly feels repetitive. The graphics and backgrounds are still decent enough. But the gameplay could be a bit more engaging. You're constantly jumping around, occasionally tackling a puzzle or a fight, only to do the same thing in the next room. Of course, that's the basis of a 3D platformer, but still... I'm afraid this is a game that, despite its generally positive first impression, needs some work. The glitches, the less-than-captivating puzzles, and the subpar combat system are a serious letdown. Especially for a current price of €24.99, some adjustments should be made before it's worth the price.
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Don't get me wrong, I love this series and while the additions are welcome, they don't make the game completely different or much better. 'Ys X: Proud Nordics' is still a game with a far too slow start, uninteresting naval battles and an uninteresting story. The new island is in that respect the best part of this whole package. However, there is no concrete information about an upgrade path so far. Is the new content worth repurchasing the game at full price? In my opinion, no. Don't own the game yet and are you a fan of the series? Then this is the version you can buy without thinking too much about it.
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The town you visit to complete various missions (Mustafu) is fun and offers some variety. However, even there, the missions often become repetitive after a while and aren't always exciting. I felt like I'd seen it all after a few hours. My Hero Academia All's Juctice is a pretty fun game in itself, but it will mainly appeal to die-hard fans.
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This is a game you can easily sink a few hours into. I haven't reached the end yet, as it's quite challenging, and you certainly won't encounter the first boss in the first hour. Seasoned platformers might blast through it a bit faster, but even then, you'll need to learn the patterns and stay constantly alert. All in all, The Prisoning: Fletcher's Quest is a surprisingly strong and solid metroidvania. With its witty humor, strong enemy design, tight gameplay, and quirky presentation, this game is a definite recommendation for both fans and non-fans of the genre.
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Nioh 3 is a game that knows exactly who it's aimed at. It's not an accessible action-adventure for a broad audience. This is a brutal, deep experience for players who enjoy dying, learning, and then winning. The combat is rock solid, the progression captivating, and the range of weapons and styles is enormous. There's a lot to do, a lot to discover, and especially a lot to overcome. But it never gets easy. The game demands attention, patience, and dedication. The sheer number of systems, combos, and mechanics can be overwhelming, especially at first. Nioh 3 isn't for everyone. But for those who dare, one of the best action-RPGs of the moment awaits.
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Opinions will be divided, as this isn't a direct remake of the original. While 'Dragon Quest II HD 2D Remake' added quite a few things, this one mainly removes and shortens them. Personally, I think this version flows much better than the original and brings the game more up to modern standards. There are compromises that won't please everyone, but aside from that, this is yet another charming 'Dragon Quest'.
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Code Vein II is a game whose final rating depends heavily on the player. For those unfamiliar with anime, soulslikes, and story-driven RPGs, it's a solid but unsurprising experience that leans towards a six. For fans of Japanese action RPGs, however, Code Vein II offers a solid and well-developed experience, earning an eight. The performance is excellent, the combat deep and accessible, and the world and lore offer enough to keep you occupied for dozens of hours. Thanks to the lower difficulty level, the minor shortcomings are easier to ignore. In any case, it's a game you'll pick up effortlessly if you enjoyed the first Code Vein.
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I Hate This Place turned out to be a pretty fun idea in terms of concept, and it's good that the game gets on your nerves, but unfortunately, that's also due to the unnecessarily complex and confusing controls and sluggish gameplay. The game itself plays reasonably well, and after about eight hours you're pretty much through it, but I didn't really experience a sense of satisfaction. I Hate This Place is therefore a game for the hardened player who is truly looking for an intense top-down stealth and partly action game, and who is willing to accept the shortcomings.
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Desvelado feels like a surprise. The game does cost ten euros, which is certainly not a lot considering the three to four hours it will take you to complete. I doubt you'll finish it again, given the linear puzzles you'll eventually encounter. Completing the bonus levels doesn't offer the satisfaction you might crave, so completing it will be sufficient. Quality-wise, the game has virtually no loading times, runs smoothly, and there are no DualSense features or anything like that to be expected. Ultimately, the game looks atmospheric, the gameplay is excellent, and the light puzzle elements are innovative and addictive. I highly recommend Desvelado to any fan of simple puzzle-platformers.
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System Shock is an important piece of gaming history, and this remake succeeds in making that experience accessible to a modern audience. BioShock fans will see many familiar elements, from temporary upgrades and hacking puzzles to the deserted setting and the menacing presence of SHODAN. It’s fascinating to see how many ideas were already present thirty years ago. While the gameplay feels dated in some areas, the game offers enough depth and atmosphere to keep you entertained for dozens of hours. The full price may be a bit steep, but with a slight discount, System Shock is undoubtedly a must-play for fans of narrative-driven shooters and old-school FPS games.
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The Forsaken Hollows is a solid, well-maintained expansion that does exactly what you expect. Nothing more, nothing less. Some players may feel the amount of content is a bit lacking, and it's certainly not a reason to buy Nightreign if the original didn't impress you. This is more of the same, but well-executed. Would this content have worked better as a free update? Probably. Still, FromSoftware once again delivers quality, and there are few real technical or content flaws. For loyal players, The Forsaken Hollows is a welcome reason to return. For everyone else, Nightreign remains an experiment that still can't quite match the success of Elden Ring.
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All of this doesn't make 'Octopath Traveler 0' a bad game, though. The prologue is fantastic, and neither is the final section of the story. There, the difficulty ramps up considerably, and your party composition becomes much more important. The middle section, however, is such a drag that you might wonder if it's even worth spending nearly 40 hours (the main story is about 60 hours long) on the same old thing for a happy ending. There are some really nice moments when characters in your village want to talk to each other, but even these are interspersed by several hours. That makes 'Octopath Travel 0' a game with great moments, but it's not a great game.
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Total Chaos isn't for everyone; true horror fans who appreciate a claustrophobic atmosphere, with a few throwback Resident Evil elements here and there, including resource management, will love this game. Just because this was once a mod for DOOM doesn't mean it plays the same way. The gameplay is calmer and more sluggish, and the atmosphere is much grimmer. If that's your thing, this game delivers exactly what you're looking for, and with about ten hours of playtime, you undoubtedly won't be disappointed with the content either.
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Black Ops 7 is a major disappointment. The single-player is a complete failure, the multiplayer doesn't do anything truly well, but nothing truly bad either. It does what it's supposed to, but nothing more. Endgame is half-finished, and Zombies, while still the strongest part, isn't innovative enough to redeem the rest. In a year where Battlefield 6 does deliver what fans want, this installment feels even more painfully flawed. There's no clear vision behind it. Everything feels rushed, unfinished, and disconnected. The gameplay still has moments where that old Call of Duty quality shines through, but those moments are too few and far between to save Black Ops 7.
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STALKER 2 on the PlayStation 5 is a fine, atmospheric, and exciting game, but it doesn't live up to all expectations. The world is fantastic, the atmosphere unique, and the feeling of the Zone constantly watching you remains impressive. That remains the reason this series is so beloved. But the technical state of the art is lacking. The gunplay feels sluggish, the AI isn't always very smart, the bugs are still present, and the graphics are decent but not exceptional. Performance is better than a year ago, but still not perfect. With all the gaming frenzy these past few months, STALKER 2 doesn't offer enough to stand out, which is a shame because it's definitely a game worth your time and clearly made with a lot of love.
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After quite a few hours, Winter Burrow feels like a second home. I keep returning to gather more wood, decorate a new part of my house, or just sit by the fire and let my mouse knit a sweater. Not everyone will appreciate the slow pace, and the frequent backtracking can be frustrating. But the price is small, the atmosphere is wonderful, and the world, however small, feels wonderfully warm despite the cold.
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With the return of land combat, warfare takes a somewhat larger role, but never takes over. For players who like to build their empires slowly and optimize every production chain, Pax Romana offers exactly what you expect, and more. The addition of mouse and keyboard, in particular, also allows console players to experience the Anno series as they do on PC. The visual presentation is impressive, the music atmospheric, and the systems well-balanced. At times, the game feels a bit safe, as if Ubisoft Mainz didn't want to take any major risks, but what it does offer is of high quality.
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This remaster does what it's supposed to do. It frees the original from the clutches of the PlayStation 3 and gives new fans the option to play it without too much effort. It's not the best installment in the franchise (in my opinion), partly due to the somewhat mediocre gimmickry of several main characters and because the game feels a bit unfinished in places. However, it's currently the best way to play it for both new and old fans.
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Painkiller's concept is far better than its execution. The concept of raiding and earning upgrades and tarot cards is fine in itself, but it defeats the purpose if you have no idea why you're doing it. After completing nine levels, you're done. The gameplay is so monotonous and there are no ranking features, so you basically have to entertain and satisfy yourself with customizations you can purchase. In terms of content, the game offers a decent amount of gameplay, around six hours, but you're pretty much done after two levels. The chaotic gameplay has little real skill; it's mainly shooting and more shooting. The light platforming elements and interactions you can perform in the levels don't make this any better. This doesn't make Painkiller the reintroduction we were truly hoping for, but it is a mindless shooter that plays simply and easily, but nothing more.
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