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Rarely does a roguelite truly surprise me after the violence of Hades. This game comes out of nowhere and shatters those expectations. Guard Crush and Dotemu simply do it again. I haven't even mentioned the art style yet, but it's fantastic. The animations look incredibly good, and the whole game has an immersive, somewhat black-paint-like atmosphere. This game hits all the right nerves. Hades II just came out of Early Access, and as far as I'm concerned, Absolum can join them.
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It's not often that games get almost everything perfect, but Little Nightmares III comes incredibly close in my opinion. The gameplay feels fantastic—although the mechanics can sometimes be a bit of a drag—the bosses are incredibly intimidating, the level design is impressive in both 2D and 3D, the chemistry between the two protagonists, the graphic quality, and the audio—it all comes together to create this fantastic mix you can't get enough of. The fact that the game feels a bit short with its four chapters is probably more due to the enjoyment I had, as I still managed to clock up a good number of hours before finishing the game (I'm guessing 6 hours, as Sony's tracker is completely inaccurate). Thankfully, there's more to come in 2026, but please, please add offline co-op soon so you can also enjoy some spooky moments in one room. What’s more, the game doesn’t even cost the full price, so you get a lot of bang for your buck.
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Yooka-Replaylee isn't a revolutionary new title, but it is a lovingly crafted, well-made remake of a charming platformer. The colorful worlds, smooth controls, and generous amount of collectibles provide hours of enjoyment. The technical improvements, such as ultrawide support and the smooth framerate, make this the best version to play. However, the camerawork remains a bit of a nuisance at times, and those who have already mastered the older games will have less to explore. The adjustment, which makes all abilities available from the start, and the visual upgrades make this revision feel refreshingly fresh. And you really have no excuse not to play this game again.
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Sucker Punch had the choice of sticking as closely as possible to the beloved first installment with the necessary improvements, or deviating from this successful formula at the risk of disappointing Tsushima fans. Fortunately, Sucker Punch chose the former. Because while Ghost of Yotei is largely the same as Tsushima, it's far better executed than its predecessor in every way, and highly recommended.
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Candy Rangers is a textbook example of how a classic genre can be revived. The combination of a clever color system, creative enemies, and small bits of freedom makes it a fun experience. At the same time, the feeling that there could have been more lingers. The quick introduction of all the mechanics and the lack of real progression mean the game is already over after twenty levels. But perhaps that's the best compliment you can give a short-lived game like this: I want to see more. More levels, more enemies, more crazy twists. And if a game leaves you with that feeling, it's done its job well.
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As a platformer, PAC-MAN never really delivers anything special. The game plays smoothly and the gameplay is solid, but it never becomes anything special. The classic arcade games are a nice addition, and the bosses offer a bit more variety, but the levels themselves are often a copy-paste of a new platforming element squeezed into a single level. This certainly doesn't make it a bad or good game, but rather mediocre, and whether that's really what you're looking for is debatable.
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Digimon Story Time Stranger is perhaps the most complete Digimon RPG yet. The story is captivating, the battles are cleverly designed, and the presentation is top-notch. Sure, the sidequests are mediocre, and the silent protagonist sometimes slows down emotional moments. But in return, it's finally a mature game. This is a Digimon game that anyone can pick up. And for anyone who watched all the episodes in the '90s at once: this is the game that finally explains clearly what it's all about.
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Final Fantasy Tactics: The Ivalice Chronicles is a beautiful reimagining of a tactical classic. For nostalgic fans, there's the original version, but the Enhanced Edition is the one you'll want to play. With improved visuals, voice acting, and modern extras, there's no excuse not to try this classic. The downsides are minor (ultrawide doesn't work and sometimes a character disappears behind a rock). But they're offset by a mature story, a deep tactical system, and an epic gameplay experience that can keep you entertained for weeks. And as someone discovering the game for the first time, I can say that with this reissue, Square Enix has not only satisfied fans but also a new generation of players.
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EA Sports FC 26 is one of the biggest steps forward in terms of gameplay, with the Authentic Play mode offering more realism than ever before. In terms of content, the game doesn't offer any unprecedented new features; in fact, it's mainly limited to slightly expanding on existing content. With some fine-tuning, it would be great if the minor bugs that are clearly present here and there could be resolved quickly. EA has therefore primarily focused on improving the overall gameplay with the two modes now present in the game. In my opinion, that's a good move, and it leaves you wanting more.
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Forgive Me Father 2 doesn't require much explanation. It's simply a straightforward shooter that feels a bit like Quake, with fast and brutal gameplay. The illustrative graphics make the game a bit more unique than any other shooter, and the very light RPG elements, including the book that grants you extra abilities, add a touch of variety. The hidden rooms and the keys you can find offer little extra challenge. The game remains fairly linear. Yet, it plays smoothly. If you enjoy a single-player shooter without too many frills, then this is the perfect game for you.
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Strange Antiquities is a successful sequel that echoes the strengths of its predecessor, but this time with a more engaging theme and polished presentation. The controls still betray this as a PC game through and through, but on the Nintendo Switch 2, it works surprisingly well. The biggest disappointment remains the lack of voice acting, which sometimes makes the shop feel quieter than you'd like. And visually, I would have preferred a darker and more consistent style. But these are minor details in a game that otherwise excels in atmosphere and puzzle design. It's cozy, mysterious, and offers precisely those little riddles that you'll happily solve in a few minutes. For fans of the first game, this is a must-have, and for new players, an excellent entry point into the strange world of Undermere.
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There are a few minor issues: we encountered a few bugs, and the experience penalty for dying can be frustrating. Are these bothersome? Considering the overall package: not at all. After the second installment, Techland identified exactly where they went wrong and fixed it with The Beast. We can absolutely accept that the story isn't particularly spectacular and that many of the missions are repetitive, because this is the best open-world zombie game in years. Fans of the first installment should run to the store like crazy. Do it during the day, though, because the nights are too exciting for now.
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Towa and the Guardians of the Sacred Tree had potential, but it doesn't really pan out. The unique mechanics actually work against the game. If you're a true fan of the Japanese style and want something different from "Hades," this game will be fine for a while. I just hope the combat gets tweaked a bit more. For a roguelite, it's far too simple.
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Grief Like a Stray Dog is a remarkable title that demonstrates the breadth of the gaming medium. It combines elements of theater, music, and visual art in an interactive format not often seen. At the same time, the game falls short in terms of playtime, gameplay, and depth. The story is weighty, but handled superficially. For those who enjoy short, artistic experiences, this might be an interesting title, but those looking for an engaging graphic novel or a game that emphasizes choices and consequences probably won't find what they're looking for here. Ultimately, Grief Like a Stray Dog is primarily a beautiful art project, but not a game that will stay with you for long.
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There have been some gameplay tweaks here and there, but it remains that classic looter shooter of yesteryear. You'll quickly feel at home in the Borderlands world if you've played previous games, and you won't find many unique quirks. As I've explicitly stated, I still find it frustrating that the constant waves and respawns of enemies have to be resorted to over and over again. It creates chaos, which is part of the atmosphere, but also sometimes causes irritation and perhaps even monotony. It's why I still consider Fallout the king of RPG shooters. Fortunately, this feels a bit better in co-op, and you can at least fight together, which offers more progression. In terms of RPG elements, the game certainly has its strengths, as was the case before, and the content-wise, there's absolutely nothing to complain about. Personally, I couldn't really get into the story, and Claptrap didn't really surprise me with its humor. But if you're simply looking for a shooter that delivers plenty of chaos, enemies, and fun, especially in co-op, but definitely offline as well, then this new installment is definitely for you.
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Overall, Katanaut feels like a solid roguelike that delivers on its promises, but doesn't really add any new ideas to the genre. The mouse-controlled katana combat is fun and quick to pick up, the pixel art looks good, and the dialogue adds a touch of dimension. However, it lacks the innovation, strategy, and impactful upgrades to make it truly memorable. For fans of fast-paced, roguelike action, Katanaut can be entertaining for a few hours, but for those looking for a game that refreshes or surprises the genre, it all remains a bit too predictable. It's primarily a game for those who enjoy fast, fluid melee action, less so for those seeking a deep strategic challenge.
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Discounty is a game you might not have immediately noticed, but it surprisingly delivers. Running a supermarket turns out to be incredibly fun, thanks in part to the cash register minigames and the feeling of constantly new possibilities. The Switch 2 version runs perfectly, with a cool style and solid soundtrack. Unfortunately, there are some areas for improvement. The town often feels very empty, the music is limited, and the pace is sometimes a bit slow. But despite these shortcomings, Discounty remains a worthwhile experience, and it helps that the game is available for twenty euros in the store. It's a strong addition to the list of successful cozy games.
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NHL 26 is a game for ice hockey fans in particular. The slightly more arcade-like modes make the game accessible even for beginners, but you still have to sink your teeth into it to truly enjoy it. Shooting isn't simply a matter of kicking something like in soccer games; no, you really have to use the triggers and aim reasonably well. Dribbling and passing also require a bit more skill. The franchise is no longer the arcade game of yesteryear. However, if you're a fan, or if you really want to sink your teeth into it, this game will blow every other game away
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Are you a Devil May Cry fan looking for a similar game? Then you'll have a lot of fun with Lost Soul Aside. The fast-paced, stylish action and excellent boss fights are just enough to keep these fans engaged. For other players, there simply won't be enough to justify buying it at full price; the overall package is simply too flimsy.
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Cronos: The New Dawn is an excellent survival horror game. The story is compelling, the world is impressive, and the Polish influences create a fresh look and feel. The combat is challenging and rewarding, and the claustrophobic levels and jump scares are excellently designed. Players who enjoy exploring will be richly rewarded here. Minor drawbacks, such as bugs and limited enemy variety, hardly detract from this. Turn up the music, grab your weapons, and prepare for a journey through a world that's both beautiful and terrifying. This is a horror game you'll happily play through twice.
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