Jeroen Janssen
- Half-Life
- Fallout 3
- Tomb Raider (reboot)
In general, PGA Tour 2K 25 is a great game, with which I do not want and cannot directly make a comparison with its predecessors, but want to look at it more from a 'newcomer's side'. As a welcome golfer who likes an accessible game with sufficient content, which can go into both the basics but also in many details, you are at the right place with this title, although there are unfortunately not many modes available. In terms of new features compared to its predecessor, it seems very reasonable when you put it all together. To say that a lot has changed in the field of golf games since my long break? I can answer that question with a 'no'.
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Turbo Overkill is a great game that contains quite open worlds. The game offers platforming combined with a lot of shooting and that works quite well. The gameplay is the highlight of the game, although each level seems a bit like the other. The upgrade features are attractive in themselves and especially improving your robotic body makes the gameplay change slightly over time. The secret environments, the secret levels and the many content of the game ensure that you will have a large package of content. The extra modes are not special and compared to the PC game there is no multiplayer or mods present. The platforming and shooting work great, and are not directly comparable to a Quake or DOOM, but just plays well. At some point you may have seen it all, but apart from that I was able to finish the three chapters, divided into multiple levels. So do you like a lot of chaos and do you not attach much value to visual quality, but do value good gameplay? Then Turbo Kill might be 'the shooter' for you.
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The controls, which sometimes do not work great in co-op . It seems as if the game cannot handle the busy button bashing, causing the input not to be picked up. It was not due to the controllers themselves or anything like that, so sometimes it is a bit annoying that you cannot activate actions correctly, including your special ability. Furthermore, the game also has minor bugs. For example, the game faltered terribly with the final boss who showed his tentacles on the fleet. Then the level selection became invisible, but after a reset to the main menu this was resolved again. In addition, you will notice that after a few hours of playing the game becomes very much of the same, even though the developer does her utmost to keep the variation in it with different environments and a few side-ways that they manage to offer in the levels. Big Helmet Heroes is, in terms of atmosphere and design, a game after my own heart. The graphics and audio are very strong in terms of atmosphere and the gameplay is also just nice to play, although it never really becomes addictive or impressive. In addition, the game offers quite enough content, especially if you also want to play on the higher difficulty levels. After about five hours I was done with the game, but this is also a title that you can play together on the couch every now and then with a nice beer. In that respect, mission accomplished!
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Balatro, is absolutely not a worthy competitor for that title. The game simply falls short on every level. Graphically, Luck be a Landlord is even very mediocre to bad in my opinion and also in terms of challenge it is all a lot less. In itself, the gameplay is quite reasonable and addictive, but qualitatively it is all too mediocre. I could entertain myself for quite a few hours and the depth that you first have to try to achieve by penetrating the outer layer is extremely far-reaching. At first glance, the game seems to be very simplistic, but in the end it is not. Making the connections, the choices you make every spin and the way in which you fill the slot machine with icons requires quite a bit of explanation, which unfortunately is missing and that you therefore have to find out for yourself. If you have a lot of time and inclination for that, you will see that Luck be a Landlord is a potential hidden gem.
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Coridden succeeds in combining familiar elements of action RPGs with refreshing new ideas. The shapeshifting mechanic, the co-op mode and the free progression system make it a unique experience that stands out from other titles in the genre. It is a pity that the quests are so incredibly repetitive, which is a nice blemish on the otherwise excellent gameplay. If the developer releases a patch that further optimizes things and makes the map a lot clearer, then this is a title that is definitely worth playing for fans of action RPGs. Because whether you play solo or together with friends, Coridden takes you on a beautiful adventure where you have a lot of freedom to play the way you want.
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Playing the game offers enough variation. For example, you get a new base during the game and you practically start over with characters, which means you also kind of reboot your party. These new characters bring new possibilities, such as teleporting. Furthermore, skills can be upgraded both in terms of new possibilities and in terms of level, which means the game offers enough basic possibilities. The progression is doable for everyone, both on casual and on the more difficult levels. In terms of speed, you can also slow down and speed up the game, which means the pace can be maintained for you, or not. It's just what you want and the possibilities adapt well to the wishes of the player. You can also go as deep as you want tactically, with all statistics and tactics, but you can also go casual. Defender's Quest 2: Mists of Ruin is therefore a perfect tower defense game for every enthusiast. Every now and then the concept is squeezed a bit and too much of the same, but the hours I have put into the game, I could enjoy myself very well. That is also more than enough for a similar, fine score.
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Among Ashes is a game that wants to appear outdated, and that is simply the case, intentionally or unintentionally. Graphically everything looks very mediocre on the PC (in-game) and even outside your computer it is not something to write home about. The game is therefore difficult to follow at times and confusing and unclear. The same goes for the game mechanics and the gameplay. It is all just not quite there, while the concept is very cool. The close-combat melee attacks feel very stiff and the use of inventory and moving in the environments also feels very mediocre. In addition, you are often busy in the same environments, which makes everything very linear. Among Ashes is not a bad game and in terms of concept quite well put together, but unfortunately it does not live up to it in the end.
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Still, you can say that Dog Man is a great platformer that is especially unique because of the change between the three playable characters. It never really gets difficult and challenging, but for younger players it will be quite a job to complete the game. In total, the game offers about 8 hours of content, which is certainly not bad. Dog Man: Mission Impawsible is certainly not the best platformer of the year, with Astro Bot as the highlight in 2024, but it is a very solid, well-developed platformer that can be entertaining for both young and old.
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The accessible puzzles, the search for solutions and the discovery make this game a great game that looks excellent in terms of illustration. The creative aspect is bursting at the seams and that makes the game perhaps a bit 'different' and 'weird' at first, but it quickly becomes very fun to play. It never gets very difficult, it never gets very challenging and it never gets very addictive, but still I had the idea that I could enjoy myself very well in those few hours. The four worlds that you discover and that you can travel to are all amusing and well-developed and the 2D platforming in combination with the 3D tilts are a great concept that works well. It is not that 30 Birds really radiates top quality or makes a deep impression, but it is true that this again manages to bring 'something different' than we are used to.
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In the end I was able to enjoy myself with this MiceGard. The fighting is simplistic, there are no extensive features and the missions and gameplay remain quite varied, partly due to the excellent level design, the missions you have to complete and the upgrades you can perform. Graphically the game also looks quite good, with some minor flaws in the HUD and the blurry forests that look a bit strange. The audio even feels a bit like Game of Thrones. For a tenner this is a game that is definitely worth trying. Now that the title is available on the console, you will notice that this is a title that is more suitable for this than for the PC. So if you like an accessible adventure that plays well and offers a few hours of gameplay, then this is something refreshing that has more than enough to offer.
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If you have never played Red Dead Redemption, it is about time! There is enough to note graphically, but we have to take into account that this is a game from 2010. Bringing it to a 2024 standard is quite a challenge, I can understand. So don't expect Horizon Zero Dawn Remaster quality, because the base game is simply a lot older in that respect. The gameplay and content are still rock solid, although it feels a bit dated here and there. The running, the jumping, the physics, it all feels and looks a bit like you are playing Grand Theft Auto III. But if you're looking for a game that simply plays well, has a good story and looks acceptable enough for this day and age, then Red Dead Redemption for PC, including the expansion, will keep you going and will allow you to relive many Western influences.
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A remaster can elevate a game over a game that was released later. That is certainly the case here because Horizon Zero Dawn looks like a freshly launched, new PlayStation 5 game that was fully developed on the newer console. Everything looks so great and sometimes you even find yourself standing on a mountain enjoying the view that awaits you again. The beautiful weather effects in the game's large map are all a feast for the eyes but also make the game more varied in terms of experience. The addition of more liveliness in the cities, the better NPC motion capture and the improved textures make the game razor sharp. Add to that the already great gameplay and the evolutionary mission structure that manages to offer constant variation and you simply have a perfect game. There are a few small details here and there that could have been polished up a bit more, but all in all this is a must-buy if you have never played the game before, whether or not you want to play it again, but then on the next-gen console or PC via an upgrade.
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After more than 8 hours and the 5 chapters behind me, with a relatively satisfying and interesting ending, it is clear that the story is well put together. It becomes a bit more 'mystical' and 'woolly' from chapter 4 and then you also fly to the end, but in the end I could look back on my experience with reasonable satisfaction. It is a pity that the locations are so much of the same and that the conversations sometimes have to be digested very slowly. The main character, Max, also comes across as a bit boring and too sweet and could have had a bit more experience. Her soft voice is therefore not convincing enough. The extra clothing that you can apply to your character also feels very unnecessary, just like the social media and messages that you can follow on your mobile. Life is Strange: Double Exposure is however a fine game if you like an entertaining story and do not have too high expectations in terms of gameplay.
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Until Dawn is a pleasure to play again, even after all those years that I played the game before. It feels fairly new again in that respect. However, it must be emphasized that the game is finished after about 6 hours. Yes, you can play the game again with different choices and get a different course, but it still feels annoying to have to go through certain scenarios that are quite static and less dynamic. I doubt that you will play the game three times or more. However, you have to pay a full amount of money for that. However, Until Dawn is graphically the best movie game we have seen so far and it is clear that they largely started again on the Unreal Engine 5. It stutters a bit every now and then towards 25 fps, but with the much improved graphics, all the DualSense and UI improvements, Until Dawn feels like a new person.
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GreedFall II is a pretty nice game in terms of concept. It all means well, but the game is not quite there in terms of execution, sometimes even far from it. Audiovisually it is quite weak and in terms of gameplay it all feels quite mediocre. It is clear that the ambitions were greater than the result. If you had exaggerated a little less with the inventory system, the dialogue system and all those other RPG elements and had focused a little more on the gameplay and quality, the game would have been a little more accessible and it would have looked a little more professional. Unfortunately, this did not result in the result that every RPG lover had hoped for. The intention was good, in terms of content you have mountains of possibilities and quests, but the result is unfortunately a reasonable disappointment.
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When it comes to presentation, Looney Tunes: Wacky World of Sports does almost everything right. The game just looks great and also looks cheerful and nicely chaotic. When it comes to gameplay and especially content, it is a bit less impressive. The game modes are too sparsely developed, which means that everything comes down to the same thing. The four sports all play well and I actually don't have a single sport of which I say: No, there's nothing to it. In fact, that is not possible because the tournaments offer all four sports. The challenge mode then offers extra mini-games, but unfortunately they could not keep me glued to the TV. The old animated series could. However, I was able to entertain myself with the game for a few hours and I certainly do not want to advise against the game, although you do have to be a reasonable fan or try to appeal to a young audience who wants to buy this game. Only then will this game undoubtedly be worth buying.
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They Came From the Sky 2 is a game that feels great in terms of atmosphere and presentation, but offers somewhat meager possibilities in terms of gameplay. In the beginning you have to get used to the controls and the walking and shooting, but you will soon see that there is little new under the sun. The linear design could have felt a bit more varied by, for example, building in levels or progression systems. The unlockable improvements should also try to offer the challenge. In my opinion, that is a bit too meager, which makes the game repetitive a bit too quickly. For the price of 10 Euros you can certainly enjoy yourself for the first few hours, but the game will not have much more to offer you.
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Chasing the ball and scoring points is the most fun, followed by the Keeper mechanism. I didn't really like the other two options, including the Breaker. They try to give the game some face and content by sprinkling a lot of collectibles, level progression, skill points and all kinds of customizable options, including adjusting the appearance and upgrading the 'brooms' with speed, agility and durability, but in terms of content the game actually offers very few real possibilities. The tournaments are actually just an exhibition mode with a nice hat on, but that's all it really has to offer. Online it's fun that you can play with and against others, but even there, after a few hours of floating around, boredom reigns a bit. The game can also be played single player and online, the AI lends itself perfectly to being able to play 'offline'. Harry Potter: Quidditch Champions is fun for a while, but has no game modes or content that will keep you glued to the TV for weeks. However, are you looking for some entertainment every now and then and do you want to get to know the Harry Potter universe with friends or bots with a game of Quidditch? Then this is a game that will play quite nicely.
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AS is a bit of a game of averages. On the one hand it sometimes gives a realistic impression, on the other hand it falls a bit short here and there. Although not all the tasks of airport life are included, the professions that are there are sufficient. It may not always seem like the game it should be, but I had a fair amount of fun with it. Despite bugs and glitches, which are not totally present, I think AirportSim has a chance of success. It just needs some work. The steep price of about 39 euros is too high and should be lowered, although I can't say exactly by how much. In any case, the game gives a reasonable impression of the ins and outs of working conditions at an airport. If you like a game that gives a realistic impression, then this is for you. However, you don't always have to do it for the gameplay, but the overall picture and the roaring planes are of course something for the real airplane enthusiast. The GPS needs to be improved, as does the automatic route that is set via your tablet. Being able to set more in the game, as well as more executive tasks at the airport, would also be nice in the near future. It's not a perfect game, but it's not bad either.
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Thief Simulator 2 is a funny game that excels in terms of atmosphere and tension. The game also offers quite a few gameplay features and hours of gameplay, as you may not have unlocked everything with about 15 hours of playing. The loading times are short, the adaptive trigger effects when lock picking are funny and some other details have been nicely worked out, such as the red-blue lighting of the touchpad when the police are chasing you. Thief Simulator 2 is an entertaining game for anyone who would like to step into the life of a burglar.
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