What could and should be a worldwide spectacle is confined to a house party, that much of the time may include only you and three AI competitors. If you have the hardware and bodies to fill this party then buy this game immediately. If not, you might want to wait for a price cut.
Yet the game fails to genuinely engage most of the time, leaving the player to observe when they should be making choices and doing things. It lacks clear objectives and direction, never making you feel like you've made any progress or done anything important. It's just plain boring too much of the time to recommend whole-heartedly.
Ar Nosurge features a unique battle system, a charming visual style, interesting settings and a winning soundtrack but is hampered by the utterly boring yet completely necessary Geometrics mechanics, super attacks that instantly end most fights and a story so inflated you’ll find it difficult to care one way or the other. I definitely do recommend Ar Nosurge, but only if you’re prepared to bear with the negatives.
Although it seems to lack the production value and spectacle of the genre’s heavy hitting Project Diva series, Persona 4: Dancing All Night makes up for that with narrative substance, use of an IP already adored by millions and a soundtrack that has something for everybody, all topped with a certain polish unique to Atlus and the Persona series.
If you're not among that number and you crave a bit more flash and innovation in your JRPG, then you might understandably skip this, even if it means missing out on an intriguing tale.
Even with those complaints though, Stella Glow is an awesome game if you like JRPGs. It has almost everything one could ask for: a lovable cast of characters, solid voice acting and music, a moving story, sharp anime stylings and most importantly, deep, satisfying game-play. As a new IP, I honestly thought Stella Glow would leave me wanting and with a list of improvements to be made in the sequel. Instead it left me surprised with how good it was, elated, and very hopeful for a Stella Glow 2.
The original Skullgirls featured a fantastic fighting system, great characters and music — but not much more. With very little in the way of a single player suite, virtually nothing to unlock or explore and so few features that it was difficult to recommend to anyone except hardcore genre fans content to do nothing but duke it out in versus mode endlessly. Skullgirls 2nd Encore has complimented the meat with potatoes and given the title some substance. Now you get that stellar fighting with lots of modes to explore and plenty to unlock. This is the best version of the one of the most original fighters we've seen in the last decade. So go get it.
Ultimately, as with Vanillaware's other titles, Odin Sphere: Leifthrasir is a high quality product. It's quite clear that a tremendous amount of care and consideration went into virtually every component of the game. From the gorgeous visuals and expressive music, to the diverse character affairs and deep combat, to the mountain of game-play systems, content, replay value and sprawling, fully realized game world, this game is brimming with beauty, nuance and detail. It's an excellent gaming experience, and a must for fans of Japanese RPGs and/or action games: or fans of mesmerizing artwork.
Even so, Atelier Sophie gets right the same things as many of its predecessors. It’s a charming, relaxing adventure with a new cast, strategic depth of combat, lovely visuals and a uniquely bright setting and atmosphere. It does almost nothing new, but it doesn’t have to because the fans don’t want it to. If you’ve played any of the recent series entries, you already know if you want this. If you’re a series fan, you probably already have it.