Kyle Hilliard
- The Legend of Zelda: Ocarina of Time
- Portal 2
- Mega Man X
Kyle Hilliard's Reviews
Half-Genie Hero is a smooth platformer with a great sense of humor that recalls old-school platforming challenges
Fusions is an extra-goofy take on the world of Dragon Ball Z. It’s repetitive, and doesn’t have enough fusing, but has a strange charm
Mario Maker 3DS is missing some core features from its Wii U counterpart, but it absolutely works as a portable Mario creation suite
You’re still collecting monsters by throwing Poké Balls and taking on the competition in turn-based battles, but Sun & Moon feels like a brand new Pokémon game in some fundamental and worthwhile ways
The Xenoverse games have become sort of a love letter to all things Dragon Ball, and that’s great, but the combat still comes up short. It gets in the way of a fun, often-goofy Dragon Ball Z experience
Rigs has motion-sickness issues (which may not be the case for all players) but the core arena game is a lot of fun, which makes this one of PlayStation VR’s strong early experiences
Rush of Blood is an unexpected direction for the follow-up to Until Dawn, but it’s a good, straightforward way to kick off PlayStation’s virtual reality initiative
This sequel has some much-needed improvements over the first game, but the pacing feels more sluggish
Breaking down a large cube into a recognizable object using your puzzle-solving smarts is hugely rewarding
Bound disappoints in some areas, but it did give me a deep appreciation of ballet and dance, which was entirely unexpected
Getting a handful of players together for local matches leads to simple, chaotic fun, but fewer than that leads to frustration and boredom
This follow-up builds on the well-designed original, and does so without overcomplicating the mechanics
The story doesn’t add much, but the music-based gameplay is better than ever thanks to better indicators of your timing
Inside is the closest I have ever felt to experiencing a simulated nightmare. It’s the perfect showcase of the kind of emotion an interactive experience can inspire
Controlling the turtles is fun, but the structure of the levels, missions, and bosses leave much to be desired
Planet Robobot feels a lot like Kirby’s last outing, it’s never boring (and the final few hours have some unexpected and exciting surprises)
The difficulty curve is too steep, but the act of moving a horse through a race by playing Solitaire is a fun hook that kept me coming back
The puzzle-like mechanics of scaling a wall are interesting, but using your neck as a controller is not
Hyper Light Drifter sticks with you long after the final boss, thanks to its impressive wealth of secrets, amazing soundtrack, and mysterious world
Hyrule Warriors is still a fun take on the Zelda universe, and the added content is worthwhile, but the technical issues make it hard to enjoy