Przemysław Naglik
It's better to stay away from Concord. It's another failed attempt to make a hero-shooter, that we'll soon forget about. Avoid at all costs.
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It's hard to say what caused the production time for Suicide Squad: Kill the Justice League to drag on so long. The boring, merely ten-hour campaign offers very repetitive content in a repetitive boring world. A story with immense potential was killed right on the start. Not every studio can make games as a service, and Rocksteady is another example of this. Stay away because you won't find much substantial content here, just a lot too long tutorial.
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Funko Fusion is unfortunately a complete disaster. The title did not meet my expectations, disappointing me practically in every aspect. Bringing the game to a playable state will take at least several more months, and that's just part of the game problems. The gameplay is unengaging, boring, and the chosen brands are for the most part not interesting enough to forgive the title any flaws. Stay away. It's better to return to LEGO once again than to play Funko. Do not buy under any circumstances.
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Tales of Kenzera: ZAU disappoints at every step. Someone came up with an idea for the world, and then they had to improvise a whole game around it. At the end, we got a mediocre mishmash of various ideas, which isn't enjoyable at all.
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Atlas Fallen is a game with its strengths and weaknesses. However, the truth is that most of what was created could be done better. The game is just mediocre in too many aspects and the only wow thing is a shining combat. This is not Deck13 Interactive's best game; the creators are capable of more. Perhaps they should stick to working on the soulslike genre.
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Atomfall is a very strange creation that has definitely taken a turn in the wrong direction. While exploration is enjoyable, it offers little rewards compared to time invested, largely due to a clunky inventory system and a general lack of interesting items to collect. The combat model is equally mediocre, missing basic mechanics like the ability to dodge. This could have been a decent attempt at creating a good immersive sim that emphasizes freedom, but in the end, it's just mediocre.
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I am disappointed with Boti: Byteland Overclocked. Initially, I was genuinely interested in it and was hoping for a strong platformer title. I got that to some extent. The colorful, eye-catching art style is, however, overshadowed by a plethora of frustrating bugs. The short gameplay time doesn't allow you to fully enjoy the world, which actually holds quite a bit of potential.
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It's a title sold at a significantly inflated price. The developers clearly understood what interests players and tailored the content to focus on fan-favorite elements. Both the multiplayer mode and Zombies are engaging, and can keep players entertained for hours. At the same time, it has one of the weakest narrative campaigns in the series. Those looking for an interesting story should steer clear of the current installment.
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Brothers: A Tale of Two Sons Remake is a refresh that was completely unnecessary. The original version of the game still looks quite good and offers an atmosphere better suited to the storyline. The creators didn't decide to implement the needed changes, leaving the title full of problems that have been mentioned for a long time. It's an OK game, but still a bit of disappointment.
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This isn’t the best installment of Sid Meier’s Civilization I’ve played. The changes introduced don’t appeal to me. However, I understand where this decision came from — after all, the series has to evolve. The question remains: are these the changes we were expecting? Perhaps people who spent thousands of hours in Civilization will enjoy it more, and the new mechanics might surprise them with their possibilities. Still, I feel like the series has lost its original character, and this repeated redefinition of gameplay won’t do the developers any favors.
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LEGO Horizon Adventures has some positives. The title is perfectly suited for younger audiences, offering friendly humor, beautiful and colorful graphics, and plenty of accessibility options. However, other players might feel unsatisfied due to repetitive content and the short playtime. I have no doubt that it could have been done better.
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Revenge of the Savage Planet is a title that's hard to take seriously. The humorous tone of the story and the fairly simple gameplay structure make the game perfect for a break from large, open-world titles. While exploration could offer a few unique types of puzzles, often the most fun comes from discovering ways to outsmart the developers and find your own path to the reward.
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The Thaumaturge blew my mind. Since Vampyr, I've missed a dark tale that captivates with its sad and gloomy city atmosphere. This time, we're dealing with Warsaw, which makes this title even more appealing to explore. The biggest flaw of it seems to be the combat system, which requires significant refinement. Despite that, I still had a lot of fun.
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This 4X turn-based strategy has some truly original ideas. Some of these are great, some not really, but despite some flaws, Humankind can keep players entertained for hours.
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Rise of the Ronin is certainly not an ideal title. The developers, in their attempt to create an open-world game, should have looked towards a better authority than Ubisoft for inspiration. An open world shouldn't be an excuse to inundate players with a hundred identical activities. It has strong-points, and it's not a bad game, but there was definitely the potential to create something excellent and memorable.
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Grounded surprised me at every turn. The concept of a survival game set in an insect world is just wonderful. There aren't many titles this creative, and the developers at Obsidian have proven themselves 100%. The game has some cons, but it's still a enjoyable experience.
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Disney Epic Mickey: Rebrushed is still a solid platformer distinguished by its paint and thinner mechanics. Perhaps the combat model needs some refinement, but it's still worth checking out. The artistic style is simply enchanting and the gameplay is fun!
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Days Gone Remastered is a refresh that wasn’t particularly necessary. The base version of the game on PlayStation 5 already delivers the expected quality and fluidity, and the new edition only slightly enhances that experience. However, it’s undeniable that this is the best way to experience Bend Studio’s latest game. Over the years, the title has been significantly improved, resulting in gameplay that is largely free of major technical issues. Let's hope we will get a sequel.
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Tails of Iron 2: Whiskers of Winter is truly a successful sequel. If you liked the first part, you'll get an experience here enriched with elements that players have been waiting for. This title is bigger and more advanced than the original, yet it still adheres to the mechanics that were loved. However, the experience might be slightly cumbersome for players unfamiliar with the series. The artistic style might suggest a game aimed at a younger audience, but the high difficulty level on default settings will quickly test the player's skills.
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While I found the game quite enjoyable, after so many years, it should offer a substantial refresh rather than just a remaster. The gameplay might have been adjusted enough to be acceptable for today's players, yet many parts of the game are still hindered by dated mechanics. It's still a pretty good game for fans, though.
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