Riccardo Amalfitano


193 games reviewed
80.0 average score
80 median score
82.4% of games recommended
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Godzilla: Destroy All Monsters Melee Remastered is a remaster that knows exactly what it wants to be: not a reinvention, but an affectionate and competent restoration of a classic that deserved a second life. Pipeworks understood which elements deserved the most attention, prioritizing the monsters' look, the destructibility of the environments and solid performance, instead of chasing a graphical realism that has nothing to do with the nature of the project. The result is a game that shines above all in the right hands: with friends on the couch and four controllers in hand, it becomes a rowdy, irresistible party game, able to generate laughter and chaos with disarming ease. Played alone, however, the experience shows its limits more quickly, with single-player content that struggles to hold interest beyond the first few hours. It is not the definitive "Godzilla game" that many dreamed of, and the chance to expand the roster with more recent creatures was sadly wasted, but as an act of love toward a piece of gaming history it works very well. For fans of the series and for anyone looking for a lighthearted brawler to share, it is a more than justified purchase.

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Oct 29, 2026

Final Fantasy Resonance is a game that knows exactly what it wants to be: a bridge between the glorious past of the series and the present of Square Enix, a turn-based JRPG that does not reinvent the rules but executes them with taste, competence and a surprising amount of heart. Its combat is the real triumph, a system that starts simple and grows into one of the most customizable seen recently in the genre, while the HD-2D presentation turns every screen into a small interactive painting. If the story had been given the same level of care as the mechanics, we could be talking about an essential chapter of the saga. As it is, it remains a highly recommended experience for those who miss the classic Final Fantasy games, for those who love turn-based JRPGs, and for those who want to rediscover the pleasure of building a party, learning enemy weaknesses and celebrating thirty years of gaming history. It is not the Final Fantasy that will change the series, but it may be the one many fans needed.

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6 / 10.0 - Fire And Ashes
Oct 27, 2026

FIRE AND ASHES is a horror game that wants to be different: using the voice as both weapon and vulnerability is a rare idea, potentially capable of creating a physical and almost intimate bond between player and game. Unfortunately, the execution is not up to the intuition. ASDstudio and Antelus Games' title offers atmosphere, a few disturbing images and an interesting sound concept, but entrusts it to unrefined gameplay, a story that is slow to reveal itself and a technical side too fragile to support the experience. There will surely need to be a major polishing effort: more believable AI, more responsive combat, a cleaner interface and a narrative better integrated into the scenes. As it stands, FIRE AND ASHES is very hard to recommend: it may intrigue the curious about the genre and fans of sound experiments, but it will not convince those looking for a solid, engaging and technically reliable horror game.

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Oct 20, 2026

Beyond The Dark: Nightwatch is a game built around a strong idea: turning fear into a dialogue between two people. When the explorer and the navigator work well together, the experience becomes tense, engaging and memorable, able to make even the crossing of a simple corridor special. Atlantis Studio deserves credit for designing a horror game that smartly exploits the cooperative potential of Nintendo Switch 2. However, the execution cannot always live up to the concept. The repetitiveness of the attempts, the harshness of the penalties, some AI problems and an interface that is not always clear weigh down an adventure that, with more polish, could have shone much more. It remains a title recommended to pairs of players looking for a cooperative horror game that is different from the usual, to be approached with patience, a loud voice and a good level of mutual trust.

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8.5 / 10.0 - Silver Pines
Oct 20, 2026

Silver Pines above all manages to turn a small town into a place to understand, fear and remember. Exploration, clues and resource management work together effectively, giving value to the storytelling. Art direction and soundtrack complete an experience able to disturb even in its quietest moments. The combat does not reach the same quality and some passages show certain limits: stiffness, repetition and a few solutions that are a bit too familiar keep the game from always maintaining the same intensity. These are noticeable compromises (and understandable given that it is a debut title), but they do not overshadow the character of the production. For those looking for a horror adventure based on atmosphere, preparation and the pleasure of discovery, Wych Elm's debut is a very convincing proposal.

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8 / 10.0 - Valor Mortis
Oct 19, 2026

Overall, Valor Mortis left us with a good impression. It is a solid action game, with several interesting ideas and a difficulty level less punishing than the studio had suggested. It remains an experience designed for those already familiar with the genre, but it does not address only veterans. There are limits, some technical (and requiring urgent fixes), which we hope will be resolved quickly, and others inherent to a project with a modest budget. The ending disappoints and the backtracking without a map can be frustrating; on the other hand, the good combat system and the level design that grows in the second half are convincing. For those looking for a less hardcore experience than other titles in the genre, but aware of its roots, it deserves attention. One More Level did a good job, and – thanks to the DLC coming in 2027 – we will find out more about Valor Mortis and perhaps get a better epilogue than the one in the base game (at least we hope so)!

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8 / 10.0 - EA Sports FC 27
Oct 19, 2026

EA Sports FC 27, for better and for worse, is a deeper and more coherent reproduction of contemporary football than you might think. This year's edition is neither revolutionary nor particularly innovative, but it contains many elements of expansion and change. It is a huge game, overflowing with content and therefore inevitably imperfect and uneven. The most interesting gameplay evolution of recent years is offset by the most contradictory and least significant addition in the franchise's recent history, The Grounds, which probably took resources away from elements that could have received the care needed to be almost perfect. But perhaps they would not have had the same impact on the balance sheet. The fact remains that football is changing, and EA Sports FC 27 is part of that process, appearing as cause, effect and mirror of many of its idiosyncrasies.

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Oct 13, 2026

Clive Barker's Hellraiser: Revival is a game that is hard to judge. As a video game adaptation of Hellraiser, it is probably the most successful project in the franchise after the first two films: it captures its most transgressive side, keeps an adult tone without compromise and delivers a Labyrinth that fans will appreciate. As a survival horror, however, it is less sure of itself: it borrows a lot from modern Resident Evil games, adds an interesting telekinesis (along with other powers), but does not always manage to make its combat smooth and varied. The overall balance is that of an imperfect but interesting work. It is not a technical masterpiece, nor a revolutionary of the genre, but it has personality, courage and is faithful to the soul of Clive Barker. Those looking for a (canonical) action horror may be disappointed; those who love body horror, hellish atmospheres and a truly out-of-the-ordinary setting will appreciate it. In short, Clive Barker's Hellraiser: Revival is not a perfect game, but it is exactly the kind of adaptation that such an extreme saga deserved: painful, fascinating, at times clumsy, but impossible to forget.

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Dynasty Warriors 3: Complete Edition Remastered is a carefully made remaster: Koei Tecmo has visually rebuilt a classic, smoothed some of its rough edges without upending it, and included an amount of content that fully justifies the "Complete Edition" label. For those who lived the original on PS2, it is a surprisingly beautiful trip back in time to look at and play; for those approaching the series today, it is a dive into a game design that can charm with its purity but also tire with its repetitiveness. The verdict is that of a niche but quality product: not revolutionary, not modern in its mechanics, but executed with respect and competence. If you love classic Musou games, the history of the Three Kingdoms and the idea of mowing down entire armies with an incredible soundtrack accompanying your rampages, this remaster is almost obligatory. If instead you are looking for the evolution of the genre, Dynasty Warriors: Origins is probably a better choice.

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Oct 13, 2026

Castlevania: Belmont's Curse is a triumphant return for the franchise, proving that the Igavania formula can evolve without losing its identity. The collaboration between Konami, Evil Empire and Motion Twin has produced a title that meets the expectations of the series' veterans while welcoming new players with accessible mechanics and a well-calibrated difficulty curve. Rose Belmont proves to be a charismatic protagonist, and the innovative use of Tarot Cards adds depth to both the story and the gameplay. The combat, with its emphasis on mobility and timing, recalls the best moments of Symphony of the Night and Aria of Sorrow, but with a modernity that makes it immediate and engaging. Technically, the game is solid on PS5 Pro, with stable performance (apart from a few rather crippling bugs) and an audio side that enhances the gothic atmosphere. In the end, the overall experience is of high quality and consistent with what you would expect from a main chapter of the series.

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Oct 8, 2026

Ghost of Yōtei: Complete Edition does exactly what a Complete Edition should do: it does not just bundle the base game with a few marginal DLC, but adds content able to change the way you return to play. Echoes of Sekigahara is a solid story expansion, able to make Atsu more human and multifaceted, while Most Wanted turns the combat system into a quick, tactical cycle of challenges that is hard to put down. The original edition was already a masterpiece of the open-world action-adventure genre; this version makes it richer, longer-lasting and better suited to those looking both for a story to live and a combat system to master. Its weaknesses – a certain familiarity in the DLC and a roguelike mode that is not for everyone – are not enough to overshadow an excellent package, technically flawless and fully up to the expectations created by Sucker Punch.

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Oct 2, 2026

Silent Hill: Townfall is a further piece of the franchise, with a strong identity and a Scottish setting able to stand out. The first-person view, the CRTV and the analog save management are solutions consistent with the atmosphere and with the desire to make horror more intimate and personal. Some uncertainty in the writing, an AI that is not always flawless and a few underwhelming puzzles keep it from reaching excellence, but the overall result remains convincing. For those looking for a survival horror more devoted to tension than action, Townfall stands as a solid, accessible and worthwhile proposal.

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7.5 / 10.0 - Moros Protocol
Sep 30, 2026

Moros Protocol is a shooter that gives its best when it forces you to think in the midst of chaos. Every fight asks you to choose when to shoot, when to rely on the blade and how much stamina to save to get out of the room alive. Pixel Reign builds around this balance an oppressive ship, a recognizable aesthetic and a mystery that makes it natural to try one more time. The permanent progression, however, does not always reward the effort of starting over, and some difficulty spikes turn tension into repetition. It remains an indie experience with character, recommended above all to those who love learning from their mistakes and finding satisfaction in mastering combat more than in the power of upgrades.

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Legacy of the Dark Knight is at its best when it lets you alternate, unhurriedly, between a main mission full of clever ideas and a spontaneous detour through the streets of Gotham. TT Games does not reinvent every LEGO mechanic and the combat cannot carry the weight of the entire adventure on its own, but it builds a surprisingly cohesive tribute to Batman. On Switch 2, portability is a concrete advantage for those who accept some technical compromises and a less polished city than in the other versions. The Chaos Collection rounds out the picture well, especially for those who want a more frenetic alternative – though shorter in length – to the main campaign.

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8.5 / 10.0 - Control Resonant
Sep 28, 2026

Control Resonant achieves the hardest feat for a sequel: justifying its own existence without merely replicating what worked before. Dylan, Manhattan and the Aberrant change the tone and pace of the experience, while Remedy's identity remains recognizable in every impossible building and every unsettling detail. The combat has enough ideas and tools to be exhilarating, but the opaque progression and the repetitiveness of the last part keep it from consistently reaching the heights of the artistic and narrative side. On PS5 Pro it remains a remarkable action adventure, recommended above all to those who want a more dynamic and experimental sequel, not simply another trip through the corridors of the Oldest House.

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Sep 24, 2026

Il Grinch 2: Salvando il Natale is a title that fully hits its goal: to offer an accessible, colorful Christmas experience designed to be shared with the family. It does not try to revolutionize the 3D platformer genre or to offer a complex story, but focuses on what works best for its target audience: relaxed exploration, local co-op and fidelity to Dr. Seuss's aesthetic. The presence of a great many levels, four themed worlds and a well-integrated co-op mode makes it a valid option for the holidays, especially for families with small children or for players looking for a light, frustration-free experience. On PS5 Pro, the game shows it can exploit the console's potential, with stable performance and a sharp image, while the sound side completes the experience with a festive, polished soundtrack. The limitations are evident – low difficulty, lack of full voice acting, linear narrative structure – but they are conscious choices in line with Outright Games' philosophy and the expectations of its target audience. Ultimately, Il Grinch 2: Salvando il Natale is a solid and well-made Christmas platformer, perfect for families and for those looking for an unpretentious festive experience, but one that does not manage to stand out beyond its own genre.

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7 / 10.0 - ​SiN Reloaded
Sep 23, 2026

SiN: Reloaded is a successful preservation effort: it brings back to life an FPS that was ambitious and innovative for its time, keeping its spirit intact and improving its usability without distorting it. The game shines for its variety of mechanics, articulated level design and a strong identity within the boomer shooter landscape, but pays the price of age in areas such as artificial intelligence, animations and some narrative and control aspects. For those who knew and loved the original, this edition is a tasty opportunity to revisit Freeport City with more modern eyes; for new players, it can be an interesting exercise in video game archaeology, provided they accept evident compromises compared with contemporary standards. Overall, SiN: Reloaded positions itself as a good remaster of a niche classic: it does not revolutionize anything, but it does its duty with competence and respect.

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7.5 / 10.0 - Rivage
Sep 22, 2026

Rivage stands out in the landscape of sci-fi puzzle adventures for its ability to turn the time loop into an investigative tool instead of a simple punishment mechanic. The choice to tie the reset to the station's energy, together with the K9 system that preserves solutions, creates a unique pace of play: every cycle is an opportunity to push a little further, with the concrete feeling of progressing not only through space, but in understanding the story and the mechanisms of A.R.E.S. The narrative side – though without epic ambitions – works thanks to a patient construction of the mystery and a series of clues distributed coherently throughout the environment. The puzzles, despite some roughness in the handling of controls and the linearity of progression, offer a mechanical density that is rare for the genre, with puzzles that require observation, deduction and a good deal of planning. Overall, Rivage is a title made for those who love getting lost in richly detailed environments, where every object can hide a clue and every system can become part of a bigger puzzle. It does not try to amaze with spectacular effects or a highly emotional plot, but builds a solid and coherent experience, where satisfaction comes from understanding, step by step, the rules of a broken world and finding a way to make it work, at least enough to discover the truth.

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Sep 21, 2026

Overall, The Walking Dead: Streets of Survival is a side-scrolling brawler with an interesting concept and strong appeal for fans of the series, but held back by unrefined combat, a repetitive structure and a short duration. It works as an occasional experience and as a pixel-art tribute to AMC's universe, but it does not manage to establish itself as a reference title in its genre.

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7.5 / 10.0 - MONOWAVE
Sep 16, 2026

MONOWAVE is a convincing debut for Studio BBB. The game takes a potentially abstract theme, that of emotions, and translates it into concrete rules: you change abilities, observe the spirits' reactions, modify the environment and look for solutions through a combination of movement and understanding. Its strength lies not in quantity, but in coherence. Art direction, narrative structure, mechanics and soundtrack work in the same direction, building an accessible, delicate adventure able to surprise with some puzzles that are more demanding than the graphic look would suggest. At the same time, the project still shows the limits of a debut work: the level of polish of the platforming is not uniform, some obstacles communicate their intentions poorly, and the story could have made better use of the potential of the four emotions. With a length of about six to eight hours, MONOWAVE is recommended above all to those looking for a compact, original indie experience that also suits local co-op. It is not the new reference point of the genre, but it is a game with a voice of its own, able to deliver a positive message without turning it into a lesson.

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