Daniel R. Miller
If you're a Digimon fan, Cyber Sleuth - Hacker's Memory will consume your time and then some. If not, the game won't do much to get you to fall in love with the brand, but its core gameplay loop is engrossing for people with an affinity for collecting.
Xenoblade Chronicles 2 doesn't captivate like its predecessor namely due to a messy learning curve and a story that doesn't quite draw you in as well. But from a JRPG standpoint, it's still a win for series fans and Nintendo Switch owners.
Pokemon Ultra Sun and Ultra Moon are proper send-offs for what could be the last time we see the series on a handheld. Packed with hours of content and a lot more Pokemon to catch, they are more than enough to hold you over until Pokemon Switch.
Piranha Bytes has created a legitimately interesting world to explore filled with choices and consequences, though it's technical limitations and budget nature are a hard sell for any gamer who isn't a fan of the Gothic and/or Risen games.
Assassin's Creed: Origins is truly unique compared to its predecessors, though as an Action RPG, it replicates many of the same mechanics you will find in its contemporaries. Regardless, it is a lovingly crafted world worth exploring.
Farts. Outrageous levels of social referential humor. These are but a few of the pillars The Fractured But Whole leans on to tell its story, alongside a satisfyingly strategic combat system.
Battle Chasers: Nightwar features a deep and rewarding battle system that is the crux of the entire experience. Save-erasing crashes, a passive narrative, and balancing issues can't help Nightwar compete in a year where RPGs reign supreme.
Drifting Lands is a Shmup that leverages Action-RPG systems to give it style all its own. While customizing your ships to find that perfect balance of abilities and equipment is engrossing, a repetitive mission structure and paper-thin plot line that may
DiRT 4 is built for a very specific audience, so if you're looking for a casual arcade type experience, you're in the wrong place. But if you are open to learning the ins and outs of the dirt rally world or are a fan of it already, there's no reason why y
Lock's Quest can be a battle against itself, just as much against the enemy, but when things are clicking (which is most of the time), there's an enjoyable game here despite its frustrations.
A New Frontier rebounds in its final episode, but it can't stop the fact that the series has delivered its weakest season to date.
Day of Infamy is one of those games that will quickly weed out players without the patience or willingness to adapt to its more methodical and strategic approach, creating a small but skilled core fan base that should stick with the game for the long run.
While it may not be entirely original, its fresh setting, smart level design, and limb-targeting mechanics manage to make authentically new ideas in a genre growing with imitators.
Perhaps if the entire season had taken place in Richmond, engrossing me entirely in how things work in the city, I might feel differently. But for now, I'm preparing myself for tons of QTE's, blood, and dramatic character deaths that I'll probably just shrug off as Telltale making sure they do their Telltale things.
Planescape Torment: Enhanced Edition once redefined what an RPG could be, and getting a look one of gaming's greats is nothing if not a treat. Even if it does show its age from time to time.
When it works, Sniper: Ghost Warrior 3 has its moments where it completely engrosses you. But it's not long before it violently and literally shoves you out because of poor optimization, heavy frame stuttering, audio sync issues, and crashes. This game wa
If you're looking for terror, Outlast 2 is packing plenty of it. It's just too bad that its flow is too often halted by overly flexible game rules and hit or miss level design.
2Dark bravely portrays themes that most developers lack the guts to touch, but unfortunately, AI, UI, and Level Design problems make this game feel largely unfinished.
The new cast of characters is what keeps A New Frontier going, which is something Telltale should be commended for as it was a much riskier proposition than continuing the story of established characters. It just seems like The Walking Dead as a franchise doesn't have many tricks beyond "we gotta do what it takes to survive," "don't trust anyone," and "something isn't right about this place."
Everything more than lives up to its name, though its thinly crafted gameplay raises the question if it's even a "game." This one is for niche fans only.