Daniel R. Miller


56 games reviewed
70.7 average score
70 median score
33.3% of games recommended
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A New Frontier rebounds in its final episode, but it can't stop the fact that the series has delivered its weakest season to date.

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8 / 10.0 - Day of Infamy
May 31, 2017

Day of Infamy is one of those games that will quickly weed out players without the patience or willingness to adapt to its more methodical and strategic approach, creating a small but skilled core fan base that should stick with the game for the long run.

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8.5 / 10.0 - The Surge
May 15, 2017

While it may not be entirely original, its fresh setting, smart level design, and limb-targeting mechanics manage to make authentically new ideas in a genre growing with imitators.

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Perhaps if the entire season had taken place in Richmond, engrossing me entirely in how things work in the city, I might feel differently. But for now, I'm preparing myself for tons of QTE's, blood, and dramatic character deaths that I'll probably just shrug off as Telltale making sure they do their Telltale things.

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May 4, 2017

Planescape Torment: Enhanced Edition once redefined what an RPG could be, and getting a look one of gaming's greats is nothing if not a treat. Even if it does show its age from time to time.

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May 1, 2017

When it works, Sniper: Ghost Warrior 3 has its moments where it completely engrosses you. But it's not long before it violently and literally shoves you out because of poor optimization, heavy frame stuttering, audio sync issues, and crashes. This game wa

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7 / 10.0 - Outlast II
Apr 26, 2017

If you're looking for terror, Outlast 2 is packing plenty of it. It's just too bad that its flow is too often halted by overly flexible game rules and hit or miss level design.

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5 / 10.0 - 2Dark
Apr 11, 2017

2Dark bravely portrays themes that most developers lack the guts to touch, but unfortunately, AI, UI, and Level Design problems make this game feel largely unfinished.

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The new cast of characters is what keeps A New Frontier going, which is something Telltale should be commended for as it was a much riskier proposition than continuing the story of established characters. It just seems like The Walking Dead as a franchise doesn't have many tricks beyond "we gotta do what it takes to survive," "don't trust anyone," and "something isn't right about this place."

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5.5 / 10.0 - Everything
Mar 25, 2017

Everything more than lives up to its name, though its thinly crafted gameplay raises the question if it's even a "game." This one is for niche fans only.

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