Jae Lee
Regardless of the limited content, SUPERHOT is certainly one of the most innovative FPS games I've played in recent years, and well worth playing for anyone who's tired of the same old formula.
For the 15th anniversary and the first Digimon game to be released in the west in over seven years, the fans deserved better than the localization effort put forth here. Still, despite these issues, the core gameplay remains strong and stands as a fun game to play- just not to read.
Project X Zone 2 is a deeper, more satisfying experience as it is greatly improved from the original in every single way. It's a shrine to a great cast of characters we've grown fond of over the years, carefully crafted by people who love these characters just as much as we do.
Despite these flaws, Final Fantasy Explorers offers a good time with friends taking on iconic enemies from the FF universe- just don't expect much of a challenge.
In the early hours of Trails of Cold Steel, I was skeptical that it could live up to the lofty standards set by Trails in the Sky. However, after my first year spent as a student of Class VII, I can confidently say that it has, and knowing that this is just the beginning of a new series fills me with great anticipation.
Fun Tidbit – The music in this game is quite odd. I can swear I heard someone singing about sushi at one point.
Xenoblade Chronicles X has a lot going for it. The incredible world, in-depth combat engine and an amazing soundtrack sets up the foundation for something that could've been an absolute classic. However, due to the missteps in quest design and overall progression, it's a game that can only truly be enjoyed despite itself.
While the story is a bit too predictable for my tastes, everything from the visuals to the combat felt very polished from beginning to end. It's quite unfortunate that this is likely the last game Imageepoch will release, but perhaps they will rest well knowing that they went out on a high note.
There's a lot to like in the world of Zestiria, and fans of JRPGs will no doubt find a lot to like here, but at the end of the day it's still just another Tales games. Nothing more, nothing less.
After some time with Prison Architect, I can't say that that I've completely warmed up to the genre just yet. Still, that doesn't mean I regret the time I spent playing it either. Even though Prison Architect has its share of flaws and limitations, it's still a fun experience I'm sure fans of the genre will enjoy.
It's been years since I've started writing reviews for ZTGD but even after all this time, I've actually never given out a perfect score to any game. There have been some that have come close, but in the end, I could always think of some notable flaw or a way the game could've been more enjoyable. In the case of Undertale, I can't think of one particular flaw or a way it could've been made more enjoyable. As is, it is as perfect as anything could be in this imperfect world of ours.
From its abysmal combat to its shoddy randomly generated dungeon, I really could not stop playing "I Can't Escape: Darkness" fast enough. I'm sure there are some masochists out there that enjoy this sort of game, but I'm certainly not one of them.
Disgaea 5 could have easily been one of the best games in the series if it wasn't for the missteps in the post-game content, but even with those faults, the solid SRPG foundation along with a few exciting new tweaks/additions makes it a worthwhile experience all the same.
Persona 4: Dancing All Night proves yet another success in branching out to another genre for the folks at Atlus. If not for the relatively short list of songs and lack of multiplayer, this could’ve easily been the premier rhythm game on the Vita.
Despite the drastic change in gameplay styles, Ultra Despair Girls succeeds not only in staying true to the overall tone and feel of the series, but also in providing a fresh experience to the fans that might have grown weary of the visual novel formula.
I was glad to see that SAO:HF was able to put forth a more earnest effort with its improved translation and gameplay tweaks but when it's all said and done, it's still not a particularly good game.
The Fafnir Knight is a fantastic addition to the Etrian Odyssey name. It features the deep, satisfying dungeon crawling action fans of the series have come to expect, all the while allowing newcomers a multitude of options to tailor the experience to fit their skill level.
While Zenzizenzic isn't going to set the world on fire with its visual style or gameplay innovations, it's a solid bullet-hell shooter with a kick-ass soundtrack that's modestly priced.
It promised an experience quite unlike anything I have played before but in the end, the surrounding pieces around the core began falling apart one after another until all I was left with was that idea itself, buried deep within the rubble of potential.
Luckily, the added difficulty modes and competing for the best score on the leaderboards adds some replay value, but some might consider the $19.99 asking price a bit steep for what's on offer. For others like me, this is a little slice of bullet heaven that the PS4 has been long awaiting.