Chad Sapieha
Chad Sapieha's Reviews
Q-Games visually stylish community crafting game is basically Animal Crossing meets Minecraft set in Leninist Russia.
The final piece of DLC for Bethesda’s post-apocalypse RPG serves in part as a tacit critique of our consumerist culture
This short Canadian sci-fi interactive yarn is shades of an old Star Trek episode, but has a mind and message of its own
Hello Games' massive to the point of being almost overwhelming universe provides just the right amount of (optional) guidance
This USC Advanced Games Project release has some great – if underdeveloped – ideas around local competitive play
This deep penitentiary construction and simulation game is a lesson why for-profit prisons are destined for corruption and inmate mistreatment
Marketed as the "last Kinect game you'll ever need to play," Through Games' offers up motion mechanics of a kind you've never before seen
Hipster Whale's game is basically the same Pac-Man people were playing 35 years ago, just with an endless maze, more power-ups, and co-op play
Stoic's follow-up to its Viking-inspired fantasy is as relentlessly punishing as its Kickstarter-funded predecessor
Zombies takes a welcome weird twist, but the new multiplayer maps are a bit meh
Vile Monarch's quirky RTS is as easy to learn as an Angry Birds game, with speedy levels to match
This Japanese tactical RPG is woefully low on story, memorable characters, and visual polish, but delivers where it counts: strategy
TT Games' signature humour makes this otherwise predictable building brick adventure worth a spin – especially if you have a kid with whom to play
Playdead's brilliant and evocative sophomore effort is solid proof that 2010's Limbo was no fluke
Many fights in this so-called "tactical" online shooter degenerate into melee frenzies that see most players relying on a hooked weapon dubbed the "brainer"
RedLynx and Ubisoft's weird mashup could have worked, but it gets derailed whenever it goes off the track
Blood & Wine is so long, vast, and packed with content that it feels less like a major expansion and more like a small sequel
Nintendo's pink puffball's new game is a bit easier than long time fans might like, but that's just because his awesome new mech suit is so satisfyingly powerful
Sometimes it takes more than a great heroine, innovative action, and buckets of style to make a game truly great
As is the case in any creative medium, games with noble artistic aspirations aren't all created equal.