Chad Sapieha
Chad Sapieha's Reviews
Post Arcade's junior reviewer claims that Nintendo's latest art game can really improve your drawing skills – so long as you stick with it
Massive new DLC pack delivers a great new map filled with fresh quests, plus the same old bugs and inventory management problems
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
The 2016 Doom reboot shares more in common with the 1993 original than its 2004 sequel. But who cares when it cranks up the demon slaying to 11?
Another great achievement in living world level design, and the new Elusive Target mode is a welcome addition, but criticisms from the first episode hold
Balancing issues, niggling design problems, and a dearth of content keep Gearbox's new sci-fi shooter from being all it can be
Uncharted's fourth numbered entry sends the series' charming rapscallion off with an exciting and emotional bang
Not a bad way for Amiibo collectors to put their plastic people to some use, but a bit of a wash for everyone else
Ink Stories' historical interactive drama recreates one of the most important events of the second half of the 20th century without choosing sides
After a rocky start Telltale manages to (mostly) right Michonne's ship by bringing the focus back to the mental anguish of its titular character
Housemarque's twin-stick shooter aspires to be nothing more than a bit of mindless sci-fi entertainment, and it works
We're not really feeling Zombies without the celebrity cast of episodes past, but the new maps are fine additions to Black Ops III's solid multiplayer
Toronto-based Pop Sandbox's rhythm action game is what might result from a backstage tryst between Rock Band and Plants vs. Zombies
The follow-up to Square Enix's terrific JRPG Bravely Default is decidedly the former. And while it's a great game, it may not satisfy everyone.
From Software's latest bit of gamer masochism doesn't reach the high water mark of Bloodbourne, yet remains a thoroughly engaging experience
You’ll finish the story in just three hours, but you’ll get an awesome new custom-built robot companion for your trouble
Not only did I get to bat and run bases (my favourite part of baseball), I also got to do some position-specific fielding – sometimes calling on a neat feature called Showtime that let me pull off plays worthy of a highlight reel – and make quick tactical decisions based on the runners and number of outs. I felt like I was playing second base, and the strategy demanded of that position – which I'd learned decades ago playing ball as a kid – came rushing back to me.
The Xbox One exclusive time-shifting shooter doesn't quite fire on all cylinders, but it's a fascinating experiment in interactive storytelling worth your time
Codemasters' latest often makes a task out of just finishing races. Placing first – if it ever actually happens – is just a bonus.
Four Door Lemon's house of bloody conundrums tasks players to "kill with style," but doesn't truly allow us to exploit our imaginations