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Alienation

SCEA, Housemarque
Apr 26, 2016 - PlayStation 4, PlayStation 5
Strong

OpenCritic Rating

79

Top Critic Average

72%

Critics Recommend

IGN
8.7 / 10
Eurogamer
Recommended
Metro GameCentral
6 / 10
GamesRadar+
3.5 / 5
Game Informer
7.8 / 10
GameSpot
8 / 10
USgamer
4 / 5
Destructoid
8.5 / 10
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Alienation Media

Alienation Announce Trailer | PS4 thumbnail

Alienation Announce Trailer | PS4

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Critic Reviews for Alienation

Housemarque's previous games have always kept me coming back through the strength of their gameplay alone. Alienation adds a straightforward, but enjoyable power chase on top, making its finely tuned arcade action all the more alluring. Its action-RPG elements won't make it a replacement for something like Diablo 3 or Grim Dawn, but they successfully provide a structure for unending, enjoyable alien slaughter.

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Housemarque's latest offers brilliant loot and levelling, but it's the moment-to-moment action that truly excels.

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A disappointingly bland top-down shooter, that while entertaining enough with friends lacks the finely tuned splendour of Stardust and Resogun.

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The world won't stick with you, but beautiful visuals and excellent twin-stick looting make this a co-op blast…once you figure out what you're doing. You could get lost for weeks in its end-game content, but only the most obsessive will care about climbing Alienation's leaderboards.

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A deeper twist on twin-stick shooters for the player who doesn't mind some complexity and challenge

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Housemarque's Alienation delivers an excellent multiplayer shooter with timeless appeal.

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Alienation's plot and gameplay might lack originality, but that's soon forgotten as you get your teeth into its slick, addictive, over-the-top action. Along with gorgeous environments and absolutely spectacular pyrotechnics, the game features surprising depth thanks to its upgradable characters and loot system. It all adds up to a really enjoyable multiplayer shooter that's highly recommended.

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Still, Alienation is one of the best-feeling twin-stick shooters I've played, so I can't be too bummed. It wasn't long before I had that realization, and now that I'm 20 hours and several character save files in, I'm even more convinced. Housemarque could stand to flesh out the endgame content and also add support for local co-op, but even if it doesn't, I love what's here.

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