Christopher Byrd
I suspect one of the reasons many have hailed "Shadow of the Colossus" as a work of art is because it left them feeling pensive.
A touching, brilliantly-designed indie game
'Accounting +' is pure VR fun
As someone who has played too many gun toting dudes, I'm delighted to see a game built around a dynamic young woman who can get a junkyard truck running, act as an emergency stand-in for Ariel in the "Tempest," and solve a mystery, all while growing up. I look forward to seeing where the series goes next.
A rare combination of accessible but strange and intuitive but mind-bending
'Wolfenstein II: The New Colossus' delivers the year's best first-person shooter, single-player campaign
In "Assassin's Creed Origins," history and the amusement park intermix and the result is thoroughly transporting.
This is one of the closest things to the fountain of youth that I expect to come across.
'The Invisible Hours' gives new hope to those who might have started to sour on VR games
'Cuphead' is really hard but learning its tricks is awfully fun
Ultimately, "Figment" is a well-designed adventure game that looks to flatter the senses with its levity and zest for life.
It's been awhile since I played a game where the ability to shoot an opponent felt so alternatingly risky and exhilarating.
"Destiny 2' is a case study in the difference a smooth presentation can make. This is still a series about vaporizing aliens and the virtual incarnations of other people but it's more inviting now than it has ever been.
While I think "The Last Day of June's" narrative flow is slightly undermined by the fact that players can spin their wheels looking for puzzle solutions, it is, on the whole, a small, vibrant game that reminds us that everyone is filled with depths that belie the selves we present to the world.
"Mario + Rabbids Kingdom Battle" has lots of charmingly frivolous things to think about and it's easy to collapse into its world of tactical antics because its gameplay is so absorbing. In the most complimentary sense, it feels like something Nintendo might have done if its humor was a bit more rough.
The latest in Sony's flagship blockbuster series is entertaining from start to finish
Few mainstream video games have tried, let alone achieved, anything close to the emotional intensity that courses through this game.
"Tacoma's" core appeal comes from watching the characters behave differently as they move between areas and interact with each other.
Fun and well-paced, 'Pyre' is the rare game that wants players to embrace their slip ups
Frenetic, hypnotic and seriously addictive