Christopher Byrd


157 games reviewed
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Unscored - Lydia
Jun 21, 2017

I was impressed with the overall design of the game. In its short playtime, "Lydia" covers a fair amount of emotionally treacherous ground.

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Unscored - Arms
Jun 9, 2017

I'm nowhere near ready to take on the game's hardest difficulty levels, but "Arms" is the first fighting game to pique my interest since "Super Smash Bros" in 2014.

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Unscored - Perception
Jun 1, 2017

A disabled protagonist creates interesting opportunities but 'Perception' falls short

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Unscored - RiME
May 26, 2017

At its core, "Rime," is really nothing more and nothing less than an opportunity to roam around a beautiful environment and work through its strange logic.

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Unscored - Farpoint
May 16, 2017

A reason to dust off that VR headset you got for Christmas

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May 11, 2017

"Little Nightmares" is a taut game that is creepy and atmospheric. It doesn't extend the margins of video game aesthetics so much as grow the market for dark, video game fairy tales. At present, I'm fine with that. ==

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Apr 26, 2017

A high-water mark of narrative video game design

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Unscored - Everything
Apr 6, 2017

I can only hope that "Everything," opens the door for more philosophical games; it is the rare game that may push you to want to lead a better life.

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Unscored - Persona 5
Mar 30, 2017

"Persona 5" is an absurdly imaginative game.

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Unscored - Nier: Automata
Mar 14, 2017

During one sublime moment, after the visuals on the screen began degrading before my eyes, I really felt as though I didn't know what the game might throw at me. At that moment, I wondered if it might be right to call "Nier; Automata" an experimental action game. In any case, I can't wait to see what Yoko Taro does next.

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Mar 2, 2017

‘Night in the Woods’ is great, and a lesson for all game creators in how to develop characters

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Feb 21, 2017

"Horizon Zero Dawn" reminded me very much of a deftly engineered Hollywood movie. I wasn't especially surprised by its plot twists, but that didn't mean I didn't generally enjoy it. Let's see if it develops into a franchise with worthwhile staying power.

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Unscored - Nioh
Feb 8, 2017

‘Nioh’ is game of complex fighting systems. Only the hardcore need apply.

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Jan 30, 2017

As the credits rolled, I felt glad to be done with it.

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Unscored - Gravity Rush 2
Jan 19, 2017

‘Gravity Rush 2′ is a gorgeously animated, exuberant game

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Dec 9, 2016

"The Last Guardian" is all about a collection of small and large gestures that expand, enrich, and end a relationship. Although I experienced some camera-angle issues during my playthrough — it was easily lost in Trico's plumage — I'd like nothing more than to experience the game again. I'm left wondering, as I often do after encountering a great work of art, how it all came together.

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Unscored - Watch Dogs 2
Dec 2, 2016

A fun combination of hacker fantasy and feel-good teen movie

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Unscored - Dishonored 2
Nov 18, 2016

“Dishonored 2” is one of those games that seems ripe for YouTube or Twitch. It offers an excellent platform for high-level players to strut their stuff. Alas, because it is a decent but inessential sequel, I will not be revisiting the game to perfect my technique.

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Unscored - Titanfall 2
Nov 2, 2016

If you go into “Titanfall 2” looking for nothing other than sensory-stirring action and pitch-perfect controls, you won’t be disappointed.

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Unscored - Mafia 3
Oct 27, 2016

When the missions come together, they can be thrillingly indulgent. More often than not, though, they stick to a basic pattern: infiltrate a building, carefully pick off the guys with the sentry signs above their heads to prevent calls for reinforcements, and kill your way to your goal.

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