Ali El Sayed
NBA 2K27 plays better basketball than before, but the systems surrounding it still keep the series from making a clean break forward.
Master Collection Vol. 2 does not reinvent Metal Gear’s past. It finally gives two essential pieces of it the modern home they deserved.
Way of the Sword brings Onimusha back with exceptional combat, but not quite the consistency to make its return truly great.
World Fighters finally makes the football almost as fun as the fireballs.
Tōkon puts four Marvel fighters in your hands, then makes figuring out what they can do together the most fun part.
Halo: Campaign Evolved rebuilds a legend with impressive technology, but the original remains more convincing whenever design matters more than detail.
First Light feels like a true Bond game, a strong IO Interactive game, and the best blueprint 007 has had in video games for decades. It balances story, action, stealth, gadgets, and style better than any Bond game before it.
Directive 8020 dresses The Dark Pictures formula in science fiction horror, but forgets to bring fear, consequence, or a reason to care.
Saros turns Returnal's foundation into a sharper, smarter, and more flexible action roguelite — and proves Housemarque is still one of PlayStation's most important studios.
Invincible VS hits hard enough to satisfy fans, but not cleanly enough to feel truly invincible.
Resident Evil Requiem restores the franchise’s defining principle: survival is not about defeating fear, but enduring it.
A sharper, more disciplined refinement of the Little Nightmares blueprint that trades reinvention for near flawless execution and comes out stronger for it.