Davide Fanelli
Davide Fanelli's Reviews
Star Overdrive is a game that tries to do too much with too little. The idea of the hoverboard is fun and enjoyable when it works, but everything else lacks depth in every aspect.
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The Smurfs: Dreams is the demonstration of how even a brand that is apparently not very appealing to the adult audience can give life to a solid, creative and decidedly well-made 3D platformer.
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Ruffy and the Riverside is a 3D platformer that manages to balance homage and innovation, honoring the great classics of the past and adding a unique touch all its own to the experience.
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Tour de France 2025 is definitely the best cycling game to date. Despite some rigidity, poor accessibility and poor general finishing, the title fully achieves the objective.
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Pro Cycling Manager 25 is not a revolution, but it is certainly an important step forward for the series. A big technical step, but the management foundations remain all too familiar and dated.
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Dark Fairy Tale: Dreamland Survivors is an ambitious game, with original but still immature ideas. A fun experience at times, but plagued by too many problems to really shine.
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The Legend of Zelda: Tears of the Kingdom – Nintendo Switch 2 Edition is a revision of the experience so impactful as to justify its purchase or a second game thanks to the upgrade.
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THE ALTERS is an ambitious and decidedly successful project. It has its flaws, but also a beating heart, a rare intelligence and an ability to make people think that goes far beyond its genre alone.
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Date Everything! it is a brilliant, surreal, artistic experiment, which dares and often manages to give emotions. But which, unfortunately, stumbles too quickly under the weight of its enormous ambition.
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S.T.A.L.K.E.R.: Legends of the Zone Trilogy – Enhanced Edition is a love letter to a historical trilogy, which maintains all its strengths (and flaws), but with a fresh coat of paint.
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Rise of Industry 2 is an ambitious management game, full of content and full of potential, but it is also a game that doesn't make much effort to accommodate the player, especially the less experienced one.
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Rune Factory: Guardians of Azuma does not revolutionize the genre, but refines it with care and respect for its roots. One of the best entries in the series and a great starting point for newbies.
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Blades of Fire is a different action title, more playful, more creative, but also imperfect. It dares with a brilliant combat system and fascinating concepts, but which stumbles in repetition.
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RoadCraft is a title that perfectly embodies the essence of simulation: not the more standard sterile and cold one of the genre, but the lively one, full of unexpected events, tiring but rewarding.
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Scar-Lead Salvation is a good quality roguelike: atmosphere, rhythm, enhancement system, and a well-characterized protagonist, but who stumbles heavily on variety, narrative and technique.
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JDM: Japanese Drift Master is full of ambition and a bold attempt at open-world racing, but despite its good quality, its flaws and lack of bite undermine the experience.
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Death end re;Quest Code Z is an ambitious title, but sensationally poorly balanced. It wants to be a horror roguelike with visual novel narration, but it fails to fully be either.
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DOOM: The Dark Ages is a successful experiment. A bold departure from the classic formula and a clever way to freshen up a saga that could have rested on its laurels.
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Captain Blood is a title that could have shone in 2005, but in 2025 it seems like an archaeological find. Nice at times, but very far from current standards.
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Grandma, No! it's not a bad game at all, but a game that doesn't know how to express itself. It is content to be a 60 minute disposable product with only one trick to show, and a repetitive one at that.
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