Davide Fanelli
Davide Fanelli's Reviews
Hull Rupture is an excellent, fun, and accessible roguelike tower defense/management game—perfect for whiling away boring days, thanks to its nonsensical and over-the-top nature.
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Look Outside isn’t perfect—it suffers from some pacing issues and a level of difficulty that, at times, is a bit too forgiving—but it offers enough to justify every hour spent in its distorted corridors.
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Psycho-Sleuth arrives as one of the most intriguing mystery visual novels in recent years: a game that takes the "killer game" formula and twists it, turning perception itself into the true murder weapon.
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Theos: Cities of Myth is a title that doesn’t excel in any single aspect, but it manages to create an enjoyable experience as a whole.
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9 R.I.P. sequel is the follow-up the series deserved: it doesn’t revolutionize anything, but it knows exactly what it needs to do to honor what its predecessor built, while improving upon its weaker aspects.
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Let’s Sing 2027 doesn’t reinvent the digital karaoke wheel—and it has no intention of doing so; instead, it refines a well-established formula, introducing improvements and new features that make it more accessible.
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Village in the Shade is something rare in the landscape of farming sims: not a hybrid that resembles other games, but a fusion in which the tranquility of the day and the horror of the night amplify one another.
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Shadow of the Tomb Raider on Switch 2 is a port crafted with great care: it preserves its visual charm almost entirely, includes all the content, and takes advantage of the unique features of the hybrid system.
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Probably Stolen is the quintessential shop simulator—one that doesn’t just wear a cyberpunk skin, but truly inhabits it, complete with suspicious customers, ravenous factions, and an AI gone haywire.
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The Joe & Mac Retro Collection does exactly what it promises, and it does it well. It is a carefully curated trip down memory lane, where every thoughtful touch in the porting process enhances the experience without betraying it.
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Goodboy Galaxy is one of those games that feels real. It’s a Metroidvania to be played at a leisurely pace, with a sense of curiosity—and the understanding that you’ll need some patience to get through the tougher parts.
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Virtue and a Sledgehammer is not a perfect game, nor is it for everyone: it can be tiring, burdensome, or even irritating with its repetition and its refusal to simplify emotions. But what it does, it does well.
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Call of Duty: Modern Warfare 4 does what a Call of Duty game should do: it reminds everyone why we keep coming back year after year—despite the frustrations, the cheaters, and the questionable matchmaking.
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Ayasa: Shadows of Silence is an enjoyable, if never exceptional, horror game; it keeps you engaged from start to finish without ever becoming truly dull, bolstered by genuinely good art and music.
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Tales of Eternia Remastered is an endeavor that benefits the series more than the individual product: it brings one of the saga’s historical pillars into the modern era, though without exerting too much effort.
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Demons’ Night Fever is not a comforting game, and it’s not meant for everyone. But it is one of those damnably fun titles that bring a breath of fresh air to a genre that had long since begun to feel stale.
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Mycopunk is a co-op FPS that gets a lot of things right. It takes established mechanics, mixes them with fresh ideas, and serves them up on a platter of controlled chaos, fun, but also repetitiveness.
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Beyond the Dark: Nightwatch is an intriguing cooperative horror title for the Switch 2 library, yet it also falls short in areas where it could have truly shone.
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Dragon’s Dogma II: Dark Arisen is a solid expansion rather than a revolutionary one: it adds a memorable region, deep progression systems, and the missing bandages for the base game’s wounds.
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Balancing honest ambitions with some undeniable shortcomings, Gear.Club Unlimited 3 remains a more enjoyable arcade racer than its presentation might suggest.
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