Davide Fanelli
Davide Fanelli's Reviews
Tides of Tomorrow is a fairly unique and innovative adventure title, with a few flaws here and there that limit its maximum potential, but with enough ideas and personality to deserve attention.
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PRAGMATA is a very good all-round title, although not always perfect, but one of those that reminds us why the gaming industry still needs courageous new IPs.
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MOUSE: P.I. for Hire is a title with a strong identity that has very high highs in terms of gameplay and audiovisual presentation, but also unignorable lows in terms of narration and coherence.
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All Hail the Orb is a nice, enjoyable game, different from the usual and with a strong identity, but which also remains confined within limits that it never fully manages to overcome.
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The Day I Became a Bird tells a sweet and tender short adventure, in a really cute picture book style, but beyond that it does little else.
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Cthulhu: The Cosmic Abyss is not always a perfect title, but it has a very clear idea of what it wants to convey to the player, and it almost always succeeds in an excellent way between setting, puzzles and cosmic horror.
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Gecko Gods is a small game with a lot of heart, built with sensitivity and with a clear idea of what it wants to offer, but which never leaves the rather limited and simplistic tracks.
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People of Note is certainly an innovative, fun and refined title in many aspects, but unfortunately it never really manages to merge its two souls as a turn-based RPG and a rhythm game.
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Terran Armada is a solid, rich expansion, capable of offering hours of gameplay between campaign and secondary activities, but which fails to make that definitive leap in quality that many expected.
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Tiny Bookshop is a relaxing and truly pleasant experience to play, capable of building a genuine bond with the player thanks to its atmosphere and simplicity.
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KuloNiku: Bowl Up!, although far from perfection, is a generally rewarding, fun, relaxing culinary experience with a good dose of depth and a very specific identity.
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Subliminal is a horror title that knows how to dare enough and can be oppressive, but which often stumbles on technical problems and a design that is not always perfect.
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Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park doesn't just improve the base game, but completes it, refines it, and at the same time adds more challenges.
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ALL WILL FALL is a simulator that manages to carve out a space of its own thanks to a simple but extremely effective idea, although a few extra refinements wouldn't have hurt.
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Hozy is not just a simulator and it is not just a creative game, but more of a relaxed and almost intimate experience, albeit with some limitations or shortcomings.
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Homura: The Crimson Warriors is a solid, enjoyable otome visual novel, but also very aware of its target audience.
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New Super Lucky's Tale is a good and pleasant return to the past, presenting itself as a solid and enjoyable platformer, but which remains trapped in its own nostalgia.
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Neopets: Mega Mini Games Collection is, first and foremost, a trip back in time. A return to a simpler, more direct and almost naive way of playing, but which today struggles to find space.
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DAMON and BABY is a game that starts well, intrigues and entertains, but ends up getting lost along the way. It's not a total failure, but not a complete success either, but it's still curious.
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Ariana and the Elder Codex is an excellent metroidvania title, and certainly one of Compile Heart's best in recent years, which shows that the studio, when it puts in the effort, still knows how to have its say.
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