Tides Of Tomorrow


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Tides Of Tomorrow Media
Tides of Tomorrow - Pre-Order Trailer | PS5 Games
Tides of Tomorrow - Official Pre-Order Trailer
Tides of Annihilation | "Break the Mirror" Gameplay Trailer
Critic Reviews for Tides Of Tomorrow
Tides Of Tomorrow is like co-op for the socially anxious, letting players work together, or not, without any of that icky talking business. The story and exploration might not feel shiny and new, but the clever twist on consequences is a successful experiment.
I enjoyed my 15 or so hours with Tides Of Tomorrow, but I won’t be replaying it. It’s a game that you could definitely replay if you vibe with it, because there are plenty of different choices that you - and whoever goes before you - can make, but I feel like I’ve got my fill of the world, and was generally satisfied with the outcome of my narrative. Even if I heard most of it before I got there.
While I don't think Tides of Tomorrow rises to the same narrative highs as Road 96, its primary incentive is a great draw. It's a little weird to want to stalk other players through a digital world, watching and listening to their every move in order to better your own lot in life, but it's a compelling enough gameplay loop that I overlooked the shortcomings in the game's story and non-player characters. And even if I don't plan on playing the game again, it warms my heart to know that my digital ghost is now out there, potentially guiding other Tidewalkers that may need a little help.
With the innovative Social-Link system, there's a real opportunity to create a new sort of way for players to interact, but it hasn't been perfected just yet. Tides of Tomorrow isn't the next big game, but it is a game that will stay with people long after they finish it.
Tides of Tomorrow is a good story that's alternately helped and hindered by its asynchronous multiplayer. It enables some compelling gameplay options but sometimes takes agency away from the player as relying on other players means you can't really do anything yourself a lot of the time. The story can also contradict itself sometimes due to the nature of the gameplay. It's enjoyable despite this, though it starts to outstay its welcome towards the end.
I’m looking forward to seeing the story link system further developed in a more refined experience.
Tides of Tomorrow boasts an interesting world, and has great foundational ideas, particularly with its approach to asynchronous multiplayer. However, it feels more inconsequential and disjointed than it should, and as a result doesn't fulfill its potential.