Geoffrey Tim
Geoffrey Tim's Reviews
Occasional moments of brilliance do very little to elevate what is otherwise a terrible, poorly designed game. It's an unfortunate mash of ill-fitting, ill-conceived ideas, leaving us with yet another poor Sonic game.
A Link Between Worlds blends nostalgic familiarity with newfangled fantasy, introducing innovation with sacrificng any of what made its forebear great. It's an incredible adventure for fans old and new.
It’s cheerful, colourful. charming and incredibly inventive, making the best use of the Vita’s unique features since the system’s release. It’s a showcase, not just for the Vita but for the creative minds at Media Molecule.
Though it fails to live up to the promise of its biggest ideas, Knack is a good game, a solid a challenging old-school adventure for gamers young and old.
Don't Starve's overwhelming difficulty and complex crafting make for a stressful and gruelling experience. Embrace its charms, and you'll be rewarded with the joys of exploration and discovery.
Rayman Legends takes everything that was great about Origins, and using a combination of black magic and near faultless design, manages to make it better - but there's no reason to get it again if you've already played it.
Underneath the unfocused, ramshackle design decisions and incomprehensible story there's a decent action game - but how much of it you're willing to endure for closure depends on how deeply entrenched you are into Lords of Shadow's lore.
Hardly strays from the established formula, but that's not entirely a bad thing. Any single game that allows you to play as both Batman and Gandalf has to be doing something right.
Though its brevity's become it's biggest talking point, there's much more to Ground Zeroes than meets the eye. Beyond that it's accessible, featuring the most fluid stealth the series has shown - and delivers a promising glimpse at the future of Metal Gear Solid.
If you remember when "multiplayer" meant friends and a multitap, Towerfall: Ascension will fill you with glee. With its healhty dose of old-school adversarial local multiplayer, fans of games like Powerstone or Super Smash Bros should already have Towerfall: Ascension in their libraries. .
It's so sweet it might cause you digital diabetes, but its levels are well designed and the entire thing is thoroughly charming. Kirby Fighters is a surprisingly robust addition, that makes the wait for Super Smash Bros a little more bearable.
Child of Light's water-colour fantasy is beautiful to behold - but it's the constantly rewarding, explorative gameplay that's keeps it enchanting.
What it lacks in raw innovation it more than makes up for in pure joy. Mario Kart 8's bare-bones presentation is offset by its solid core racing, and is an essential purchase for every Wii U owner who appreciates fun.
Watch Dogs won't please everyone. Its shallow narrative and bland protagonist detract, but those looking for a finely-crafted open world game that eschews parody and satire for an overall darker tone will have a great time in Watch Dogs' digital Chicago.
Fans of the brutal sport will find a decent and enjoyable game if they look hard enough. An excellent stand-up game is marred by a weak ground game. There's little little of substance beyond the polish, leaving THQ's UFC 3 as an undisputedly better game.
There's nothing like a good murder mystery - and Murdered: Soul Suspect is nothing like a good murder mystery. It's a decent enough tale, punctuated by half-baked sleuthing, underused supernatural powers and forced stealth.
It's quite simple really. One of the games on the PlayStation is now one of the best games on the PlayStation 4.
It's difficult to adequately explain or describe Hohokum. It'll fill you with a child-like sense of wonderment with its abstract exploration, but as a game, its definitely a case of style over substance.
Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its brevity.
It's a confused game that doesn't quite know what it wants to be; is it an MMO, a pure shooter, or a sprawling space epic? It tries to be all of them and misses the mark on most. As much fun as it can be - especially when played with friends - Destiny ultimately crumbles under its own ambition.