Justin Clark
- Castlevania: Symphony of the Night
- Silent Hill 2
- Super Metroid
Despite some shaky elements, Katrielle Layton does admirable work taking over the family business.
On the Nintendo system, the game will fare its absolute best with the uninitiated.
The brunt of the work here has gone into raising the game's resolution and frame rate, and implementing higher quality assets all around.
This expansion marks a sea change for the series, from one that keeps players begging for scraps to one that sets players up for a feast.
It's impressive how much the simplest acts in Link's Awakening remain so gratifying hour after hour.
All that's cool about flying a mech has been executed in the most leaden, user-unfriendly, nonsensical manner possible.
Gears 5 is the first time the series has made the brutality of its combat feel captivating and disturbingly intimate.
With the newest update, No Man's Sky surpasses even its own far-reaching ambitions.
If you ask if something is possible for you or your Legion to do in Astral Chain, most of the time, the answer is yes.
Double Fine's take on the post-post-apocalypse has a good couple of heads on its shoulders, but it's not quite the warrior of the wasteland it could be.
From the second you power on the game, its entire toy chest is open to you, no strings attached.
As varied and intriguing as the game can get on a conceptual level, it outdoes itself in the minutiae of traversal and combat.
Justin Roiland's usual obnoxious humor is both the best and worst thing about an otherwise no-frills platformer.
It's not greed in this day and age to expect publishers to respect and preserve their history. At this point, it's an artistic responsibility.
It's hard not to be disappointed in how little use the Wasteland has for you when you're not dealing in lead.
The game is at its most entertaining and gleeful when it is, indeed, just Mortal Kombat.
Earth Defense Force: Iron Rain makes a few much-needed tweaks to the old formula, but it's still just another bug hunt.
To enjoy the game is to believe that there can be purpose or joy in peeking around the most distant corners of our world.
With Take Us Back, Telltale's Walking Dead meets its true ending with the grace it deserves.
The game is a near-endless buffet of innovative options for turning enemies into mincemeat.